Player Matchup

Aphrodite
Aphrodite
PhiIlyPhiIIy
Aphrodite
Level 3
God Stats
0W - 1L
1,197 SR
Queue Stats
7W - 15L
1,240 Elo+
Party 1
Apollo
Apollo
bigmdlu
Apollo
Level 5
God Stats
0W - 2L
1,197 SR
Queue Stats
10W - 21L
1,295 Elo+
Party 1
Set
Set
cruzinu
Set
Level 4
God Stats
0W - 1L
1,193 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Khepri
Khepri
denic20003
Khepri
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 46L
1,597 Elo+
Party 3
Anhur
Anhur
fasterwq
Anhur
Level 29
God Stats
10W - 9L
1,322 SR
Queue Stats
493W - 477L
1,480 Elo+
Party 3
Team Averages
Level 12
1,282 SR
1,392 Elo+

VS

Team Averages
Level 18
1,474 SR
1,476 Elo+
Hou Yi
Hou Yi
BABA69DUGDUG
Hou Yi
Level 25
God Stats
5W - 9L
1,349 SR
Queue Stats
54W - 75L
1,412 Elo+
Party 2
Thanatos
Thanatos
JavaScriptError
Thanatos
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 15L
1,425 Elo+
Solo
Ares
Ares
KingZeon
Ares
Level 8
God Stats
2W - 1L
1,662 SR
Queue Stats
10W - 13L
1,532 Elo+
Party 2
Fenrir
Fenrir
ShionoKun
Fenrir
Level 14
God Stats
4W - 3L
1,276 SR
Queue Stats
28W - 34L
1,362 Elo+
Solo
Bellona
Bellona
lXtremeMariol
Bellona
Level 29
God Stats
10W - 8L
1,584 SR
Queue Stats
68W - 44L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PhiIlyPhiIIy
Aphrodite
15
0 / 16 / 8
10,514
376
11,786
22,796
11,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
bigmdlu
Apollo
20
6 / 8 / 2
13,173
470
15,984
19,196
10,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
18
2 / 11 / 0
11,282
403
5,024
18,697
9,205
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
denic20003
Khepri
16
2 / 5 / 7
11,716
418
11,582
21,530
28,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
fasterwq
Anhur
19
8 / 7 / 0
12,640
451
17,975
18,532
8,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
2 / 4 / 12
13,284
474
10,500
18,014
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
20
16 / 7 / 9
15,308
547
19,027
25,825
11,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
6 / 5 / 10
12,680
453
12,934
21,957
22,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ShionoKun
Fenrir
20
7 / 2 / 10
15,628
558
13,260
25,081
18,336
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
20
14 / 0 / 11
16,245
580
22,737
17,903
21,991
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
18
Kills
45
47
Deaths
18
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
4
12
2
W
Thanatos
16
7
9
2.93
W
Ares
6
5
10
2.2
L
Aphrodite
PhiIlyPhiIIy
Aphrodite
0
16
8
0.25
W
Fenrir
ShionoKun
Fenrir
7
2
10
6
L
Apollo
bigmdlu
Apollo
6
8
2
0.88
L
Set
2
11
0
0.18
L
Khepri
denic20003
Khepri
2
5
7
1.1
L
Anhur
fasterwq
Anhur
8
7
0
1.14
W
Bellona
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,351
Damage
78,458
100,751
Taken
108,780
68,341
Mitigated
84,332
18,401
Healing
38,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,500
5,802
0
3,805
18,014
10,243
4,045
5,244
12,766
0
81,981
W
Thanatos
19,027
9,047
0
16,756
25,825
11,690
3,177
6,372
19,101
0
92,783
W
Ares
12,934
556
555
3,290
21,957
22,072
569
4,146
17,609
36,096
0
L
Aphrodite
PhiIlyPhiIIy
Aphrodite
11,786
528
1,728
5,126
22,796
11,128
62
2,040
20,596
38,140
0
W
Fenrir
ShionoKun
Fenrir
13,260
2,777
0
11,423
25,081
18,336
398
3,337
21,603
0
121,552
L
Apollo
bigmdlu
Apollo
15,984
10,414
0
2,093
19,196
10,105
2,820
2,433
16,763
0
78,903
L
Set
5,024
2,690
0
950
18,697
9,205
692
40
18,657
0
49,829
L
Khepri
denic20003
Khepri
11,582
1,028
0
3,669
21,530
28,939
502
4,620
16,881
32,686
0
L
Anhur
fasterwq
Anhur
17,975
13,279
0
4,835
18,532
8,964
3,096
4,028
14,344
0
83,425
W
Bellona
22,737
8,306
0
3,061
17,903
21,991
6,201
3,382
14,333
601
108,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
73,145
422
Minions Killed
642
0
Camps Cleared
0
2,358,717
Distance Traveled
2,520,948
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,284
474
145
5
0
412,621
0
W
Thanatos
15,308
547
96
3
0
536,231
7
W
Ares
12,680
453
34
1
0
434,158
0
L
Aphrodite
10,514
376
69
2
0
463,175
4
W
Fenrir
15,628
558
179
6
0
597,672
2
L
Apollo
13,173
470
119
4
0
512,684
0
L
Set
11,282
403
87
3
0
438,945
0
L
Khepri
11,716
418
28
1
0
503,105
4
L
Anhur
12,640
451
119
4
0
440,808
1
W
Bellona
16,245
580
188
7
0
540,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role