Player Matchup

Achilles
Achilles
Platinum II
Anhurs Wrath
Achilles
Platinum II
Level 55
God Stats
8W - 6L
1,425 SR
Queue Stats
48W - 25L
2,028 MMR
Party 2
Scylla
Scylla
Platinum II
Discordia GG
Scylla
Platinum II
Level 36
God Stats
11W - 7L
1,737 SR
Queue Stats
48W - 19L
2,028 MMR
Party 2
Skadi
Skadi
Platinum II
hhumu
Skadi
Platinum II
Level 158
God Stats
3W - 4L
1,939 SR
Queue Stats
124W - 52L
1,765 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 83
1,701 SR
1,940 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,804 SR
1,677 MMR
Kuzenbo
Kuzenbo
Platinum V
MixedMartian_28
Kuzenbo
Platinum V
Level 134
God Stats
14W - 16L
1,522 SR
Queue Stats
110W - 117L
1,817 MMR
Solo
Medusa
Medusa
Gold IV
Morifix
Medusa
Gold IV
Level 65
God Stats
2W - 0L
2,114 SR
Queue Stats
21W - 6L
1,635 MMR
Party 1
Vulcan
Vulcan
Gold V
RecedeSZN
Vulcan
Gold V
Level 103
God Stats
1W - 0L
1,776 SR
Queue Stats
4W - 2L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anhurs Wrath
Achilles
10
1 / 3 / 1
7,682
591
6,599
16,562
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
11
1 / 4 / 2
7,974
613
7,137
8,047
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
hhumu
Skadi
11
1 / 3 / 1
7,952
612
5,313
10,188
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeCthulhuSobekGuan YuCabrakan

VS

Bans
ChaacCu ChulainnAthenaChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
9,675
744
5,694
9,192
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Morifix
Medusa
13
4 / 2 / 6
9,551
735
14,816
10,990
7,470
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
RecedeSZN
Vulcan
13
3 / 0 / 6
9,060
697
9,355
6,544
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anhurs Wrath
Achilles
1
3
1
0.5
L
Scylla
1
4
2
0.5
W
3
1
5
5.5
W
Medusa
Morifix
Medusa
4
2
6
3.5
W
Vulcan
RecedeSZN
Vulcan
3
0
6
6
L
Skadi
hhumu
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
29,865
34,797
Taken
26,726
16,790
Mitigated
18,900
7,106
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anhurs Wrath
Achilles
6,599
1,295
0
4,209
16,562
10,944
0
7,407
8,805
0
22,273
L
Scylla
7,137
715
0
1,514
8,047
2,495
0
3,396
4,576
38,332
0
W
5,694
2,500
0
2,640
9,192
8,123
117
2,291
6,581
13,101
0
W
Medusa
Morifix
Medusa
14,816
5,682
0
3,461
10,990
7,470
1,646
2,924
7,660
0
58,812
W
Vulcan
RecedeSZN
Vulcan
9,355
4,511
0
2,027
6,544
3,307
1,318
1,348
4,900
50,844
0
L
Skadi
hhumu
Skadi
5,313
1,613
0
1,383
10,188
3,351
0
3,778
6,235
0
40,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
28,286
172
Minions Killed
164
0
Camps Cleared
0
708,311
Distance Traveled
757,352
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,682
591
22
2
0
265,086
4
L
Scylla
7,974
613
60
5
0
214,452
4
W
Kuzenbo
9,675
744
15
1
0
262,492
2
W
Medusa
9,551
735
81
6
0
231,942
3
W
Vulcan
9,060
697
68
5
0
262,918
1
L
Skadi
7,952
612
90
7
0
228,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role