Player Matchup

Cabrakan
Cabrakan
Gold I
Kanda2
Cabrakan
Gold I
Level 128
God Stats
11W - 9L
1,500 SR
Queue Stats
379W - 366L
1,604 MMR
Party 1
Athena
Athena
Gold V
Sypha1324
Athena
Gold V
Level 127
God Stats
1W - 1L
1,660 SR
Queue Stats
39W - 41L
1,392 MMR
Party 1
Raijin
Raijin
Gold II
Wolms
Raijin
Gold II
Level 103
God Stats
29W - 15L
1,490 SR
Queue Stats
366W - 360L
1,582 MMR
Solo
Anhur
Anhur
Silver I
viggs
Anhur
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,536 MMR
Solo
Nemesis
Nemesis
Gold II
平头白发披银风一生都在征战中
Nemesis
Gold II
Level 155
God Stats
45W - 37L
1,653 SR
Queue Stats
633W - 610L
1,524 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,560 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,678 SR
1,528 MMR
Bellona
Bellona
Gold II
AgentPopo
Bellona
Gold II
Level 129
God Stats
18W - 14L
1,719 SR
Queue Stats
295W - 269L
1,633 MMR
Solo
Hel
Hel
Silver III
CyberStudios
Hel
Silver III
Level 80
God Stats
0W - 1L
1,546 SR
Queue Stats
28W - 34L
1,487 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Funky530
Danzaburou
Gold IV
Level 107
God Stats
7W - 4L
1,828 SR
Queue Stats
157W - 152L
1,393 MMR
Solo
Geb
Geb
Gold IV
OwlCityyy
Geb
Gold IV
Level 42
God Stats
3W - 1L
1,547 SR
Queue Stats
40W - 37L
1,565 MMR
Solo
Osiris
Osiris
Silver I
sadsololaner
Osiris
Silver I
Level 88
God Stats
1W - 1L
1,750 SR
Queue Stats
15W - 23L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kanda2
Cabrakan
20
7 / 4 / 8
20,775
577
24,556
41,329
61,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Sypha1324
Athena
20
6 / 4 / 17
19,028
529
18,103
38,584
52,783
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Wolms
Raijin
20
7 / 4 / 15
19,474
541
34,849
25,363
14,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Anhur
viggs
Anhur
20
5 / 6 / 9
20,194
561
24,443
34,117
15,513
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 11
21,211
589
22,377
30,912
18,080
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
ApolloSetJanusScyllaCu Chulainn

VS

Bans
TiamatGuan YuTsukuyomiTyrHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentPopo
Bellona
20
3 / 5 / 8
17,146
476
18,465
34,477
41,843
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 9 / 7
15,681
436
15,413
24,058
11,205
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Funky530
Danzaburou
20
5 / 9 / 9
19,242
535
36,569
35,527
14,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 4 / 9
16,460
457
19,512
37,908
47,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
20
9 / 7 / 6
19,502
542
24,730
36,206
23,432
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
34
Kills
23
23
Deaths
34
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
AgentPopo
Bellona
3
5
8
1.4
L
2
9
7
0.61
L
Danzaburou
Funky530
Danzaburou
5
9
9
1.06
W
Cabrakan
Kanda2
Cabrakan
7
4
8
2.75
L
4
4
9
2.13
W
Athena
Sypha1324
Athena
6
4
17
3.63
W
Raijin
Wolms
Raijin
7
4
15
3.63
L
Osiris
9
7
6
1.71
W
Anhur
viggs
Anhur
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,328
Damage
114,689
170,305
Taken
168,176
162,821
Mitigated
138,435
50,188
Healing
66,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AgentPopo
Bellona
18,465
7,633
0
10,475
34,477
41,843
2,133
18,499
15,936
0
110,751
L
15,413
836
11,304
9,194
24,058
11,205
0
16,579
7,479
93,203
0
L
Danzaburou
Funky530
Danzaburou
36,569
16,282
0
13,034
35,527
14,641
5,408
13,706
21,821
0
191,821
W
Cabrakan
Kanda2
Cabrakan
24,556
2,593
773
18,735
41,329
61,843
1,318
7,335
33,704
133,110
0
L
19,512
953
1,485
11,962
37,908
47,314
297
17,371
20,487
83,393
0
W
Athena
Sypha1324
Athena
18,103
3,957
0
8,846
38,584
52,783
312
8,664
29,593
82,785
0
W
Raijin
Wolms
Raijin
34,849
2,494
1,102
5,800
25,363
14,602
1,084
8,531
16,387
145,019
0
L
Osiris
24,730
9,419
0
9,160
36,206
23,432
2,694
15,796
20,370
0
176,911
W
Anhur
viggs
Anhur
24,443
14,630
0
11,175
34,117
15,513
8,560
5,426
28,573
0
157,105
W
22,377
9,864
0
3,757
30,912
18,080
1,642
7,398
23,296
0
222,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,682
Gold Earned
88,031
989
Minions Killed
833
0
Camps Cleared
0
3,361,023
Distance Traveled
3,368,360
46
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,146
476
175
5
0
735,507
16
L
Hel
15,681
436
161
4
0
664,090
2
L
Danzaburou
19,242
535
215
6
0
554,240
6
W
Cabrakan
20,775
577
245
7
0
581,909
5
L
Geb
16,460
457
77
2
0
771,028
8
W
Athena
19,028
529
103
3
0
778,885
19
W
Raijin
19,474
541
197
5
0
629,315
8
L
Osiris
19,502
542
205
6
0
643,495
3
W
Anhur
20,194
561
215
6
0
607,632
4
W
Nemesis
21,211
589
229
6
0
763,282
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role