Player Matchup

Cupid
Cupid
Jacobe1
Cupid
Level 60
God Stats
17W - 22L
1,549 SR
Queue Stats
91W - 101L
1,476 Elo+
Solo
Chang'e
Chang'e
SïpionCapsolin
Chang'e
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 186L
1,249 Elo+
Solo
Chaac
Chaac
gaylord112
Chaac
Level 88
God Stats
2W - 3L
1,404 SR
Queue Stats
34W - 37L
1,498 Elo+
Solo
Team Averages
Level 58
1,484 SR
1,408 Elo+

VS

Team Averages
Level 42
1,411 SR
1,445 Elo+
Poseidon
Poseidon
KmurdocS
Poseidon
Level 23
God Stats
33W - 33L
1,456 SR
Queue Stats
133W - 163L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Mrdanharty
Cthulhu
Level 14
God Stats
38W - 26L
1,644 SR
Queue Stats
741W - 709L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Santboi
Danzaburou
Level 89
God Stats
2W - 7L
1,133 SR
Queue Stats
288W - 341L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jacobe1
Cupid
19
3 / 8 / 7
15,953
638
20,056
34,467
18,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 8 / 5
14,567
583
9,131
21,360
10,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
19
11 / 7 / 3
17,283
691
25,656
37,952
40,858
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KmurdocS
Poseidon
19
7 / 6 / 12
16,448
658
25,489
15,200
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Mrdanharty
Cthulhu
20
5 / 4 / 16
17,636
705
24,401
28,094
47,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Santboi
Danzaburou
20
11 / 7 / 6
17,740
710
29,313
24,018
13,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
17
Kills
23
23
Deaths
17
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
Jacobe1
Cupid
3
8
7
0.81
W
Poseidon
KmurdocS
Poseidon
7
6
12
2.17
W
Cthulhu
Mrdanharty
Cthulhu
5
4
16
3.25
W
Danzaburou
Santboi
Danzaburou
11
7
6
2
L
3
8
5
0.69
L
Chaac
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,843
Damage
79,203
93,779
Taken
67,312
70,245
Mitigated
68,040
35,669
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Jacobe1
Cupid
20,056
11,245
1,445
13,033
34,467
18,596
1,914
18,383
15,680
0
125,272
W
Poseidon
KmurdocS
Poseidon
25,489
2,469
0
4,542
15,200
7,102
1,550
1,338
13,862
107,276
0
W
Cthulhu
Mrdanharty
Cthulhu
24,401
623
3,007
6,663
28,094
47,070
244
6,200
21,894
59,819
0
W
Danzaburou
Santboi
Danzaburou
29,313
13,109
0
3,547
24,018
13,868
2,528
2,416
21,602
0
97,634
L
9,131
1,077
5,159
4,293
21,360
10,791
0
14,713
6,221
28,265
0
L
Chaac
25,656
3,879
0
11,739
37,952
40,858
0
16,600
20,785
800
78,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
51,824
246
Minions Killed
288
0
Camps Cleared
0
1,259,042
Distance Traveled
1,312,585
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,953
638
135
5
0
386,444
2
W
Poseidon
16,448
658
133
5
0
427,832
4
W
Cthulhu
17,636
705
42
2
0
498,675
5
W
Danzaburou
17,740
710
113
5
0
386,078
2
L
Chang'e
14,567
583
42
2
0
407,165
0
L
Chaac
17,283
691
69
3
0
465,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role