Player Matchup

Tiamat
Tiamat
Eskulappe
Tiamat
Level 25
God Stats
12W - 4L
1,454 SR
Queue Stats
267W - 116L
1,640 Elo+
Solo
Yemoja
Yemoja
Yurei17
Yemoja
Level 29
God Stats
3W - 1L
1,574 SR
Queue Stats
55W - 31L
1,701 Elo+
Solo
Athena
Athena
iSiScriSiSeset
Athena
Level 22
God Stats
4W - 0L
1,742 SR
Queue Stats
44W - 25L
1,670 Elo+
Solo
Anhur
Anhur
zitzpirri
Anhur
Level 28
God Stats
14W - 20L
1,516 SR
Queue Stats
36W - 38L
1,500 Elo+
Solo
Osiris
Osiris
выарпвеор65
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,791 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,660 Elo+

VS

Team Averages
Level 26
1,531 SR
1,535 Elo+
Nox
Nox
Dahrling
Nox
Level 29
God Stats
9W - 9L
1,582 SR
Queue Stats
263W - 260L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Spury
Danzaburou
Level 27
God Stats
9W - 8L
1,533 SR
Queue Stats
121W - 98L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheM1K3
Tsukuyomi
Level 26
God Stats
14W - 19L
1,446 SR
Queue Stats
109W - 88L
1,519 Elo+
Party 1
Athena
Athena
Vintedos
Athena
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ViperaOrochi
Merlin
Level 27
God Stats
21W - 12L
1,595 SR
Queue Stats
69W - 57L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eskulappe
Tiamat
16
6 / 3 / 2
9,595
685
9,181
9,541
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Yurei17
Yemoja
12
5 / 1 / 4
8,038
574
4,753
8,134
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 4 / 4
8,683
620
9,097
13,769
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
zitzpirri
Anhur
12
2 / 2 / 8
7,249
518
5,683
6,555
2,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,471
534
2,331
9,827
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,276
591
6,673
8,251
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Spury
Danzaburou
10
0 / 3 / 1
6,610
472
3,189
5,388
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TheM1K3
Tsukuyomi
12
3 / 4 / 2
7,492
535
5,361
10,393
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Vintedos
Athena
10
2 / 5 / 4
7,075
505
5,616
14,569
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
12
3 / 5 / 3
7,865
562
7,959
8,459
3,021
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
12
13
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Tiamat
Eskulappe
Tiamat
6
3
2
2.33
L
Danzaburou
Spury
Danzaburou
0
3
1
0.17
L
Tsukuyomi
TheM1K3
Tsukuyomi
3
4
2
1
L
Athena
Vintedos
Athena
2
5
4
0.8
L
Merlin
3
5
3
0.9
W
Yemoja
Yurei17
Yemoja
5
1
4
7
W
6
4
4
2
W
Anhur
zitzpirri
Anhur
2
2
8
3
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
28,798
47,826
Taken
47,060
24,904
Mitigated
16,838
17,784
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,673
1,084
0
1,210
8,251
2,858
0
4,951
3,254
46,207
0
W
Tiamat
Eskulappe
Tiamat
9,181
1,894
0
4,968
9,541
6,578
2,142
3,575
5,966
58,192
0
L
Danzaburou
Spury
Danzaburou
3,189
1,354
0
1,184
5,388
1,242
0
1,780
3,608
0
28,061
L
Tsukuyomi
TheM1K3
Tsukuyomi
5,361
1,114
473
2,741
10,393
3,677
0
4,048
6,258
0
41,265
L
Athena
Vintedos
Athena
5,616
2,160
0
1,913
14,569
6,040
30
6,310
8,239
24,339
0
L
Merlin
7,959
760
0
1,835
8,459
3,021
124
5,505
2,670
40,242
0
W
Yemoja
Yurei17
Yemoja
4,753
1,445
1,680
3,988
8,134
4,451
446
4,619
3,515
20,763
0
W
9,097
3,175
0
2,958
13,769
5,908
35
6,340
7,429
57,659
0
W
Anhur
zitzpirri
Anhur
5,683
3,224
0
1,245
6,555
2,411
271
3,729
2,826
0
35,891
W
2,331
717
0
2,945
9,827
5,556
480
1,985
7,842
0
66,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
37,318
430
Minions Killed
355
0
Camps Cleared
0
1,357,497
Distance Traveled
1,322,787
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,276
591
104
7
0
270,644
5
W
Tiamat
9,595
685
128
9
0
245,146
2
L
Danzaburou
6,610
472
51
4
0
248,992
5
L
Tsukuyomi
7,492
535
86
6
0
290,312
2
L
Athena
7,075
505
25
2
0
289,815
5
L
Merlin
7,865
562
89
6
0
223,024
3
W
Yemoja
8,038
574
39
3
0
275,415
5
W
Athena
8,683
620
98
7
0
295,975
3
W
Anhur
7,249
518
65
5
0
239,995
4
W
Osiris
7,471
534
100
7
0
300,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role