Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChronicRioYT
Izanami
Level 27
God Stats
55W - 53L
1,545 SR
Queue Stats
244W - 296L
1,439 Elo+
Party 1
Da Ji
Da Ji
Dmac_cheese
Da Ji
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 91L
1,040 Elo+
Solo
Cthulhu
Cthulhu
UhAllanYT
Cthulhu
Level 14
God Stats
24W - 31L
1,551 SR
Queue Stats
236W - 274L
1,446 Elo+
Party 1
King Arthur
King Arthur
zlNF4M0US_B
King Arthur
Level 16
God Stats
5W - 2L
1,176 SR
Queue Stats
261W - 304L
1,186 Elo+
Solo
Team Averages
Level 28
1,454 SR
1,322 Elo+

VS

Team Averages
Level 15
1,489 SR
1,330 Elo+
Nike
Nike
SeasonedCabbages
Nike
Level 13
God Stats
5W - 11L
1,368 SR
Queue Stats
103W - 162L
1,243 Elo+
Solo
Thor
Thor
nottoxxiicc157
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ragtag-half
Jormungandr
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 2L
1,116 Elo+
Solo
Set
Set
reverseflash1123
Set
Level 29
God Stats
12W - 5L
1,726 SR
Queue Stats
59W - 60L
1,381 Elo+
Solo
Neith
Neith
rulo271
Neith
Level 29
God Stats
28W - 30L
1,565 SR
Queue Stats
371W - 406L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 1 / 9
11,950
598
22,404
7,806
2,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
ChronicRioYT
Izanami
16
4 / 3 / 3
10,426
521
7,623
11,225
3,831
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 1 / 6
11,117
556
9,651
12,957
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
UhAllanYT
Cthulhu
14
1 / 2 / 2
8,966
448
2,763
13,409
8,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
zlNF4M0US_B
King Arthur
17
2 / 2 / 2
10,771
539
2,415
7,874
4,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,630
382
6,412
14,947
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

2
0 / 3 / 0
5,506
275
48
4,141
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
ragtag-half
Jormungandr
11
2 / 9 / 2
7,558
378
3,409
12,865
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
2 / 4 / 0
9,914
496
5,440
18,961
12,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
rulo271
Neith
16
5 / 2 / 0
9,359
468
9,104
12,328
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
9
9
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
9
10.5
W
Izanami
ChronicRioYT
Izanami
4
3
3
1.83
W
9
1
6
12
L
0
5
3
0.3
W
Cthulhu
UhAllanYT
Cthulhu
1
2
2
1
L
0
3
0
0
L
Jormungandr
ragtag-half
Jormungandr
2
9
2
0.33
L
2
4
0
0.5
L
Neith
rulo271
Neith
5
2
0
2.5
W
King Arthur
zlNF4M0US_B
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,856
Damage
24,413
53,271
Taken
63,242
25,124
Mitigated
31,557
12,465
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,404
6,824
344
3,740
7,806
2,685
6,955
1,551
6,105
81,157
0
W
Izanami
ChronicRioYT
Izanami
7,623
4,696
115
3,900
11,225
3,831
2,491
34
11,191
0
74,843
W
9,651
2,471
0
4,056
12,957
5,307
179
1,269
11,388
0
52,423
L
6,412
1,258
0
1,570
14,947
5,731
736
4,675
10,272
0
34,140
W
Cthulhu
UhAllanYT
Cthulhu
2,763
274
0
60
13,409
8,614
351
0
13,409
39,433
0
L
48
0
0
279
4,141
996
0
2,162
1,979
0
3,027
L
Jormungandr
ragtag-half
Jormungandr
3,409
869
0
285
12,865
9,249
84
4,901
7,964
26,195
0
L
5,440
2,043
0
7,049
18,961
12,122
156
7,375
11,586
0
73,739
L
Neith
rulo271
Neith
9,104
4,089
0
4,962
12,328
3,459
492
6,054
6,274
0
70,262
W
King Arthur
zlNF4M0US_B
King Arthur
2,415
580
0
250
7,874
4,687
166
256
7,569
112
51,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
39,967
496
Minions Killed
392
0
Camps Cleared
0
1,910,868
Distance Traveled
1,353,439
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,950
598
125
6
0
335,193
0
W
Izanami
10,426
521
120
6
0
363,396
0
W
Da Ji
11,117
556
78
4
0
425,516
0
L
Nike
7,630
382
61
3
0
385,587
2
W
Cthulhu
8,966
448
61
3
0
403,507
0
L
Thor
5,506
275
10
1
0
71,721
1
L
Jormungandr
7,558
378
38
2
0
228,980
1
L
Set
9,914
496
147
7
0
337,267
0
L
Neith
9,359
468
136
7
0
329,884
3
W
King Arthur
10,771
539
112
6
0
383,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role