Player Matchup

Da Ji
Da Ji
Kuroniel
Da Ji
Level 29
God Stats
9W - 4L
1,628 SR
Queue Stats
84W - 80L
1,443 Elo+
Solo
King Arthur
King Arthur
ach220655
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 136L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
grandadcutler
Ao Kuang
Level 24
God Stats
11W - 10L
1,195 SR
Queue Stats
634W - 640L
1,435 Elo+
Solo
Chang'e
Chang'e
nlood
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kali
Kali
verjak-90
Kali
Level 16
God Stats
9W - 5L
1,728 SR
Queue Stats
125W - 174L
1,189 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,390 Elo+

VS

Team Averages
Level 18
1,563 SR
1,399 Elo+
Pele
Pele
Pawelczakk
Pele
Level 27
God Stats
22W - 10L
1,676 SR
Queue Stats
228W - 203L
1,492 Elo+
Party 1
Anubis
Anubis
Sechouk
Anubis
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Susano
Susano
Wallsafe
Susano
Level 8
God Stats
5W - 5L
1,639 SR
Queue Stats
7W - 33L
1,058 Elo+
Solo
Bellona
Bellona
soukos71996
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
xkaraszkax
Heimdallr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
423W - 414L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kuroniel
Da Ji
12
7 / 0 / 5
7,646
588
7,048
7,488
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ach220655
King Arthur
9
0 / 3 / 3
5,640
434
2,001
7,367
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
grandadcutler
Ao Kuang
11
2 / 1 / 1
7,130
548
2,977
6,187
1,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
nlood
Chang'e
13
12 / 2 / 0
8,177
629
10,121
7,346
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
9
0 / 3 / 3
5,624
433
510
5,015
1,270
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,388
645
7,784
7,125
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Sechouk
Anubis
7
0 / 5 / 1
4,987
384
2,244
5,335
2,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Wallsafe
Susano
7
0 / 9 / 0
4,746
365
2,055
7,396
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
soukos71996
Bellona
8
0 / 2 / 2
6,359
489
2,010
6,117
2,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
xkaraszkax
Heimdallr
10
2 / 4 / 0
6,182
476
4,599
7,736
2,829
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
21
Kills
9
9
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Kuroniel
Da Ji
7
0
5
9.5
L
7
1
1
7.5
L
Anubis
Sechouk
Anubis
0
5
1
0.1
L
Susano
Wallsafe
Susano
0
9
0
0
W
King Arthur
ach220655
King Arthur
0
3
3
0.5
W
Ao Kuang
grandadcutler
Ao Kuang
2
1
1
2.5
W
Chang'e
nlood
Chang'e
12
2
0
6
L
Bellona
soukos71996
Bellona
0
2
2
0.5
W
Kali
0
3
3
0.5
L
Heimdallr
xkaraszkax
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
18,692
33,403
Taken
33,709
10,948
Mitigated
12,943
6,592
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Kuroniel
Da Ji
7,048
2,337
0
950
7,488
2,425
406
174
7,314
0
36,128
L
7,784
1,750
0
2,624
7,125
2,332
605
2,899
3,993
0
50,037
L
Anubis
Sechouk
Anubis
2,244
908
0
620
5,335
2,087
188
2,523
2,624
13,756
0
L
Susano
Wallsafe
Susano
2,055
442
0
70
7,396
3,084
68
3,665
3,416
0
8,764
W
King Arthur
ach220655
King Arthur
2,001
216
0
167
7,367
3,447
218
342
7,025
0
12,264
W
Ao Kuang
grandadcutler
Ao Kuang
2,977
495
0
1,356
6,187
1,708
413
764
5,423
29,143
0
W
Chang'e
nlood
Chang'e
10,121
1,014
562
2,979
7,346
2,098
72
964
6,382
43,754
0
L
Bellona
soukos71996
Bellona
2,010
267
0
734
6,117
2,611
99
3,287
2,667
0
9,221
W
Kali
510
422
0
578
5,015
1,270
89
0
5,015
0
20,533
L
Heimdallr
xkaraszkax
Heimdallr
4,599
2,033
0
2,049
7,736
2,829
308
0
7,686
0
27,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
30,662
259
Minions Killed
210
0
Camps Cleared
0
1,252,858
Distance Traveled
1,058,573
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,646
588
64
5
0
350,796
0
L
Pele
8,388
645
98
8
0
228,944
0
L
Anubis
4,987
384
27
2
0
170,879
2
L
Susano
4,746
365
12
1
0
206,850
1
W
King Arthur
5,640
434
21
2
0
240,321
1
W
Ao Kuang
7,130
548
56
4
0
228,650
4
W
Chang'e
8,177
629
82
6
0
229,103
0
L
Bellona
6,359
489
21
2
0
219,096
1
W
Kali
5,624
433
36
3
0
203,988
0
L
Heimdallr
6,182
476
52
4
0
232,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role