Player Matchup

Serqet
Serqet
FunkyRainbow
Serqet
Level 49
God Stats
8W - 18L
1,212 SR
Queue Stats
727W - 825L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
PHANTOMR3AVER
Sun Wukong
Level 116
God Stats
60W - 67L
1,360 SR
Queue Stats
587W - 543L
1,511 Elo+
Party 2
Janus
Janus
VEXjeri
Janus
Level 117
God Stats
14W - 21L
1,486 SR
Queue Stats
413W - 389L
1,526 Elo+
Party 2
Team Averages
Level 94
1,353 SR
1,475 Elo+

VS

Team Averages
Level 100
1,630 SR
1,523 Elo+
Freya
Freya
Sting1277
Freya
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,405 Elo+
Solo
Guan Yu
Guan Yu
TonkeyToT
Guan Yu
Level 124
God Stats
4W - 4L
1,731 SR
Queue Stats
569W - 487L
1,585 Elo+
Party 1
Chaac
Chaac
majicbannannas
Chaac
Level 122
God Stats
28W - 23L
1,659 SR
Queue Stats
411W - 401L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
10 / 6 / 9
20,116
649
21,158
23,751
8,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
PHANTOMR3AVER
Sun Wukong
20
7 / 5 / 13
19,067
615
36,844
35,520
46,018
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
VEXjeri
Janus
20
7 / 3 / 12
19,158
618
32,662
17,711
7,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Sting1277
Freya
19
4 / 12 / 6
17,796
574
18,382
32,762
14,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
TonkeyToT
Guan Yu
20
5 / 7 / 7
18,244
589
22,606
36,785
30,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 5 / 8
19,057
615
22,592
37,610
39,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
24
Kills
14
14
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
10
6
9
2.42
W
Sun Wukong
PHANTOMR3AVER
Sun Wukong
7
5
13
2.7
L
Freya
Sting1277
Freya
4
12
6
0.58
L
Guan Yu
TonkeyToT
Guan Yu
5
7
7
1.21
W
Janus
VEXjeri
Janus
7
3
12
4.33
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,664
Damage
63,580
76,982
Taken
107,157
62,385
Mitigated
83,984
21,955
Healing
44,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
21,158
4,698
0
1,387
23,751
8,818
404
5,089
18,662
0
67,883
W
Sun Wukong
PHANTOMR3AVER
Sun Wukong
36,844
9,383
0
12,101
35,520
46,018
804
11,684
23,836
0
97,066
L
Freya
Sting1277
Freya
18,382
5,432
743
11,491
32,762
14,622
123
9,073
22,252
85,856
0
L
Guan Yu
TonkeyToT
Guan Yu
22,606
3,046
2,477
10,410
36,785
30,228
515
12,982
22,451
0
116,586
W
Janus
VEXjeri
Janus
32,662
1,180
989
7,478
17,711
7,549
1,638
1,653
16,058
172,122
0
L
22,592
2,132
0
18,904
37,610
39,134
428
9,676
24,349
0
93,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
55,097
335
Minions Killed
313
0
Camps Cleared
0
1,750,784
Distance Traveled
1,575,867
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
20,116
649
63
2
0
540,185
1
W
Sun Wukong
19,067
615
78
3
0
580,283
0
L
Freya
17,796
574
88
3
0
419,525
0
L
Guan Yu
18,244
589
115
4
0
589,152
2
W
Janus
19,158
618
194
6
0
630,316
8
L
Chaac
19,057
615
110
4
0
567,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role