Player Matchup

Sobek
Sobek
DogToy8
Sobek
Level 9
God Stats
1W - 2L
1,504 SR
Queue Stats
4W - 5L
1,624 Elo+
Solo
Anhur
Anhur
Lapero1
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,591 Elo+
Solo
Bastet
Bastet
Quackykun
Bastet
Level 25
God Stats
15W - 13L
1,329 SR
Queue Stats
325W - 338L
1,438 Elo+
Solo
Ra
Ra
mrbones7361
Ra
Level 27
God Stats
9W - 9L
1,393 SR
Queue Stats
14W - 15L
1,359 Elo+
Solo
Nemesis
Nemesis
tawny-one9
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,448 Elo+

VS

Team Averages
Level 12
1,474 SR
1,350 Elo+
Zhong Kui
Zhong Kui
Aleman664
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 110L
1,314 Elo+
Solo
Hera
Hera
Inuyasha5188
Hera
Level 10
God Stats
1W - 1L
1,299 SR
Queue Stats
41W - 50L
1,244 Elo+
Party 1
Ah Puch
Ah Puch
ShadowAsuma
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,303 Elo+
Party 1
Thor
Thor
SourDReaper
Thor
Level 5
God Stats
7W - 11L
1,577 SR
Queue Stats
7W - 13L
1,512 Elo+
Solo
Cthulhu
Cthulhu
gudo4ek215
Cthulhu
Level 8
God Stats
15W - 8L
1,492 SR
Queue Stats
52W - 52L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DogToy8
Sobek
14
0 / 4 / 5
8,596
860
3,947
11,416
13,893
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Lapero1
Anhur
15
4 / 0 / 2
10,007
1,001
7,762
9,210
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Quackykun
Bastet
15
3 / 6 / 2
9,593
959
10,190
12,767
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 3
9,333
933
10,292
13,150
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
tawny-one9
Nemesis
14
0 / 4 / 4
8,391
839
3,523
9,213
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

175

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aleman664
Zhong Kui
17
4 / 2 / 9
10,481
1,048
8,695
9,330
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 2 / 10
9,427
943
7,920
5,910
1,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
ShadowAsuma
Ah Puch
16
7 / 3 / 9
10,287
1,029
11,297
8,162
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 7
9,269
927
8,589
6,264
2,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
gudo4ek215
Cthulhu
16
5 / 0 / 14
10,692
1,069
11,109
8,926
10,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
20
20
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aleman664
Zhong Kui
4
2
9
4.25
L
Sobek
DogToy8
Sobek
0
4
5
0.63
W
1
2
10
3
L
Anhur
Lapero1
Anhur
4
0
2
5
L
Bastet
Quackykun
Bastet
3
6
2
0.67
W
Ah Puch
ShadowAsuma
Ah Puch
7
3
9
3.83
W
3
2
7
3.25
W
Cthulhu
gudo4ek215
Cthulhu
5
0
14
12
L
2
6
3
0.58
L
Nemesis
tawny-one9
Nemesis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
47,610
55,756
Taken
38,592
29,875
Mitigated
24,863
3,797
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aleman664
Zhong Kui
8,695
2,658
0
3,030
9,330
6,682
0
2,444
6,886
35,040
0
L
Sobek
DogToy8
Sobek
3,947
566
0
834
11,416
13,893
0
8,892
2,524
11,944
0
W
7,920
3,057
5
573
5,910
1,809
0
1,492
4,418
17,690
0
L
Anhur
Lapero1
Anhur
7,762
4,480
0
0
9,210
3,043
0
5,866
3,344
0
24,645
L
Bastet
Quackykun
Bastet
10,190
3,525
366
366
12,767
4,600
0
8,653
4,114
0
22,176
W
Ah Puch
ShadowAsuma
Ah Puch
11,297
2,419
0
1,234
8,162
3,357
0
4,993
3,169
18,318
0
W
8,589
2,418
0
0
6,264
2,287
0
1,569
4,695
0
16,832
W
Cthulhu
gudo4ek215
Cthulhu
11,109
1,207
843
0
8,926
10,728
0
3,741
5,185
21,663
0
L
10,292
71
770
1,136
13,150
5,028
0
10,160
2,990
30,519
0
L
Nemesis
tawny-one9
Nemesis
3,523
1,647
0
325
9,213
3,311
0
5,450
3,763
0
10,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
50,156
145
Minions Killed
164
3
Camps Cleared
3
803,124
Distance Traveled
830,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,481
1,048
72
7
0
156,404
0
L
Sobek
8,596
860
11
1
0
131,416
0
W
Hera
9,427
943
30
3
1
135,226
0
L
Anhur
10,007
1,001
44
4
0
156,812
0
L
Bastet
9,593
959
38
4
2
207,842
1
W
Ah Puch
10,287
1,029
12
1
1
166,459
0
W
Thor
9,269
927
21
2
0
166,997
2
W
Cthulhu
10,692
1,069
29
3
1
205,090
1
L
Ra
9,333
933
37
4
0
179,782
0
L
Nemesis
8,391
839
15
2
1
127,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role