Player Matchup
Team Averages
Gold IV
Average Tier
Level 97
1,692 SR
1,637
MMR
VS
Team Averages
Bronze III
Average Tier
Level 116
1,913 SR
1,618
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Samarey
Izanami
11
2 / 0 / 0
5,734
1,147
2,690
4,897
1,560
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
rubion55555
Artemis
8
0 / 2 / 0
3,810
762
2,798
4,754
1,322
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Boots
+6%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,734
1,147
84
17
0
82,352
0
L
3,810
762
22
4
0
84,379
0