Player Matchup

Rama
Rama
AIIMzZ1337
Rama
Level 28
God Stats
6W - 7L
1,735 SR
Queue Stats
276W - 277L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Extr0n
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Mercury
Mercury
MyNameIsHarun
Mercury
Level 27
God Stats
13W - 5L
1,748 SR
Queue Stats
149W - 146L
1,389 Elo+
Solo
King Arthur
King Arthur
OG黄老邪
King Arthur
Level 23
God Stats
3W - 2L
1,471 SR
Queue Stats
118W - 129L
1,426 Elo+
Solo
Ares
Ares
PaulieTheGod
Ares
Level 9
God Stats
2W - 1L
1,527 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,439 Elo+

VS

Team Averages
Level 18
1,550 SR
1,431 Elo+
Bellona
Bellona
IceXaHTeP
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Mangoman03
Ymir
Level 15
God Stats
3W - 3L
1,483 SR
Queue Stats
18W - 26L
1,304 Elo+
Party 1
Thor
Thor
oOoHxHoOo
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
shangrok
Vulcan
Level 26
God Stats
1W - 2L
1,699 SR
Queue Stats
36W - 32L
1,406 Elo+
Party 1
Medusa
Medusa
xpawww
Medusa
Level 30
God Stats
115W - 115L
1,565 SR
Queue Stats
161W - 172L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,217
518
7,634
5,437
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
Extr0n
Kukulkan
9
0 / 7 / 0
5,599
467
3,706
7,092
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
13
4 / 1 / 3
7,704
642
4,251
7,165
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
OG黄老邪
King Arthur
14
3 / 0 / 0
7,760
647
2,212
5,792
4,762
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 5
6,873
573
4,618
9,906
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IceXaHTeP
Bellona
1
0 / 0 / 0
3,819
318
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 2
5,375
448
2,550
8,480
7,788
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
8
0 / 2 / 0
5,039
420
1,093
3,926
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
shangrok
Vulcan
13
8 / 3 / 1
7,874
656
9,059
9,244
3,444
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xpawww
Medusa
9
2 / 5 / 1
5,866
489
6,503
7,337
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
11
12
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Kukulkan
Extr0n
Kukulkan
0
7
0
0
L
Bellona
IceXaHTeP
Bellona
0
0
0
0
L
1
4
2
0.5
W
Mercury
4
1
3
5.5
W
King Arthur
OG黄老邪
King Arthur
3
0
0
3
W
4
2
5
3.25
L
Thor
0
2
0
0
L
Vulcan
shangrok
Vulcan
8
3
1
2.83
L
Medusa
xpawww
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
19,205
35,392
Taken
28,987
18,281
Mitigated
14,829
4,162
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
6,318
381
1,837
5,437
2,139
482
1,373
4,064
0
24,429
W
Kukulkan
Extr0n
Kukulkan
3,706
952
0
0
7,092
2,461
329
4,858
2,234
23,421
0
L
Bellona
IceXaHTeP
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
2,550
467
0
490
8,480
7,788
118
2,228
6,252
11,097
0
W
Mercury
4,251
2,168
0
0
7,165
2,759
0
2,308
4,857
0
49,293
W
King Arthur
OG黄老邪
King Arthur
2,212
394
0
409
5,792
4,762
500
878
4,914
0
36,338
W
4,618
363
0
1,535
9,906
6,160
0
2,192
7,714
24,257
0
L
Thor
1,093
352
0
792
3,926
1,049
0
0
3,926
0
13,775
L
Vulcan
shangrok
Vulcan
9,059
806
0
1,638
9,244
3,444
102
4,140
4,868
46,603
0
L
Medusa
xpawww
Medusa
6,503
3,460
0
0
7,337
2,548
720
1,720
5,617
0
26,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
27,973
319
Minions Killed
186
0
Camps Cleared
0
1,108,563
Distance Traveled
723,690
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,217
518
48
4
0
216,093
1
W
Kukulkan
5,599
467
46
4
0
180,618
2
L
Bellona
3,819
318
0
0
0
0
0
L
Ymir
5,375
448
23
2
0
192,798
0
W
Mercury
7,704
642
95
8
0
279,736
0
W
King Arthur
7,760
647
99
8
0
213,592
0
W
Ares
6,873
573
31
3
0
218,524
0
L
Thor
5,039
420
40
3
0
120,585
0
L
Vulcan
7,874
656
85
7
0
225,982
3
L
Medusa
5,866
489
38
3
0
184,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role