Player Matchup

Izanami
Izanami
Feurin
Izanami
Level 160
God Stats
19W - 7L
1,796 SR
Queue Stats
268W - 182L
1,778 Elo+
Party 1
Osiris
Osiris
HalfGai
Osiris
Level 146
God Stats
18W - 11L
1,664 SR
Queue Stats
1,036W - 642L
1,828 Elo+
Party 1
Fafnir
Fafnir
Lathz
Fafnir
Level 67
God Stats
24W - 4L
1,832 SR
Queue Stats
428W - 141L
1,744 Elo+
Party 1
Discordia
Discordia
NoodleProphet
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TheHouse362
Da Ji
Level 159
God Stats
11W - 6L
1,500 SR
Queue Stats
812W - 482L
1,621 Elo+
Party 1
Team Averages
Level 138
1,659 SR
1,694 Elo+

VS

Team Averages
Level 76
1,571 SR
1,598 Elo+
Janus
Janus
Azimo
Janus
Level 144
God Stats
6W - 1L
2,070 SR
Queue Stats
173W - 92L
1,825 Elo+
Party 3
Guan Yu
Guan Yu
FootKat
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,689 Elo+
Party 2
Neith
Neith
IM_A_CAMP_R
Neith
Level 47
God Stats
34W - 46L
1,461 SR
Queue Stats
221W - 232L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
hayd0sbruvv
Hun Batz
Level 37
God Stats
0W - 5L
1,125 SR
Queue Stats
145W - 183L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
xWilI
Tsukuyomi
Level 122
God Stats
143W - 95L
1,700 SR
Queue Stats
464W - 371L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feurin
Izanami
12
7 / 0 / 2
6,965
697
9,670
5,508
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
HalfGai
Osiris
11
1 / 1 / 3
6,380
638
4,531
7,969
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Lathz
Fafnir
9
2 / 0 / 8
6,530
653
3,229
7,010
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
NoodleProphet
Discordia
10
1 / 2 / 3
5,613
561
2,271
3,319
1,007
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 2
5,762
576
4,006
5,489
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azimo
Janus
10
1 / 0 / 0
5,488
549
2,087
4,973
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
FootKat
Guan Yu
6
0 / 4 / 1
4,135
414
2,134
8,132
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 1
4,390
439
3,311
7,119
1,376
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
hayd0sbruvv
Hun Batz
9
2 / 3 / 0
5,121
512
1,572
6,833
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
xWilI
Tsukuyomi
10
0 / 2 / 2
5,335
534
4,484
6,430
3,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Azimo
Janus
1
0
0
1
W
Izanami
Feurin
Izanami
7
0
2
8
L
Guan Yu
FootKat
Guan Yu
0
4
1
0.13
W
Osiris
HalfGai
Osiris
1
1
3
2.5
L
0
5
1
0.1
W
Fafnir
Lathz
Fafnir
2
0
8
6
W
Discordia
NoodleProphet
Discordia
1
2
3
1.25
W
3
0
2
4
L
Hun Batz
hayd0sbruvv
Hun Batz
2
3
0
0.67
L
Tsukuyomi
xWilI
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
13,588
29,295
Taken
33,487
14,146
Mitigated
10,355
15,331
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Azimo
Janus
2,087
0
0
628
4,973
1,162
0
1,106
3,867
35,459
0
W
Izanami
Feurin
Izanami
9,670
6,558
0
2,984
5,508
1,740
358
556
4,918
0
57,786
L
Guan Yu
FootKat
Guan Yu
2,134
224
714
2,066
8,132
3,003
0
1,953
6,179
0
8,344
W
Osiris
HalfGai
Osiris
4,531
1,664
0
4,928
7,969
4,711
491
0
7,548
0
37,184
L
3,311
2,099
0
1,814
7,119
1,376
0
1,141
5,978
0
20,621
W
Fafnir
Lathz
Fafnir
3,229
782
0
4,005
7,010
4,873
5
401
6,556
9,222
0
W
Discordia
NoodleProphet
Discordia
2,271
148
0
740
3,319
1,007
0
713
2,580
27,115
0
W
4,006
1,520
0
2,674
5,489
1,815
0
325
5,160
0
31,111
L
Hun Batz
hayd0sbruvv
Hun Batz
1,572
500
0
2,064
6,833
1,676
0
798
6,035
0
18,543
L
Tsukuyomi
xWilI
Tsukuyomi
4,484
1,266
0
2,604
6,430
3,138
0
502
5,928
0
30,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
24,469
333
Minions Killed
238
0
Camps Cleared
0
984,409
Distance Traveled
963,280
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,488
549
85
9
0
210,283
2
W
Izanami
6,965
697
109
11
0
174,022
4
L
Guan Yu
4,135
414
11
1
0
203,262
5
W
Osiris
6,380
638
91
9
0
193,472
4
L
Neith
4,390
439
36
4
0
153,682
3
W
Fafnir
6,530
653
9
1
0
213,359
4
W
Discordia
5,613
561
60
6
0
196,010
3
W
Da Ji
5,762
576
64
6
0
207,546
4
L
Hun Batz
5,121
512
44
4
0
199,070
3
L
Tsukuyomi
5,335
534
62
6
0
196,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role