Player Matchup

Serqet
Serqet
AceOphiuchus
Serqet
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,697 Elo+
Party 1
Artemis
Artemis
AllYallSixPlus6
Artemis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,788 Elo+
Solo
Guan Yu
Guan Yu
Dstrktr5300
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,187 Elo+
Solo
Neith
Neith
Icenayer
Neith
Level 26
God Stats
2W - 4L
1,554 SR
Queue Stats
25W - 29L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 27
God Stats
128W - 96L
1,556 SR
Queue Stats
226W - 179L
1,582 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,550 Elo+

VS

Team Averages
Level 15
1,496 SR
1,431 Elo+
Izanami
Izanami
DaAnimeLover_629
Izanami
Level 26
God Stats
29W - 13L
1,791 SR
Queue Stats
308W - 336L
1,465 Elo+
Solo
Ra
Ra
ProGiraffe40391
Ra
Level 17
God Stats
48W - 36L
1,509 SR
Queue Stats
144W - 136L
1,451 Elo+
Solo
Thor
Thor
SourDReaper
Thor
Level 4
God Stats
7W - 11L
1,181 SR
Queue Stats
7W - 13L
1,193 Elo+
Solo
Danzaburou
Danzaburou
Stay_w1th_Melo
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,405 Elo+
Solo
Susano
Susano
rekotyegergely
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
3 / 10 / 5
13,559
969
10,741
29,484
16,596
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 4 / 0
10,533
752
1,076
3,740
1,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Dstrktr5300
Guan Yu
16
0 / 9 / 2
10,902
779
3,335
17,205
9,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Icenayer
Neith
18
2 / 5 / 3
12,474
891
17,964
18,533
7,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Skizz Fizz
Sun Wukong
20
7 / 2 / 4
14,763
1,055
30,941
28,512
45,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 8
14,789
1,056
27,727
17,765
6,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
1 / 0 / 16
13,331
952
16,660
12,934
5,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 14
13,271
948
9,035
13,846
5,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Stay_w1th_Melo
Danzaburou
20
12 / 2 / 9
15,548
1,111
23,729
15,070
7,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 4 / 14
12,702
907
11,439
11,990
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
12
Kills
30
30
Deaths
12
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
10
5
0.55
L
0
4
0
0
W
13
1
8
17
L
Guan Yu
Dstrktr5300
Guan Yu
0
9
2
0.11
L
Neith
Icenayer
Neith
2
5
3
0.7
W
1
0
16
9
L
Sun Wukong
Skizz Fizz
Sun Wukong
7
2
4
4.5
W
4
5
14
2.2
W
Danzaburou
Stay_w1th_Melo
Danzaburou
12
2
9
8.25
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,057
Damage
88,590
97,474
Taken
71,605
80,111
Mitigated
31,256
5,458
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,741
1,995
852
1,326
29,484
16,596
0
3,573
25,911
0
25,597
L
1,076
203
0
130
3,740
1,126
0
813
2,927
0
5,008
W
27,727
20,230
0
0
17,765
6,803
0
0
16,019
0
34,243
L
Guan Yu
Dstrktr5300
Guan Yu
3,335
1,638
375
405
17,205
9,593
0
3,186
14,019
0
8,737
L
Neith
Icenayer
Neith
17,964
7,845
0
1,312
18,533
7,309
0
3,204
15,329
0
51,850
W
16,660
2,006
3,187
4,863
12,934
5,950
0
0
12,934
71,443
0
L
Sun Wukong
Skizz Fizz
Sun Wukong
30,941
6,370
0
1,058
28,512
45,487
0
5,884
22,628
0
64,278
W
9,035
1,792
0
0
13,846
5,832
0
0
13,846
0
17,303
W
Danzaburou
Stay_w1th_Melo
Danzaburou
23,729
12,401
0
6,184
15,070
7,095
0
0
14,920
0
52,509
W
11,439
3,358
0
0
11,990
5,576
0
0
11,630
0
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,231
Gold Earned
69,641
199
Minions Killed
265
3
Camps Cleared
15
984,216
Distance Traveled
1,272,636
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,559
969
36
3
0
271,316
3
L
Artemis
10,533
752
9
1
2
40,014
0
W
Izanami
14,789
1,056
15
1
0
269,484
0
L
Guan Yu
10,902
779
8
1
0
152,747
1
L
Neith
12,474
891
81
6
0
221,099
0
W
Ra
13,331
952
130
9
2
297,624
0
L
Sun Wukong
14,763
1,055
65
5
1
299,040
0
W
Thor
13,271
948
23
2
0
199,428
2
W
Danzaburou
15,548
1,111
57
4
9
242,407
0
W
Susano
12,702
907
40
3
4
263,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role