Player Matchup

Khepri
Khepri
Kalkutta
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Laseringvald
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,499 Elo+
Party 1
Thor
Thor
NoGaston
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SerpieX3
Guan Yu
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 2L
1,446 Elo+
Solo
Thanatos
Thanatos
ssurss
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,375 Elo+
Solo
Team Averages
Level 11
1,462 SR
1,461 Elo+

VS

Team Averages
Level 23
1,502 SR
1,430 Elo+
Agni
Agni
Kaheksajalg
Agni
Level 23
God Stats
17W - 11L
1,431 SR
Queue Stats
101W - 97L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Philologic
Danzaburou
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TheBlackThorn22
Fenrir
Level 22
God Stats
33W - 28L
1,536 SR
Queue Stats
87W - 87L
1,464 Elo+
Solo
Sobek
Sobek
worldofhabbo
Sobek
Level 28
God Stats
4W - 0L
1,705 SR
Queue Stats
102W - 146L
1,331 Elo+
Solo
Tyr
Tyr
江中一老蛟
Tyr
Level 27
God Stats
12W - 14L
1,337 SR
Queue Stats
171W - 176L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kalkutta
Khepri
7
0 / 6 / 1
4,846
404
2,214
6,548
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Laseringvald
Danzaburou
8
1 / 2 / 0
5,562
464
5,133
5,001
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
1 / 10 / 0
5,023
419
1,596
10,229
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SerpieX3
Guan Yu
7
0 / 3 / 0
4,842
404
4,602
8,210
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ssurss
Thanatos
8
1 / 7 / 0
5,201
433
2,975
11,230
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 7
7,763
647
9,098
4,067
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Philologic
Danzaburou
12
4 / 0 / 6
7,426
619
6,888
7,430
2,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 3
6,916
576
6,224
7,665
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 7
7,494
625
4,106
7,988
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 2
7,205
600
4,657
7,698
4,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
27
28
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Khepri
Kalkutta
Khepri
0
6
1
0.08
L
Danzaburou
Laseringvald
Danzaburou
1
2
0
0.5
L
Thor
1
10
0
0.1
W
Danzaburou
Philologic
Danzaburou
4
0
6
7
L
Guan Yu
SerpieX3
Guan Yu
0
3
0
0
W
6
0
3
7.5
L
Thanatos
ssurss
Thanatos
1
7
0
0.14
W
5
1
7
8.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
30,973
41,218
Taken
34,848
17,841
Mitigated
16,661
7,570
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,098
1,061
97
1,430
4,067
1,151
913
270
3,772
35,165
0
L
Khepri
Kalkutta
Khepri
2,214
161
0
330
6,548
4,278
0
1,635
4,807
4,060
0
L
Danzaburou
Laseringvald
Danzaburou
5,133
2,209
0
583
5,001
1,226
0
1,438
3,543
0
26,773
L
Thor
1,596
692
0
105
10,229
3,197
0
4,590
5,315
0
10,101
W
Danzaburou
Philologic
Danzaburou
6,888
4,339
0
4,386
7,430
2,311
657
819
6,611
0
48,873
L
Guan Yu
SerpieX3
Guan Yu
4,602
1,103
390
1,197
8,210
5,853
0
1,762
6,350
0
17,638
W
6,224
1,582
0
1,374
7,665
2,966
1,054
334
7,281
0
31,165
L
Thanatos
ssurss
Thanatos
2,975
1,015
0
4,965
11,230
3,287
0
3,103
7,999
0
18,637
W
4,106
503
0
3,819
7,988
5,711
233
480
7,458
15,828
0
W
4,657
1,383
0
3,469
7,698
4,522
560
311
7,162
0
33,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
36,804
149
Minions Killed
308
0
Camps Cleared
0
1,090,640
Distance Traveled
1,110,117
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,763
647
76
6
0
220,395
2
L
Khepri
4,846
404
9
1
0
193,970
5
L
Danzaburou
5,562
464
46
4
0
237,281
1
L
Thor
5,023
419
15
1
0
213,100
1
W
Danzaburou
7,426
619
91
8
0
200,690
1
L
Guan Yu
4,842
404
37
3
0
243,798
1
W
Fenrir
6,916
576
50
4
0
238,009
0
L
Thanatos
5,201
433
42
4
0
202,491
4
W
Sobek
7,494
625
19
2
0
228,268
2
W
Tyr
7,205
600
72
6
0
222,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role