Player Matchup

Khepri
Khepri
ADMIRALIK
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,284 Elo+
Solo
Cernunnos
Cernunnos
Clyeessa
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,404 Elo+
Solo
Vamana
Vamana
Mokca
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,427 Elo+
Solo
Set
Set
NotErikXD
Set
Level 25
God Stats
12W - 15L
1,728 SR
Queue Stats
158W - 147L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Tagashi1
Kukulkan
Level 13
God Stats
1W - 0L
1,562 SR
Queue Stats
12W - 12L
1,670 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,449 Elo+

VS

Team Averages
Level 39
1,628 SR
1,418 Elo+
Khepri
Khepri
Teilnehmer
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,266 Elo+
Party 1
Scylla
Scylla
UNeedPopcorn
Scylla
Level 8
God Stats
0W - 4L
1,803 SR
Queue Stats
12W - 21L
1,508 Elo+
Party 1
Izanami
Izanami
YungCrystalmett
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Hercules
Hercules
dErT0m086
Hercules
Level 122
God Stats
3W - 3L
1,837 SR
Queue Stats
15W - 20L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
ocb37
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 178L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ADMIRALIK
Khepri
16
0 / 5 / 13
11,486
479
5,020
14,717
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Clyeessa
Cernunnos
18
10 / 7 / 1
13,019
542
20,344
19,407
8,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Mokca
Vamana
20
7 / 2 / 7
14,080
587
19,329
19,737
20,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 3 / 8
13,781
574
12,481
15,955
10,320
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Tagashi1
Kukulkan
20
9 / 2 / 8
14,076
587
23,125
12,518
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Teilnehmer
Khepri
17
4 / 6 / 8
11,926
497
7,557
21,733
19,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
17
4 / 7 / 1
10,713
446
14,021
15,402
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 5
8,957
373
7,581
11,633
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
dErT0m086
Hercules
18
4 / 4 / 3
11,796
492
13,255
26,812
40,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
ocb37
Hun Batz
15
5 / 11 / 4
10,475
436
9,896
24,064
9,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
33
Kills
19
19
Deaths
34
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
ADMIRALIK
Khepri
0
5
13
1.3
W
Cernunnos
Clyeessa
Cernunnos
10
7
1
1.5
W
Vamana
Mokca
Vamana
7
2
7
5.25
W
7
3
8
3.67
W
Kukulkan
Tagashi1
Kukulkan
9
2
8
6.5
L
Khepri
Teilnehmer
Khepri
4
6
8
1.33
L
Scylla
4
7
1
0.64
L
2
6
5
0.75
L
Hercules
dErT0m086
Hercules
4
4
3
1.38
L
Hun Batz
ocb37
Hun Batz
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,299
Damage
52,310
82,334
Taken
99,644
59,560
Mitigated
79,686
22,002
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ADMIRALIK
Khepri
5,020
929
0
989
14,717
14,742
1,252
5,371
9,296
35,501
0
W
Cernunnos
Clyeessa
Cernunnos
20,344
12,828
0
3,296
19,407
8,239
2,459
3,947
15,385
0
95,278
W
Vamana
Mokca
Vamana
19,329
10,500
0
8,336
19,737
20,708
2,521
4,163
14,999
143
76,012
W
12,481
6,307
0
5,294
15,955
10,320
1,422
3,005
12,875
0
105,103
W
Kukulkan
Tagashi1
Kukulkan
23,125
1,112
0
4,087
12,518
5,551
1,715
5,092
7,376
101,417
0
L
Khepri
Teilnehmer
Khepri
7,557
1,119
0
3,160
21,733
19,366
215
7,434
14,085
43,365
0
L
Scylla
14,021
917
0
2,330
15,402
5,991
941
7,494
7,387
63,081
0
L
7,581
5,931
172
1,128
11,633
4,032
968
2,730
8,863
0
35,290
L
Hercules
dErT0m086
Hercules
13,255
3,860
0
11,612
26,812
40,611
404
4,753
21,255
0
59,812
L
Hun Batz
ocb37
Hun Batz
9,896
4,737
0
3,027
24,064
9,686
920
5,059
18,847
0
57,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,442
Gold Earned
53,867
616
Minions Killed
388
0
Camps Cleared
0
2,182,380
Distance Traveled
1,972,864
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,486
479
48
2
0
433,905
0
W
Cernunnos
13,019
542
122
5
0
374,096
2
W
Vamana
14,080
587
138
6
0
438,315
0
W
Set
13,781
574
146
6
0
474,197
1
W
Kukulkan
14,076
587
162
7
0
461,867
0
L
Khepri
11,926
497
48
2
0
438,353
0
L
Scylla
10,713
446
76
3
0
407,158
0
L
Izanami
8,957
373
59
2
0
304,581
1
L
Hercules
11,796
492
118
5
0
451,969
0
L
Hun Batz
10,475
436
87
4
0
370,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role