Player Matchup

Ah Puch
Ah Puch
FaneViol
Ah Puch
Level 61
God Stats
2W - 2L
1,519 SR
Queue Stats
168W - 164L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Merrope
Ah Muzen Cab
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 95L
1,392 Elo+
Solo
Bakasura
Bakasura
PeekABlooom
Bakasura
Level 48
God Stats
1W - 2L
1,753 SR
Queue Stats
67W - 69L
1,418 Elo+
Solo
Xing Tian
Xing Tian
mederlah
Xing Tian
Level 159
God Stats
30W - 24L
1,390 SR
Queue Stats
1,244W - 1,229L
1,439 Elo+
Solo
Sobek
Sobek
ПОЛОМНИК
Sobek
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,532 SR
1,440 Elo+

VS

Team Averages
Level 96
1,465 SR
1,428 Elo+
Cthulhu
Cthulhu
Faze_Wolfy09
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gerry1991
Tiamat
Level 117
God Stats
1W - 2L
1,442 SR
Queue Stats
152W - 149L
1,411 Elo+
Solo
Bastet
Bastet
Letter90210
Bastet
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
412W - 410L
1,422 Elo+
Solo
Chiron
Chiron
imbalance1292
Chiron
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 104L
1,365 Elo+
Solo
Danzaburou
Danzaburou
otwalle
Danzaburou
Level 134
God Stats
15W - 13L
1,384 SR
Queue Stats
491W - 506L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaneViol
Ah Puch
20
9 / 3 / 22
16,247
774
44,406
19,686
10,389
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Merrope
Ah Muzen Cab
5
0 / 0 / 0
8,906
424
0
0
0
Bakasura
PeekABlooom
Bakasura
20
10 / 12 / 8
13,759
655
21,891
30,304
15,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
mederlah
Xing Tian
20
11 / 4 / 23
14,907
710
20,703
26,996
41,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 7 / 18
14,611
696
10,847
40,387
58,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faze_Wolfy09
Cthulhu
17
1 / 13 / 9
12,009
572
9,287
36,223
41,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Gerry1991
Tiamat
20
7 / 5 / 14
15,567
741
23,983
24,080
16,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
20
5 / 9 / 12
14,337
683
16,028
20,455
8,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 5 / 15
15,023
715
25,678
25,465
12,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
otwalle
Danzaburou
20
7 / 7 / 9
15,410
734
23,077
18,183
9,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
85
38
Kills
26
26
Deaths
39
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FaneViol
Ah Puch
9
3
22
6.67
W
Cthulhu
Faze_Wolfy09
Cthulhu
1
13
9
0.42
W
Tiamat
Gerry1991
Tiamat
7
5
14
2.8
W
Bastet
5
9
12
1.22
L
Ah Muzen Cab
Merrope
Ah Muzen Cab
0
0
0
0
L
Bakasura
PeekABlooom
Bakasura
10
12
8
1.17
W
6
5
15
2.7
L
Xing Tian
mederlah
Xing Tian
11
4
23
5.63
W
Danzaburou
otwalle
Danzaburou
7
7
9
1.64
L
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,847
Damage
98,053
117,373
Taken
124,406
125,930
Mitigated
88,720
38,011
Healing
39,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FaneViol
Ah Puch
44,406
1,089
2,080
4,231
19,686
10,389
2,246
7,026
12,660
94,647
0
W
Cthulhu
Faze_Wolfy09
Cthulhu
9,287
408
288
0
36,223
41,994
335
16,138
19,111
22,348
0
W
Tiamat
Gerry1991
Tiamat
23,983
1,839
2,973
7,947
24,080
16,159
998
17,883
5,787
47,107
0
W
Bastet
16,028
6,161
3,407
2,928
20,455
8,955
1,105
13,020
7,192
0
27,727
L
Ah Muzen Cab
Merrope
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
PeekABlooom
Bakasura
21,891
14,207
3,614
6,615
30,304
15,914
483
5,444
24,860
0
27,609
W
25,678
11,994
5,811
11,454
25,465
12,476
2,217
18,320
6,437
0
70,534
L
Xing Tian
mederlah
Xing Tian
20,703
1,815
2,511
3,269
26,996
41,538
1,056
9,957
17,039
38,645
0
W
Danzaburou
otwalle
Danzaburou
23,077
9,557
1,465
3,316
18,183
9,136
920
10,588
6,985
0
42,223
L
10,847
390
4,292
11,399
40,387
58,089
762
10,843
29,544
26,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,430
Gold Earned
72,346
207
Minions Killed
233
0
Camps Cleared
0
1,400,665
Distance Traveled
1,609,165
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,247
774
102
5
0
349,119
1
W
Cthulhu
12,009
572
21
1
0
288,425
0
W
Tiamat
15,567
741
52
2
0
323,429
0
W
Bastet
14,337
683
27
1
0
384,707
0
L
Ah Muzen Cab
8,906
424
0
0
0
0
0
L
Bakasura
13,759
655
44
2
0
325,820
2
W
Chiron
15,023
715
91
4
0
329,100
0
L
Xing Tian
14,907
710
30
1
0
372,653
1
W
Danzaburou
15,410
734
42
2
0
283,504
1
L
Sobek
14,611
696
31
1
0
353,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role