Player Matchup

Baron Samedi
Baron Samedi
Asiansharkk
Baron Samedi
Level 29
God Stats
8W - 4L
1,644 SR
Queue Stats
173W - 188L
1,431 Elo+
Solo
Guan Yu
Guan Yu
Pandy7143
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
SmucaIo
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
WilliamThurlow
Vamana
Level 29
God Stats
16W - 12L
1,515 SR
Queue Stats
198W - 242L
1,360 Elo+
Solo
Artemis
Artemis
p_aolo-_-
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,532 SR
1,458 Elo+

VS

Team Averages
Level 3
1,469 SR
1,470 Elo+
Nemesis
Nemesis
Cool_Maison
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Diceiva
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
Nutstain_69911
Loki
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
bionic-goddess13
Tiamat
Level 8
God Stats
2W - 3L
1,346 SR
Queue Stats
7W - 8L
1,350 Elo+
Solo
Bellona
Bellona
uhAutism
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asiansharkk
Baron Samedi
10
12 / 0 / 8
6,780
678
7,215
2,316
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Pandy7143
Guan Yu
6
2 / 9 / 5
4,671
467
2,039
8,419
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
SmucaIo
Ares
7
4 / 2 / 10
5,708
571
1,808
5,451
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 0 / 9
5,519
552
1,832
4,381
1,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
p_aolo-_-
Artemis
7
2 / 5 / 10
4,976
498
3,812
4,792
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cool_Maison
Nemesis
3
0 / 5 / 3
3,881
388
611
3,357
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Diceiva
Olorun
6
3 / 7 / 3
4,893
489
3,175
7,762
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
4 / 4 / 5
4,970
497
2,315
5,337
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
1 / 1 / 3
4,492
449
1,194
4,479
2,354
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
uhAutism
Bellona
6
4 / 8 / 5
5,016
502
2,786
7,207
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
22
Kills
12
16
Deaths
25
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asiansharkk
Baron Samedi
12
0
8
16
L
Nemesis
Cool_Maison
Nemesis
0
5
3
0.3
L
Olorun
Diceiva
Olorun
3
7
3
0.64
L
4
4
5
1.63
W
Guan Yu
Pandy7143
Guan Yu
2
9
5
0.5
W
Ares
SmucaIo
Ares
4
2
10
4.5
W
2
0
9
6.5
L
1
1
3
2.5
W
Artemis
p_aolo-_-
Artemis
2
5
10
1.4
L
Bellona
uhAutism
Bellona
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
10,081
25,359
Taken
28,142
12,913
Mitigated
11,684
5,763
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asiansharkk
Baron Samedi
7,215
1,339
1,139
1,322
2,316
799
674
842
1,474
22,760
0
L
Nemesis
Cool_Maison
Nemesis
611
348
0
0
3,357
808
0
1,510
1,847
0
2,270
L
Olorun
Diceiva
Olorun
3,175
1,987
0
1,842
7,762
2,193
385
3,113
4,599
12,465
0
L
2,315
1,133
0
0
5,337
1,813
286
1,322
3,915
0
6,961
W
Guan Yu
Pandy7143
Guan Yu
2,039
746
170
580
8,419
5,291
238
809
7,610
0
10,284
W
Ares
SmucaIo
Ares
1,808
321
0
432
5,451
3,697
713
951
4,500
6,611
0
W
1,832
1,027
419
1,656
4,381
1,433
1,297
773
3,608
0
22,996
L
1,194
490
0
1,438
4,479
2,354
215
1,512
2,932
9,651
0
W
Artemis
p_aolo-_-
Artemis
3,812
1,828
0
45
4,792
1,693
645
994
3,798
0
10,924
L
Bellona
uhAutism
Bellona
2,786
1,605
0
220
7,207
4,516
143
1,566
5,616
0
12,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
23,252
102
Minions Killed
71
0
Camps Cleared
0
911,125
Distance Traveled
831,989
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,780
678
30
3
0
162,044
0
L
Nemesis
3,881
388
6
1
0
94,453
0
L
Olorun
4,893
489
24
2
0
159,558
0
L
Loki
4,970
497
7
1
0
208,562
2
W
Guan Yu
4,671
467
12
1
0
218,718
4
W
Ares
5,708
571
6
1
0
186,308
1
W
Vamana
5,519
552
42
4
0
159,444
0
L
Tiamat
4,492
449
17
2
0
169,187
3
W
Artemis
4,976
498
12
1
0
184,611
0
L
Bellona
5,016
502
17
2
0
200,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role