Player Matchup

Tiamat
Tiamat
NeGoDie
Tiamat
Level 111
God Stats
30W - 31L
1,442 SR
Queue Stats
768W - 759L
1,458 Elo+
Solo
Guan Yu
Guan Yu
OMGTZD
Guan Yu
Level 103
God Stats
4W - 3L
1,339 SR
Queue Stats
91W - 100L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slavikbengal
Tsukuyomi
Level 102
God Stats
9W - 11L
1,685 SR
Queue Stats
433W - 449L
1,456 Elo+
Party 2
Sol
Sol
molotovkoktel
Sol
Level 89
God Stats
14W - 7L
1,568 SR
Queue Stats
222W - 215L
1,449 Elo+
Party 2
Bellona
Bellona
赤魅魍魉
Bellona
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,516 Elo+
Party 1
Team Averages
Level 109
1,507 SR
1,473 Elo+

VS

Team Averages
Level 66
1,588 SR
1,459 Elo+
Ratatoskr
Ratatoskr
Gamemaster69
Ratatoskr
Level 43
God Stats
2W - 2L
1,669 SR
Queue Stats
114W - 127L
1,491 Elo+
Solo
Athena
Athena
ValsinatS
Athena
Level 126
God Stats
15W - 13L
1,569 SR
Queue Stats
167W - 162L
1,553 Elo+
Solo
Danzaburou
Danzaburou
honzulka
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
kudrlinka
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
xXOMOHXx
Chernobog
Level 33
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NeGoDie
Tiamat
17
11 / 5 / 10
11,373
632
18,674
14,516
13,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
OMGTZD
Guan Yu
15
6 / 4 / 13
10,566
587
7,550
18,884
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Slavikbengal
Tsukuyomi
17
7 / 3 / 12
11,309
628
9,625
12,414
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 12
11,569
643
15,772
15,317
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
赤魅魍魉
Bellona
16
6 / 6 / 3
10,573
587
9,032
14,487
11,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gamemaster69
Ratatoskr
17
7 / 6 / 5
10,913
606
12,458
15,279
6,061
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
ValsinatS
Athena
13
3 / 11 / 5
8,991
500
8,302
22,069
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
honzulka
Danzaburou
17
8 / 7 / 4
11,040
613
14,919
18,862
8,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 7 / 6
8,454
470
7,353
13,368
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xXOMOHXx
Chernobog
10
0 / 9 / 1
6,391
355
1,744
9,457
2,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
39
Kills
19
20
Deaths
40
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Gamemaster69
Ratatoskr
7
6
5
1.58
W
Tiamat
NeGoDie
Tiamat
11
5
10
3.2
W
Guan Yu
OMGTZD
Guan Yu
6
4
13
3.13
W
Tsukuyomi
Slavikbengal
Tsukuyomi
7
3
12
4.33
L
Athena
ValsinatS
Athena
3
11
5
0.5
L
Danzaburou
honzulka
Danzaburou
8
7
4
1.43
L
1
7
6
0.57
W
9
2
12
7.5
L
Chernobog
xXOMOHXx
Chernobog
0
9
1
0.06
W
Bellona
赤魅魍魉
Bellona
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,653
Damage
44,776
75,618
Taken
79,035
54,429
Mitigated
38,203
26,179
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Gamemaster69
Ratatoskr
12,458
2,926
0
1,462
15,279
6,061
0
5,654
9,423
0
60,294
W
Tiamat
NeGoDie
Tiamat
18,674
1,985
84
5,143
14,516
13,542
1,455
4,153
10,156
60,048
0
W
Guan Yu
OMGTZD
Guan Yu
7,550
804
653
5,820
18,884
17,952
1,682
2,599
16,271
424
42,769
W
Tsukuyomi
Slavikbengal
Tsukuyomi
9,625
2,414
0
2,050
12,414
4,765
771
3,423
8,923
0
64,433
L
Athena
ValsinatS
Athena
8,302
2,122
417
2,646
22,069
16,419
0
9,255
12,580
36,683
0
L
Danzaburou
honzulka
Danzaburou
14,919
8,393
0
7,525
18,862
8,207
770
6,238
12,530
0
63,054
L
7,353
305
187
3,833
13,368
5,105
336
8,759
4,204
50,639
0
W
15,772
6,086
0
8,974
15,317
6,796
6,084
3,980
11,175
64,618
4,541
L
Chernobog
xXOMOHXx
Chernobog
1,744
1,034
0
0
9,457
2,411
616
3,307
5,911
0
18,154
W
Bellona
赤魅魍魉
Bellona
9,032
4,901
0
3,455
14,487
11,374
3,885
1,009
13,438
0
53,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,390
Gold Earned
45,789
475
Minions Killed
425
0
Camps Cleared
0
1,644,202
Distance Traveled
1,440,207
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,913
606
99
6
0
356,390
2
W
Tiamat
11,373
632
98
5
0
319,612
1
W
Guan Yu
10,566
587
64
4
0
328,951
6
W
Tsukuyomi
11,309
628
95
5
0
398,037
3
L
Athena
8,991
500
70
4
0
309,625
5
L
Danzaburou
11,040
613
105
6
0
259,806
1
L
Ra
8,454
470
103
6
0
277,738
0
W
Sol
11,569
643
118
7
0
296,646
4
L
Chernobog
6,391
355
48
3
0
236,648
0
W
Bellona
10,573
587
100
6
0
300,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role