Player Matchup

Discordia
Discordia
Gold III
Kastiion
Discordia
Gold III
Level 110
God Stats
65W - 88L
1,512 SR
Queue Stats
152W - 188L
1,620 MMR
Solo
Hercules
Hercules
Bronze III
LordItachi333
Hercules
Bronze III
Level 30
God Stats
0W - 1L
1,323 SR
Queue Stats
3W - 7L
1,400 MMR
Party 1
Fenrir
Fenrir
Bronze III
shark3636
Fenrir
Bronze III
Level 50
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 6L
1,457 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,416 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,698 SR
1,486 MMR
Hera
Hera
Gold IV
Kodlia
Hera
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
LuQ1z
Danzaburou
Gold III
Level 119
God Stats
36W - 31L
1,637 SR
Queue Stats
180W - 222L
1,530 MMR
Solo
Ymir
Ymir
Bronze III
raresx25
Ymir
Bronze III
Level 86
God Stats
1W - 0L
1,956 SR
Queue Stats
24W - 33L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kastiion
Discordia
14
2 / 5 / 4
9,983
666
13,590
10,773
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LordItachi333
Hercules
13
2 / 6 / 4
9,426
628
3,822
13,551
10,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
shark3636
Fenrir
12
3 / 4 / 4
10,208
681
6,246
11,079
5,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bans
SobekHou YiThothThe MorriganPersephone

VS

Bans
AphroditeAresCthulhuTyrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kodlia
Hera
15
5 / 1 / 9
11,093
740
14,797
7,441
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
LuQ1z
Danzaburou
14
8 / 4 / 6
11,674
778
10,793
12,227
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
2 / 2 / 11
10,794
720
2,992
14,340
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
15
15
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Kastiion
Discordia
2
5
4
0.8
W
Hera
Kodlia
Hera
5
1
9
9.5
L
Hercules
LordItachi333
Hercules
2
6
4
0.67
W
Danzaburou
LuQ1z
Danzaburou
8
4
6
2.75
W
Ymir
2
2
11
3.75
L
Fenrir
shark3636
Fenrir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
28,582
35,403
Taken
34,008
20,058
Mitigated
23,219
8,089
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Kastiion
Discordia
13,590
333
0
3,069
10,773
3,997
0
6,209
4,564
70,306
0
W
Hera
Kodlia
Hera
14,797
4,172
10
3,044
7,441
2,824
661
2,779
4,407
57,089
0
L
Hercules
LordItachi333
Hercules
3,822
878
1,267
3,013
13,551
10,792
160
7,755
5,796
0
18,283
W
Danzaburou
LuQ1z
Danzaburou
10,793
5,605
0
2,242
12,227
5,245
2,782
3,938
7,859
0
45,483
W
Ymir
2,992
415
0
2,088
14,340
15,150
216
5,783
8,022
25,116
0
L
Fenrir
shark3636
Fenrir
6,246
790
0
740
11,079
5,269
0
3,946
7,133
0
17,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
33,561
166
Minions Killed
187
0
Camps Cleared
0
880,643
Distance Traveled
841,166
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,983
666
112
7
0
290,447
6
W
Hera
11,093
740
71
5
0
291,502
8
L
Hercules
9,426
628
23
2
0
283,586
6
W
Danzaburou
11,674
778
89
6
0
266,277
0
W
Ymir
10,794
720
27
2
0
283,387
8
L
Fenrir
10,208
681
31
2
0
306,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role