Player Matchup

Sylvanus
Sylvanus
Dharil
Sylvanus
Level 57
God Stats
9W - 6L
1,506 SR
Queue Stats
173W - 168L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Elite_King11219
Heimdallr
Level 139
God Stats
7W - 5L
1,628 SR
Queue Stats
242W - 217L
1,525 Elo+
Solo
Merlin
Merlin
NinjaPiggle
Merlin
Level 116
God Stats
6W - 3L
1,786 SR
Queue Stats
127W - 121L
1,477 Elo+
Solo
Odin
Odin
Porunga xo
Odin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 99L
1,535 Elo+
Solo
Thor
Thor
Squ33ps
Thor
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,251 Elo+
Solo
Team Averages
Level 89
1,584 SR
1,460 Elo+

VS

Team Averages
Level 95
1,568 SR
1,467 Elo+
Nemesis
Nemesis
BlindTiatn
Nemesis
Level 89
God Stats
2W - 2L
1,709 SR
Queue Stats
355W - 368L
1,470 Elo+
Solo
Guan Yu
Guan Yu
NaelElin
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,500 Elo+
Party 1
Izanami
Izanami
zNxcck
Izanami
Level 65
God Stats
226W - 152L
1,631 SR
Queue Stats
375W - 332L
1,496 Elo+
Solo
Agni
Agni
zZarck
Agni
Level 107
God Stats
9W - 1L
1,500 SR
Queue Stats
162W - 122L
1,395 Elo+
Party 1
Khepri
Khepri
zxiggy
Khepri
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
389W - 380L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dharil
Sylvanus
17
2 / 4 / 8
11,295
471
8,138
28,203
21,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Elite_King11219
Heimdallr
16
4 / 7 / 3
10,645
444
13,996
19,043
8,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
18
2 / 5 / 2
11,402
475
8,050
16,119
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 3
11,309
471
11,713
22,735
15,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
Squ33ps
Thor
18
4 / 4 / 2
11,184
466
5,702
17,686
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlindTiatn
Nemesis
20
5 / 4 / 9
12,964
540
14,239
19,572
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
NaelElin
Guan Yu
20
5 / 2 / 4
12,947
539
12,926
14,693
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
zNxcck
Izanami
17
5 / 3 / 7
11,694
487
15,792
13,456
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
zZarck
Agni
20
8 / 2 / 5
14,152
590
26,518
14,254
5,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
zxiggy
Khepri
16
1 / 6 / 10
11,211
467
8,716
19,475
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
15
Kills
24
24
Deaths
17
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlindTiatn
Nemesis
5
4
9
2.38
L
Sylvanus
Dharil
Sylvanus
2
4
8
1.5
L
Heimdallr
Elite_King11219
Heimdallr
4
7
3
0.79
W
Guan Yu
NaelElin
Guan Yu
5
2
4
3.5
L
Merlin
2
5
2
0.6
L
3
4
3
1.13
L
Thor
Squ33ps
Thor
4
4
2
1.25
W
Izanami
zNxcck
Izanami
5
3
7
2.83
W
Agni
zZarck
Agni
8
2
5
5.25
W
Khepri
zxiggy
Khepri
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,599
Damage
78,191
103,786
Taken
81,450
59,428
Mitigated
55,101
29,439
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlindTiatn
Nemesis
14,239
8,758
0
7,333
19,572
11,716
44
4,280
15,116
0
106,429
L
Sylvanus
Dharil
Sylvanus
8,138
2,153
3,490
9,863
28,203
21,952
124
13,714
14,437
25,091
0
L
Heimdallr
Elite_King11219
Heimdallr
13,996
8,133
0
2,818
19,043
8,429
1,605
7,349
11,669
0
72,254
W
Guan Yu
NaelElin
Guan Yu
12,926
3,510
1,066
5,540
14,693
13,582
767
1,562
13,097
0
76,128
L
Merlin
8,050
71
0
3,081
16,119
5,988
0
6,306
9,783
77,724
0
L
11,713
2,150
0
5,483
22,735
15,542
0
4,174
17,972
0
62,854
L
Thor
Squ33ps
Thor
5,702
2,573
0
4,704
17,686
7,517
17
3,691
13,970
0
74,168
W
Izanami
zNxcck
Izanami
15,792
12,664
696
3,062
13,456
5,086
6,135
3,381
9,967
0
84,324
W
Agni
zZarck
Agni
26,518
2,716
127
1,595
14,254
5,651
1,313
4,495
9,439
124,982
0
W
Khepri
zxiggy
Khepri
8,716
893
0
2,465
19,475
19,066
1,214
1,797
17,643
53,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
62,968
539
Minions Killed
677
0
Camps Cleared
0
2,091,906
Distance Traveled
2,351,566
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,964
540
137
6
0
523,815
1
L
Sylvanus
11,295
471
23
1
0
429,224
14
L
Heimdallr
10,645
444
117
5
0
364,689
1
W
Guan Yu
12,947
539
134
6
0
459,993
0
L
Merlin
11,402
475
167
7
0
408,639
3
L
Odin
11,309
471
133
6
0
451,536
2
L
Thor
11,184
466
99
4
0
437,818
3
W
Izanami
11,694
487
155
6
0
478,830
2
W
Agni
14,152
590
188
8
0
443,589
3
W
Khepri
11,211
467
63
3
0
445,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role