Player Matchup

Izanami
Izanami
Athril07
Izanami
Level 29
God Stats
18W - 17L
1,492 SR
Queue Stats
182W - 154L
1,543 Elo+
Solo
Khepri
Khepri
Bayazidxxx1
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Lustok
Ao Kuang
Level 12
God Stats
6W - 17L
1,089 SR
Queue Stats
125W - 146L
990 Elo+
Solo
Thanatos
Thanatos
MarcCithov12345
Thanatos
Level 17
God Stats
8W - 1L
1,876 SR
Queue Stats
39W - 31L
1,378 Elo+
Solo
Tyr
Tyr
idroj96
Tyr
Level 28
God Stats
4W - 7L
1,542 SR
Queue Stats
63W - 69L
1,225 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,314 Elo+

VS

Team Averages
Level 19
1,437 SR
1,454 Elo+
Danzaburou
Danzaburou
DiosJota
Danzaburou
Level 21
God Stats
15W - 6L
1,500 SR
Queue Stats
308W - 367L
1,384 Elo+
Solo
Set
Set
LoveArtoria
Set
Level 14
God Stats
5W - 6L
1,503 SR
Queue Stats
21W - 21L
1,465 Elo+
Solo
Anhur
Anhur
NeoGalax12
Anhur
Level 29
God Stats
0W - 8L
1,500 SR
Queue Stats
234W - 278L
1,388 Elo+
Solo
Ra
Ra
St3phaNN
Ra
Level 5
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
lxxk
Ratatoskr
Level 27
God Stats
21W - 25L
1,400 SR
Queue Stats
80W - 61L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Athril07
Izanami
19
8 / 4 / 1
12,906
587
24,786
15,970
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
16
3 / 9 / 14
11,389
518
7,387
18,001
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Lustok
Ao Kuang
17
7 / 9 / 9
11,856
539
11,247
19,936
7,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
19
10 / 5 / 7
12,460
566
15,902
19,110
13,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
20
13 / 1 / 8
14,081
640
17,819
17,894
21,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiosJota
Danzaburou
18
7 / 4 / 5
12,121
551
13,989
17,605
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
11 / 9 / 3
12,292
559
18,071
20,013
10,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
17
2 / 13 / 3
10,800
491
6,454
17,645
5,982
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 12 / 2
10,225
465
8,435
15,422
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lxxk
Ratatoskr
17
3 / 4 / 11
11,255
512
14,012
31,817
27,885
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
41
Kills
27
28
Deaths
42
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Athril07
Izanami
8
4
1
2.13
W
Khepri
3
9
14
1.11
L
Danzaburou
DiosJota
Danzaburou
7
4
5
2.38
L
11
9
3
1.39
W
Ao Kuang
Lustok
Ao Kuang
7
9
9
1.28
W
Thanatos
10
5
7
2.7
L
Anhur
2
13
3
0.27
L
4
12
2
0.42
W
Tyr
13
1
8
17
L
Ratatoskr
lxxk
Ratatoskr
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,141
Damage
60,961
90,911
Taken
102,502
70,818
Mitigated
57,494
32,541
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Athril07
Izanami
24,786
19,781
0
3,907
15,970
8,710
3,812
0
15,970
0
102,850
W
Khepri
7,387
1,875
0
393
18,001
19,609
97
2,250
15,525
42,941
0
L
Danzaburou
DiosJota
Danzaburou
13,989
7,170
0
7,859
17,605
7,492
645
4,817
12,788
0
83,333
L
18,071
9,061
0
3,574
20,013
10,524
84
2,379
17,634
0
73,577
W
Ao Kuang
Lustok
Ao Kuang
11,247
2,898
0
6,905
19,936
7,625
3,416
3,688
15,972
45,676
0
W
Thanatos
15,902
5,824
0
16,664
19,110
13,723
653
1,749
17,231
0
88,882
L
Anhur
6,454
2,531
0
1,912
17,645
5,982
748
1,186
16,290
0
44,325
L
8,435
2,001
19
1,469
15,422
5,611
2,808
6,046
9,376
49,787
0
W
Tyr
17,819
3,012
0
4,672
17,894
21,151
1,833
112
17,778
0
83,628
L
Ratatoskr
lxxk
Ratatoskr
14,012
4,170
0
8,736
31,817
27,885
153
4,206
27,611
0
54,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,692
Gold Earned
56,693
541
Minions Killed
486
0
Camps Cleared
0
2,000,713
Distance Traveled
1,782,867
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,906
587
151
7
0
389,814
9
W
Khepri
11,389
518
61
3
0
378,985
4
L
Danzaburou
12,121
551
143
7
0
356,415
1
L
Set
12,292
559
96
4
0
391,014
0
W
Ao Kuang
11,856
539
78
4
0
398,062
0
W
Thanatos
12,460
566
101
5
0
388,563
0
L
Anhur
10,800
491
83
4
0
297,446
3
L
Ra
10,225
465
97
4
0
324,612
0
W
Tyr
14,081
640
150
7
0
445,289
1
L
Ratatoskr
11,255
512
67
3
0
413,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role