Player Matchup

Janus
Janus
Beerwolk
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SmurfMachine
Athena
Level 16
God Stats
3W - 0L
1,914 SR
Queue Stats
51W - 41L
1,544 Elo+
Solo
Heimdallr
Heimdallr
Zhenbang111
Heimdallr
Level 27
God Stats
9W - 11L
1,476 SR
Queue Stats
122W - 112L
1,571 Elo+
Party 1
Chronos
Chronos
xDarkShadowWolfx
Chronos
Level 29
God Stats
15W - 6L
1,784 SR
Queue Stats
150W - 106L
1,656 Elo+
Solo
King Arthur
King Arthur
我要把你们全拖下水
King Arthur
Level 28
God Stats
5W - 5L
1,545 SR
Queue Stats
154W - 135L
1,585 Elo+
Party 1
Team Averages
Level 26
1,644 SR
1,571 Elo+

VS

Team Averages
Level 18
1,540 SR
1,595 Elo+
Ne Zha
Ne Zha
Chasham
Ne Zha
Level 28
God Stats
17W - 21L
1,579 SR
Queue Stats
359W - 346L
1,607 Elo+
Solo
Neith
Neith
MarineraLluna
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 91L
1,625 Elo+
Solo
Aphrodite
Aphrodite
Thuntena
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,649 Elo+
Solo
Tiamat
Tiamat
ToyBoy4Ever
Tiamat
Level 16
God Stats
15W - 16L
1,476 SR
Queue Stats
103W - 102L
1,593 Elo+
Solo
Yemoja
Yemoja
alexdiniz
Yemoja
Level 7
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beerwolk
Janus
13
4 / 2 / 2
7,839
560
4,878
5,399
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
1 / 2 / 4
7,431
531
3,805
10,957
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Zhenbang111
Heimdallr
14
5 / 2 / 2
8,212
587
7,884
11,451
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 4
8,537
610
9,746
9,122
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 3
7,769
555
6,922
13,858
9,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chasham
Ne Zha
11
1 / 3 / 2
6,562
469
6,416
11,231
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 1
7,050
504
8,234
6,980
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Thuntena
Aphrodite
13
2 / 3 / 1
7,707
551
8,148
12,152
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
12
1 / 3 / 0
7,041
503
6,413
6,279
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
alexdiniz
Yemoja
10
1 / 5 / 3
6,383
456
3,431
9,592
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
8
8
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Beerwolk
Janus
4
2
2
2.5
L
Ne Zha
Chasham
Ne Zha
1
3
2
0.67
L
3
2
1
1.75
W
Athena
1
2
4
1.5
L
Aphrodite
Thuntena
Aphrodite
2
3
1
0.83
L
Tiamat
1
3
0
0.33
W
Heimdallr
Zhenbang111
Heimdallr
5
2
2
3
L
Yemoja
alexdiniz
Yemoja
1
5
3
0.5
W
3
0
4
5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
32,642
50,787
Taken
46,234
25,894
Mitigated
22,583
14,845
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Beerwolk
Janus
4,878
406
0
2,063
5,399
1,701
378
2,722
2,677
43,605
0
L
Ne Zha
Chasham
Ne Zha
6,416
1,613
0
4,826
11,231
4,181
0
3,925
7,306
0
39,815
L
8,234
2,976
0
776
6,980
2,487
777
863
6,117
0
46,725
W
Athena
3,805
1,470
0
2,482
10,957
7,135
0
2,913
8,044
30,172
0
L
Aphrodite
Thuntena
Aphrodite
8,148
451
1,015
7,851
12,152
5,404
0
10,030
2,122
51,879
0
L
Tiamat
6,413
1,624
0
2,936
6,279
3,621
0
1,115
5,164
39,057
0
W
Heimdallr
Zhenbang111
Heimdallr
7,884
5,243
0
5,716
11,451
4,402
912
2,238
9,213
0
48,419
L
Yemoja
alexdiniz
Yemoja
3,431
911
455
731
9,592
6,890
93
2,731
6,861
13,479
0
W
9,746
3,326
0
1,575
9,122
3,633
0
4,533
4,589
66,140
0
W
6,922
554
0
3,009
13,858
9,023
177
5,586
8,272
235
42,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
34,743
488
Minions Killed
383
0
Camps Cleared
0
1,366,672
Distance Traveled
1,314,087
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,839
560
96
7
0
255,825
3
L
Ne Zha
6,562
469
75
5
0
299,640
7
L
Neith
7,050
504
85
6
0
254,905
4
W
Athena
7,431
531
66
5
0
249,716
4
L
Aphrodite
7,707
551
117
8
0
269,384
4
L
Tiamat
7,041
503
84
6
0
235,813
1
W
Heimdallr
8,212
587
107
8
0
260,028
2
L
Yemoja
6,383
456
22
2
0
254,345
2
W
Chronos
8,537
610
116
8
0
305,333
5
W
King Arthur
7,769
555
103
7
0
295,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role