Player Matchup

Cthulhu
Cthulhu
Angellum
Cthulhu
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 37L
1,577 Elo+
Solo
Khepri
Khepri
BeheldKarma1090
Khepri
Level 44
God Stats
1W - 1L
1,736 SR
Queue Stats
84W - 103L
1,357 Elo+
Party 2
Odin
Odin
CosmicOni2892
Odin
Level 16
God Stats
5W - 7L
1,459 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 2
Medusa
Medusa
DR_HASHBROWN96
Medusa
Level 6
God Stats
1W - 5L
1,194 SR
Queue Stats
2W - 15L
1,028 Elo+
Solo
Merlin
Merlin
HOPE ONESHOT
Merlin
Level 27
God Stats
1W - 3L
1,575 SR
Queue Stats
121W - 127L
1,372 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,350 Elo+

VS

Team Averages
Level 23
1,582 SR
1,412 Elo+
Zhong Kui
Zhong Kui
ArchAngelsupreme
Zhong Kui
Level 29
God Stats
11W - 11L
1,437 SR
Queue Stats
102W - 141L
1,314 Elo+
Party 1
Ymir
Ymir
DrGhostZ
Ymir
Level 15
God Stats
3W - 2L
1,664 SR
Queue Stats
36W - 37L
1,479 Elo+
Solo
Arachne
Arachne
LordStickyIcky
Arachne
Level 32
God Stats
12W - 14L
1,785 SR
Queue Stats
134W - 153L
1,351 Elo+
Party 1
Apollo
Apollo
Zeus666666
Apollo
Level 25
God Stats
13W - 10L
1,521 SR
Queue Stats
47W - 46L
1,546 Elo+
Solo
Guan Yu
Guan Yu
ssleepee
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angellum
Cthulhu
10
1 / 2 / 3
7,569
378
6,114
8,649
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 10 / 0
8,701
435
5,002
21,629
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 0
7,697
385
4,319
13,421
7,384
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 12 / 2
7,319
366
4,354
17,627
10,754
Breastplate

Breastplate

+20
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
3 / 9 / 0
8,368
418
14,877
12,252
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
5 / 3 / 3
10,705
535
8,631
10,332
6,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
4 / 0 / 8
11,632
582
10,595
16,486
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 1 / 7
10,658
533
7,788
10,046
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Zeus666666
Apollo
19
11 / 1 / 10
12,263
613
19,292
15,815
6,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
ssleepee
Guan Yu
17
12 / 1 / 10
12,765
638
11,391
22,403
15,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
6
Kills
38
38
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angellum
Cthulhu
1
2
3
1.25
W
Zhong Kui
5
3
3
2.17
L
1
10
0
0.1
L
1
5
0
0.2
L
0
12
2
0.08
W
Ymir
4
0
8
8
L
Merlin
3
9
0
0.33
W
6
1
7
9.5
W
Apollo
Zeus666666
Apollo
11
1
10
16
W
Guan Yu
ssleepee
Guan Yu
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
57,697
73,578
Taken
75,082
47,933
Mitigated
49,735
3,200
Healing
33,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angellum
Cthulhu
6,114
699
0
2,306
8,649
3,933
0
2,514
6,010
20,796
0
W
Zhong Kui
8,631
3,360
528
3,007
10,332
6,793
2,179
6,188
3,482
51,723
0
L
5,002
1,257
0
574
21,629
21,358
259
3,120
18,472
39,210
0
L
4,319
2,183
0
320
13,421
7,384
0
5,765
7,531
0
31,623
L
4,354
2,272
0
0
17,627
10,754
0
3,311
14,223
0
32,097
W
Ymir
10,595
2,030
0
5,262
16,486
15,127
976
3,752
12,351
80,125
0
L
Merlin
14,877
1,300
0
0
12,252
4,504
0
4,086
8,116
45,822
0
W
7,788
5,166
0
3,984
10,046
5,445
420
2,936
6,846
0
66,182
W
Apollo
Zeus666666
Apollo
19,292
12,425
0
9,083
15,815
6,819
7,523
4,019
11,568
0
104,034
W
Guan Yu
ssleepee
Guan Yu
11,391
3,946
4,275
7,629
22,403
15,551
1,792
7,265
14,842
0
38,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
58,023
296
Minions Killed
551
0
Camps Cleared
0
1,425,628
Distance Traveled
1,856,043
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,569
378
44
2
0
199,562
3
W
Zhong Kui
10,705
535
104
5
0
323,045
0
L
Khepri
8,701
435
39
2
0
322,763
2
L
Odin
7,697
385
62
3
0
322,912
0
L
Medusa
7,319
366
61
3
0
305,780
1
W
Ymir
11,632
582
155
8
0
372,894
4
L
Merlin
8,368
418
90
5
0
274,611
0
W
Arachne
10,658
533
95
5
0
441,197
1
W
Apollo
12,263
613
149
7
0
334,552
3
W
Guan Yu
12,765
638
48
2
0
384,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role