Player Matchup

Vamana
Vamana
Craigohhh
Vamana
Level 145
God Stats
4W - 0L
1,837 SR
Queue Stats
75W - 60L
1,598 Elo+
Party 1
Rama
Rama
JuicyLife
Rama
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,703 Elo+
Party 1
Janus
Janus
MooYeahMoose
Janus
Level 148
God Stats
5W - 4L
1,487 SR
Queue Stats
96W - 75L
1,591 Elo+
Party 1
Susano
Susano
Settbooster
Susano
Level 101
God Stats
8W - 7L
1,495 SR
Queue Stats
38W - 48L
1,394 Elo+
Solo
Geb
Geb
putter30772
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 97L
1,513 Elo+
Solo
Team Averages
Level 123
1,564 SR
1,560 Elo+

VS

Team Averages
Level 107
1,618 SR
1,520 Elo+
Horus
Horus
Feqou
Horus
Level 107
God Stats
6W - 2L
1,963 SR
Queue Stats
918W - 685L
1,633 Elo+
Solo
Hou Yi
Hou Yi
SplitdHail
Hou Yi
Level 92
God Stats
1W - 5L
1,240 SR
Queue Stats
385W - 449L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
TheActualMann
Baron Samedi
Level 105
God Stats
3W - 1L
1,883 SR
Queue Stats
136W - 152L
1,555 Elo+
Solo
Thoth
Thoth
manlegend65
Thoth
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
301W - 347L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
santabanta21
Tsukuyomi
Level 69
God Stats
36W - 47L
1,502 SR
Queue Stats
142W - 208L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Craigohhh
Vamana
13
2 / 1 / 2
7,331
564
8,337
13,017
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
15
6 / 0 / 3
8,532
656
9,341
9,721
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 4
7,125
548
4,112
6,247
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
8 / 0 / 3
8,375
644
6,485
5,852
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 8
6,687
514
2,965
7,903
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Feqou
Horus
9
0 / 4 / 1
5,734
441
1,773
8,305
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
SplitdHail
Hou Yi
10
0 / 6 / 1
6,230
479
3,055
10,091
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TheActualMann
Baron Samedi
12
1 / 2 / 1
7,179
552
10,046
10,664
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 0
6,675
513
6,230
7,571
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
santabanta21
Tsukuyomi
11
1 / 2 / 0
6,177
475
2,645
7,510
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
4
4
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Craigohhh
Vamana
2
1
2
3
L
Horus
Feqou
Horus
0
4
1
0.13
W
Rama
6
0
3
7.5
W
1
1
4
3
W
Susano
8
0
3
9.5
L
Hou Yi
SplitdHail
Hou Yi
0
6
1
0.08
L
Baron Samedi
TheActualMann
Baron Samedi
1
2
1
0.75
L
2
4
0
0.5
W
1
2
8
2.5
L
Tsukuyomi
santabanta21
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
23,749
42,740
Taken
44,141
16,963
Mitigated
14,980
19,621
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Craigohhh
Vamana
8,337
3,917
0
6,919
13,017
6,508
580
7,636
4,781
0
41,864
L
Horus
Feqou
Horus
1,773
1,158
377
2,649
8,305
3,472
0
1,918
6,313
0
19,979
W
Rama
9,341
7,254
0
6,559
9,721
3,196
2,668
1,433
8,288
0
68,149
W
4,112
391
0
1,420
6,247
1,844
555
3,363
2,838
42,934
0
W
Susano
6,485
1,091
0
2,877
5,852
1,885
1,130
609
5,237
0
43,812
L
Hou Yi
SplitdHail
Hou Yi
3,055
1,187
0
1,895
10,091
2,782
0
453
9,638
0
33,428
L
Baron Samedi
TheActualMann
Baron Samedi
10,046
1,717
132
5,337
10,664
4,197
212
882
9,748
45,295
0
L
6,230
192
0
1,315
7,571
2,197
34
2,451
4,998
44,004
0
W
2,965
335
0
1,846
7,903
3,530
0
2,550
5,320
16,934
0
L
Tsukuyomi
santabanta21
Tsukuyomi
2,645
950
0
3,561
7,510
2,332
0
1,089
6,367
0
30,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
31,995
408
Minions Killed
338
0
Camps Cleared
0
1,323,481
Distance Traveled
1,228,755
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,331
564
85
7
0
253,749
0
L
Horus
5,734
441
30
2
0
267,388
2
W
Rama
8,532
656
116
9
0
241,654
1
W
Janus
7,125
548
96
7
0
263,152
5
W
Susano
8,375
644
84
6
0
302,306
4
L
Hou Yi
6,230
479
75
6
0
212,459
2
L
Baron Samedi
7,179
552
83
6
0
226,510
4
L
Thoth
6,675
513
74
6
0
258,147
1
W
Geb
6,687
514
27
2
0
262,620
5
L
Tsukuyomi
6,177
475
76
6
0
264,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role