Player Matchup

Ratatoskr
Ratatoskr
Luc1dBunny
Ratatoskr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,813 Elo+
Solo
Tiamat
Tiamat
Smokey-Chan1
Tiamat
Level 97
God Stats
53W - 50L
1,434 SR
Queue Stats
371W - 353L
1,510 Elo+
Solo
Cupid
Cupid
Wobasaki
Cupid
Level 99
God Stats
75W - 58L
1,528 SR
Queue Stats
124W - 131L
1,400 Elo+
Solo
Osiris
Osiris
XMasteRkiil31
Osiris
Level 157
God Stats
12W - 5L
1,599 SR
Queue Stats
327W - 353L
1,445 Elo+
Solo
Nu Wa
Nu Wa
oxispid
Nu Wa
Level 67
God Stats
442W - 418L
1,564 SR
Queue Stats
724W - 753L
1,497 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,533 Elo+

VS

Team Averages
Level 85
1,442 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
ExpertKitten93
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MrWorldPeace420
Cerberus
Level 67
God Stats
3W - 5L
1,369 SR
Queue Stats
92W - 107L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
Level 107
God Stats
13W - 7L
1,430 SR
Queue Stats
54W - 52L
1,493 Elo+
Solo
Tiamat
Tiamat
ScambotPrimed
Tiamat
Level 113
God Stats
47W - 25L
1,418 SR
Queue Stats
264W - 215L
1,445 Elo+
Solo
Artio
Artio
demon-unitdcm
Artio
Level 49
God Stats
7W - 6L
1,493 SR
Queue Stats
363W - 355L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Luc1dBunny
Ratatoskr
13
2 / 3 / 2
7,743
455
2,714
7,973
2,873
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
10
0 / 0 / 2
6,994
411
2,306
2,952
2,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Wobasaki
Cupid
17
6 / 2 / 3
9,964
586
10,875
11,427
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 5 / 2
8,582
505
8,829
12,944
10,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
oxispid
Nu Wa
14
4 / 6 / 4
8,607
506
10,929
10,322
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExpertKitten93
Tsukuyomi
15
4 / 2 / 2
9,111
536
4,632
12,353
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
13
1 / 5 / 2
7,931
467
4,820
15,049
13,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
14
3 / 4 / 1
8,774
516
5,818
9,545
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 2 / 5
10,380
611
12,492
9,727
7,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 2
8,980
528
4,364
13,580
7,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
16
Kills
16
16
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ExpertKitten93
Tsukuyomi
4
2
2
2.5
L
Ratatoskr
Luc1dBunny
Ratatoskr
2
3
2
1
W
Cerberus
1
5
2
0.4
W
Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
3
4
1
0.88
W
5
2
5
3.75
L
Tiamat
0
0
2
1
L
Cupid
Wobasaki
Cupid
6
2
3
3.75
L
4
5
2
1
W
3
3
2
1.33
L
Nu Wa
oxispid
Nu Wa
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
32,126
45,618
Taken
60,254
23,262
Mitigated
36,909
11,459
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ExpertKitten93
Tsukuyomi
4,632
1,569
117
2,748
12,353
5,343
1,189
3,184
8,798
0
45,601
L
Ratatoskr
Luc1dBunny
Ratatoskr
2,714
258
0
2,131
7,973
2,873
0
4,229
3,618
0
34,337
W
Cerberus
4,820
270
492
3,592
15,049
13,344
0
1,465
13,368
37,672
0
W
Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
5,818
2,356
0
1,864
9,545
3,214
816
2,343
6,952
0
54,941
W
12,492
1,168
0
4,376
9,727
7,221
1,838
2,662
6,827
61,400
0
L
Tiamat
2,306
400
0
2,072
2,952
2,100
175
1,442
1,510
26,262
0
L
Cupid
Wobasaki
Cupid
10,875
7,333
0
4,775
11,427
3,663
2,186
3,625
7,802
0
68,577
L
8,829
3,005
0
1,325
12,944
10,965
0
5,295
7,450
6,265
50,171
W
4,364
314
416
5,487
13,580
7,787
634
3,641
9,519
45,144
0
L
Nu Wa
oxispid
Nu Wa
10,929
1,359
0
1,156
10,322
3,661
1,072
6,287
3,562
43,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
45,176
454
Minions Killed
460
0
Camps Cleared
0
1,381,735
Distance Traveled
1,590,582
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,111
536
92
5
0
355,462
0
L
Ratatoskr
7,743
455
91
5
0
334,498
4
W
Cerberus
7,931
467
72
4
0
292,502
3
W
Ah Muzen Cab
8,774
516
100
6
0
288,573
7
W
Tiamat
10,380
611
127
7
0
323,527
0
L
Tiamat
6,994
411
52
3
0
161,675
1
L
Cupid
9,964
586
131
8
0
281,879
1
L
Osiris
8,582
505
95
6
0
320,864
3
W
Artio
8,980
528
69
4
0
330,518
1
L
Nu Wa
8,607
506
85
5
0
282,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role