Player Matchup

Tyr
Tyr
FootKat
Tyr
Level 28
God Stats
3W - 1L
1,754 SR
Queue Stats
23W - 17L
1,688 Elo+
Party 1
Hachiman
Hachiman
I I BLAKEY
Hachiman
Level 129
God Stats
5W - 3L
1,770 SR
Queue Stats
411W - 456L
1,476 Elo+
Solo
Athena
Athena
IM_A_CAMP_R
Athena
Level 47
God Stats
58W - 44L
1,557 SR
Queue Stats
221W - 232L
1,492 Elo+
Party 1
Ra
Ra
Leroy_Dgentkins
Ra
Level 142
God Stats
21W - 25L
1,561 SR
Queue Stats
921W - 1,063L
1,486 Elo+
Solo
Nemesis
Nemesis
NegativeNoob
Nemesis
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
502W - 424L
1,620 Elo+
Solo
Team Averages
Level 83
1,628 SR
1,552 Elo+

VS

Team Averages
Level 103
1,427 SR
1,468 Elo+
Fenrir
Fenrir
Chifo
Fenrir
Level 100
God Stats
0W - 6L
1,049 SR
Queue Stats
87W - 151L
1,396 Elo+
Party 2
Ymir
Ymir
Kanechif
Ymir
Level 50
God Stats
2W - 8L
1,324 SR
Queue Stats
35W - 85L
1,337 Elo+
Party 2
Rama
Rama
ShadowX1
Rama
Level 134
God Stats
4W - 3L
1,860 SR
Queue Stats
205W - 245L
1,503 Elo+
Solo
Camazotz
Camazotz
paneyzops123
Camazotz
Level 125
God Stats
2W - 9L
1,606 SR
Queue Stats
513W - 425L
1,621 Elo+
Solo
Zeus
Zeus
xChifo
Zeus
Level 105
God Stats
0W - 4L
1,294 SR
Queue Stats
99W - 170L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
4 / 2 / 15
13,058
594
23,618
29,337
37,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
I I BLAKEY
Hachiman
20
5 / 0 / 5
14,240
647
13,944
15,655
6,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Athena
16
5 / 2 / 12
11,317
514
9,590
18,792
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 5 / 12
12,748
579
15,023
16,397
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NegativeNoob
Nemesis
20
9 / 5 / 8
13,010
591
17,868
20,529
11,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chifo
Fenrir
16
4 / 6 / 7
10,411
473
11,053
16,077
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
3 / 7 / 5
9,726
442
7,478
19,847
16,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
20
0 / 1 / 0
11,708
532
12,135
16,981
6,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
paneyzops123
Camazotz
18
3 / 4 / 4
11,095
504
12,431
30,933
16,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
xChifo
Zeus
15
4 / 11 / 4
9,733
442
17,629
17,883
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
29
Kills
14
14
Deaths
29
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chifo
Fenrir
4
6
7
1.25
W
Tyr
4
2
15
5.75
W
Hachiman
I I BLAKEY
Hachiman
5
0
5
7.5
W
Athena
5
2
12
5.5
L
Ymir
3
7
5
0.79
W
6
5
12
2.4
W
Nemesis
NegativeNoob
Nemesis
9
5
8
2.6
L
Rama
0
1
0
0
L
Camazotz
paneyzops123
Camazotz
3
4
4
1.25
L
Zeus
xChifo
Zeus
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,043
Damage
60,726
100,710
Taken
101,721
81,196
Mitigated
52,818
50,083
Healing
33,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chifo
Fenrir
11,053
3,567
0
4,350
16,077
7,747
0
3,066
12,885
0
45,856
W
Tyr
23,618
4,180
0
15,476
29,337
37,541
530
4,953
23,880
0
106,088
W
Hachiman
I I BLAKEY
Hachiman
13,944
6,409
0
11,998
15,655
6,612
1,748
354
15,301
0
133,433
W
Athena
9,590
2,133
0
4,336
18,792
18,442
182
8,073
10,719
35,826
0
L
Ymir
7,478
1,163
0
1,574
19,847
16,879
0
7,746
11,952
29,678
0
W
15,023
1,664
2,979
7,228
16,397
7,594
580
8,439
7,958
85,968
0
W
Nemesis
NegativeNoob
Nemesis
17,868
7,124
0
8,066
20,529
11,007
1,488
6,323
14,206
0
108,426
L
Rama
12,135
9,501
0
10,341
16,981
6,715
1,222
2,138
14,769
0
116,028
L
Camazotz
paneyzops123
Camazotz
12,431
6,351
0
15,698
30,933
16,062
0
6,564
24,197
0
70,968
L
Zeus
xChifo
Zeus
17,629
2,142
0
1,335
17,883
5,415
0
4,368
13,305
68,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,373
Gold Earned
52,673
738
Minions Killed
574
0
Camps Cleared
0
2,205,256
Distance Traveled
1,944,409
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,411
473
79
4
0
431,797
4
W
Tyr
13,058
594
183
8
0
461,380
0
W
Hachiman
14,240
647
233
11
0
407,724
6
W
Athena
11,317
514
44
2
0
430,737
9
L
Ymir
9,726
442
40
2
0
386,394
3
W
Ra
12,748
579
150
7
0
454,798
4
W
Nemesis
13,010
591
128
6
0
450,617
5
L
Rama
11,708
532
216
10
0
418,018
5
L
Camazotz
11,095
504
117
5
0
399,689
0
L
Zeus
9,733
442
122
6
0
308,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role