Player Matchup

Neith
Neith
CherryM0on
Neith
Level 26
God Stats
6W - 1L
1,724 SR
Queue Stats
144W - 125L
1,654 Elo+
Solo
Vulcan
Vulcan
Dan2Sturdy
Vulcan
Level 28
God Stats
49W - 34L
1,621 SR
Queue Stats
60W - 54L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
FENRIS1875
Sun Wukong
Level 4
God Stats
11W - 3L
1,500 SR
Queue Stats
13W - 3L
1,766 Elo+
Solo
Rama
Rama
Kuroba Mura
Rama
Level 17
God Stats
32W - 22L
1,510 SR
Queue Stats
161W - 111L
1,376 Elo+
Solo
Anubis
Anubis
NAT92KSSKSS
Anubis
Level 28
God Stats
37W - 33L
1,449 SR
Queue Stats
41W - 40L
1,339 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,527 Elo+

VS

Team Averages
Level 13
1,543 SR
1,398 Elo+
Hera
Hera
CountZakula8946
Hera
Level 23
God Stats
5W - 3L
1,758 SR
Queue Stats
162W - 154L
1,385 Elo+
Solo
Thor
Thor
EwenStorm
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,106 Elo+
Party 1
Apollo
Apollo
Jules28septembre
Apollo
Level 13
God Stats
0W - 1L
1,455 SR
Queue Stats
7W - 13L
1,244 Elo+
Party 1
Anubis
Anubis
SlidingnRA
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 40L
1,593 Elo+
Solo
Susano
Susano
X-Fight-90_X
Susano
Level 6
God Stats
14W - 17L
1,500 SR
Queue Stats
48W - 52L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 6 / 10
15,567
599
19,592
19,589
7,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Dan2Sturdy
Vulcan
17
1 / 11 / 3
11,978
461
6,612
18,373
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
FENRIS1875
Sun Wukong
19
5 / 5 / 6
14,472
557
10,448
19,236
15,328
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 1 / 4
14,336
551
12,143
13,860
5,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
18
2 / 12 / 3
12,670
487
7,262
20,850
8,537
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
9,377
361
7,035
10,840
3,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
3
0 / 7 / 1
6,808
262
0
5,225
446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 9 / 1
6,803
262
43
5,366
467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SlidingnRA
Anubis
20
15 / 5 / 9
14,703
566
31,606
33,614
18,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
20
16 / 4 / 4
14,424
555
17,606
20,089
12,639
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
25
Kills
32
35
Deaths
30
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
6
6
10
1.83
L
1
5
9
1.1
W
Vulcan
Dan2Sturdy
Vulcan
1
11
3
0.23
L
Thor
0
7
1
0.07
W
Sun Wukong
FENRIS1875
Sun Wukong
5
5
6
1.6
L
0
9
1
0.06
W
11
1
4
13
W
Anubis
2
12
3
0.29
L
Anubis
SlidingnRA
Anubis
15
5
9
3.9
L
Susano
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,057
Damage
56,290
91,908
Taken
75,134
43,882
Mitigated
35,230
19,511
Healing
29,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,592
8,600
0
4,978
19,589
7,363
2,159
7,655
11,650
0
99,380
L
7,035
1,427
0
1,876
10,840
3,544
378
3,368
7,472
38,468
0
W
Vulcan
Dan2Sturdy
Vulcan
6,612
2,519
152
1,997
18,373
6,933
1,961
7,856
10,517
60,955
0
L
Thor
0
0
0
0
5,225
446
0
0
5,225
0
0
W
Sun Wukong
FENRIS1875
Sun Wukong
10,448
3,233
681
2,549
19,236
15,328
2,961
7,114
10,799
0
73,604
L
43
43
0
0
5,366
467
0
70
5,296
0
250
W
12,143
8,692
0
3,295
13,860
5,721
7,248
2,948
10,912
0
98,902
W
Anubis
7,262
352
608
5,251
20,850
8,537
1,461
13,068
7,782
62,395
0
L
Anubis
SlidingnRA
Anubis
31,606
1,226
0
24,020
33,614
18,134
514
6,179
27,435
125,306
0
L
Susano
17,606
2,833
0
3,702
20,089
12,639
0
4,257
15,832
0
96,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,023
Gold Earned
52,115
614
Minions Killed
414
0
Camps Cleared
0
2,001,661
Distance Traveled
1,380,623
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,567
599
124
5
0
382,046
3
L
Hera
9,377
361
67
3
0
256,841
1
W
Vulcan
11,978
461
117
5
0
399,496
1
L
Thor
6,808
262
0
0
0
115,094
0
W
Sun Wukong
14,472
557
119
5
0
448,872
5
L
Apollo
6,803
262
0
0
0
128,026
0
W
Rama
14,336
551
149
6
0
452,262
2
W
Anubis
12,670
487
105
4
0
318,985
1
L
Anubis
14,703
566
207
8
0
370,732
3
L
Susano
14,424
555
140
5
0
509,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role