Player Matchup

Rama
Rama
MorTe72O8
Rama
Level 117
God Stats
3W - 4L
1,522 SR
Queue Stats
162W - 153L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
RaKu96
Kuzenbo
Level 158
God Stats
5W - 1L
1,876 SR
Queue Stats
58W - 66L
1,541 Elo+
Solo
Zeus
Zeus
TheDiablo19125
Zeus
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 48L
1,494 Elo+
Solo
Team Averages
Level 124
1,632 SR
1,506 Elo+

VS

Team Averages
Level 78
1,429 SR
1,485 Elo+
Yemoja
Yemoja
BoucleQuasar
Yemoja
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
Isidzukuri
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Syliato
Tsukuyomi
Level 11
God Stats
1W - 2L
1,486 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 0 / 7
10,687
712
8,653
11,244
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
RaKu96
Kuzenbo
13
1 / 4 / 14
10,065
671
7,307
13,705
14,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
9 / 0 / 6
11,466
764
20,039
6,683
2,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 5 / 1
10,262
684
4,987
14,953
7,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Isidzukuri
Zhong Kui
12
0 / 5 / 2
8,850
590
8,837
16,382
14,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Syliato
Tsukuyomi
11
0 / 5 / 2
8,239
549
6,996
10,726
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
5
1
0.7
L
Zhong Kui
Isidzukuri
Zhong Kui
0
5
2
0.2
W
Rama
5
0
7
8.5
W
Kuzenbo
RaKu96
Kuzenbo
1
4
14
2
L
Tsukuyomi
Syliato
Tsukuyomi
0
5
2
0.2
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
20,820
31,632
Taken
42,061
20,946
Mitigated
26,692
7,568
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,987
1,197
2,311
694
14,953
7,832
174
11,654
3,299
14,724
0
L
Zhong Kui
Isidzukuri
Zhong Kui
8,837
320
0
5,836
16,382
14,365
0
8,468
7,914
51,131
0
W
Rama
8,653
7,396
0
4,352
11,244
4,230
2,099
5,934
5,276
0
59,946
W
Kuzenbo
RaKu96
Kuzenbo
7,307
2,087
0
1,231
13,705
14,310
312
4,648
8,690
32,793
0
L
Tsukuyomi
Syliato
Tsukuyomi
6,996
1,184
0
547
10,726
4,495
0
7,292
3,434
0
32,187
W
20,039
692
0
1,985
6,683
2,406
842
3,821
2,862
71,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
27,351
215
Minions Killed
150
0
Camps Cleared
0
799,916
Distance Traveled
726,132
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,262
684
26
2
0
245,923
5
L
Zhong Kui
8,850
590
85
6
0
208,385
1
W
Rama
10,687
712
82
5
0
265,043
1
W
Kuzenbo
10,065
671
36
2
0
257,531
6
L
Tsukuyomi
8,239
549
39
3
0
271,824
0
W
Zeus
11,466
764
97
6
0
277,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role