Player Matchup

Hercules
Hercules
Flamminghawk7
Hercules
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
458W - 476L
1,458 Elo+
Solo
Yemoja
Yemoja
Joshy0
Yemoja
Level 77
God Stats
8W - 6L
1,909 SR
Queue Stats
220W - 185L
1,667 Elo+
Party 2
Thanatos
Thanatos
Lynnxx
Thanatos
Level 128
God Stats
12W - 11L
1,583 SR
Queue Stats
395W - 330L
1,601 Elo+
Party 2
Janus
Janus
Papagøøse
Janus
Level 108
God Stats
5W - 1L
1,740 SR
Queue Stats
356W - 308L
1,643 Elo+
Party 2
Neith
Neith
tiendung84
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,495 Elo+
Solo
Team Averages
Level 82
1,646 SR
1,573 Elo+

VS

Team Averages
Level 45
1,254 SR
1,256 Elo+
Athena
Athena
Dartspluck
Athena
Level 25
God Stats
1W - 5L
1,243 SR
Queue Stats
8W - 33L
1,234 Elo+
Party 1
Hel
Hel
Vandolizm
Hel
Level 67
God Stats
0W - 2L
1,209 SR
Queue Stats
10W - 29L
1,310 Elo+
Party 1
Artemis
Artemis
WannabePheonix
Artemis
Level 27
God Stats
0W - 3L
1,166 SR
Queue Stats
8W - 30L
1,230 Elo+
Party 1
Chaac
Chaac
bobliest
Chaac
Level 63
God Stats
2W - 3L
1,497 SR
Queue Stats
23W - 60L
1,311 Elo+
Party 1
Set
Set
mgall58
Set
Level 41
God Stats
4W - 21L
1,153 SR
Queue Stats
9W - 36L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flamminghawk7
Hercules
13
0 / 3 / 0
7,439
531
5,565
9,840
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Joshy0
Yemoja
12
3 / 3 / 12
8,110
579
5,599
8,969
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Lynnxx
Thanatos
14
9 / 0 / 6
8,645
618
12,086
9,612
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 5
9,395
671
12,641
4,465
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
2 / 5 / 7
6,880
491
4,062
8,752
3,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dartspluck
Athena
10
0 / 5 / 3
6,141
439
2,909
13,033
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 3
6,717
480
5,360
7,987
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 5 / 0
5,993
428
1,297
9,724
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
bobliest
Chaac
13
3 / 2 / 1
7,892
564
9,252
13,569
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
14
7 / 5 / 0
7,964
569
6,716
11,972
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
12
12
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Dartspluck
Athena
0
5
3
0.3
W
Hercules
Flamminghawk7
Hercules
0
3
0
0
W
Yemoja
Joshy0
Yemoja
3
3
12
3
W
Thanatos
Lynnxx
Thanatos
9
0
6
12
W
7
1
5
9.5
L
2
4
3
0.88
L
0
5
0
0
L
Chaac
bobliest
Chaac
3
2
1
1.75
L
Set
7
5
0
1.4
W
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
25,534
41,638
Taken
56,285
25,189
Mitigated
29,254
22,840
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dartspluck
Athena
2,909
1,141
0
1,018
13,033
5,793
0
4,272
8,521
16,707
0
W
Hercules
Flamminghawk7
Hercules
5,565
2,669
0
3,538
9,840
8,835
0
316
8,953
0
41,293
W
Yemoja
Joshy0
Yemoja
5,599
1,125
1,009
1,842
8,969
7,608
18
3,573
5,371
26,309
0
W
Thanatos
Lynnxx
Thanatos
12,086
3,753
0
13,728
9,612
3,806
398
662
8,925
0
55,904
W
12,641
1,428
0
465
4,465
1,235
106
496
3,944
65,811
0
L
5,360
246
1,423
2,892
7,987
4,159
0
3,176
4,723
29,645
0
L
1,297
253
273
3,471
9,724
2,771
0
5,739
3,515
0
26,895
L
Chaac
bobliest
Chaac
9,252
2,697
0
6,765
13,569
11,489
0
1,185
11,878
0
49,600
L
Set
6,716
2,760
135
3,454
11,972
5,042
0
2,954
8,902
0
43,220
W
Neith
4,062
2,300
0
2,258
8,752
3,705
764
3,222
5,530
0
17,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
34,707
393
Minions Killed
318
0
Camps Cleared
0
1,356,812
Distance Traveled
1,311,409
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,141
439
23
2
0
297,660
3
W
Hercules
7,439
531
94
7
0
240,161
2
W
Yemoja
8,110
579
42
3
0
276,381
2
W
Thanatos
8,645
618
101
7
0
326,448
7
W
Janus
9,395
671
115
8
0
288,968
0
L
Hel
6,717
480
46
3
0
264,125
4
L
Artemis
5,993
428
54
4
0
259,986
2
L
Chaac
7,892
564
110
8
0
231,905
4
L
Set
7,964
569
85
6
0
257,733
2
W
Neith
6,880
491
41
3
0
224,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role