Player Matchup

Camazotz
Camazotz
CaptiTimor
Camazotz
Level 42
God Stats
29W - 32L
1,568 SR
Queue Stats
729W - 759L
1,539 Elo+
Solo
Ra
Ra
Itshaggy17
Ra
Level 38
God Stats
4W - 5L
1,456 SR
Queue Stats
141W - 141L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Sleepynis
Heimdallr
Level 37
God Stats
11W - 5L
1,611 SR
Queue Stats
437W - 381L
1,483 Elo+
Solo
Discordia
Discordia
XyeyaX
Discordia
Level 156
God Stats
32W - 21L
1,209 SR
Queue Stats
434W - 461L
1,319 Elo+
Party 2
Chaac
Chaac
tupapu99
Chaac
Level 46
God Stats
46W - 39L
1,421 SR
Queue Stats
871W - 872L
1,342 Elo+
Party 2
Team Averages
Level 64
1,453 SR
1,449 Elo+

VS

Team Averages
Level 57
1,523 SR
1,521 Elo+
Ravana
Ravana
Hermosillo1002
Ravana
Level 106
God Stats
29W - 29L
1,477 SR
Queue Stats
242W - 232L
1,449 Elo+
Solo
Medusa
Medusa
LeBlondeJames
Medusa
Level 43
God Stats
15W - 11L
1,628 SR
Queue Stats
424W - 560L
1,452 Elo+
Party 1
King Arthur
King Arthur
Warhammer508
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
awesomesauce773
Vulcan
Level 106
God Stats
0W - 2L
1,282 SR
Queue Stats
348W - 365L
1,598 Elo+
Party 1
Sobek
Sobek
cuppbird
Sobek
Level 13
God Stats
3W - 2L
1,726 SR
Queue Stats
19W - 19L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptiTimor
Camazotz
7
2 / 2 / 0
4,529
647
2,463
5,184
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 0
5,173
739
2,672
3,361
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Sleepynis
Heimdallr
7
0 / 1 / 2
4,028
575
2,085
2,756
779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
XyeyaX
Discordia
7
1 / 1 / 0
4,380
626
2,118
2,893
562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

Chaac
tupapu99
Chaac
8
0 / 0 / 0
4,086
584
560
1,788
755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,052
579
884
3,733
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 2 / 0
4,257
608
2,903
3,889
949
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Warhammer508
King Arthur
7
0 / 0 / 0
4,105
586
696
2,435
1,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 0
4,171
596
1,598
3,240
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
cuppbird
Sobek
5
0 / 0 / 3
3,795
542
306
4,130
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
5
5
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CaptiTimor
Camazotz
2
2
0
1
L
0
0
2
1
W
3
1
0
3
L
3
2
0
1.5
W
Heimdallr
Sleepynis
Heimdallr
0
1
2
1
L
King Arthur
Warhammer508
King Arthur
0
0
0
0
W
Discordia
XyeyaX
Discordia
1
1
0
1
L
2
4
0
0.5
L
Sobek
cuppbird
Sobek
0
0
3
1.5
W
Chaac
tupapu99
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,898
Damage
6,387
15,982
Taken
17,427
4,261
Mitigated
6,190
7,017
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CaptiTimor
Camazotz
2,463
853
0
2,091
5,184
1,199
0
486
4,651
0
16,419
L
884
313
0
1,086
3,733
1,106
0
720
2,901
0
15,905
W
2,672
500
28
1,874
3,361
966
0
1,150
2,099
28,888
0
L
2,903
962
0
541
3,889
949
0
1,093
2,796
0
18,099
W
Heimdallr
Sleepynis
Heimdallr
2,085
715
0
1,324
2,756
779
593
127
2,629
0
16,868
L
King Arthur
Warhammer508
King Arthur
696
64
0
1,067
2,435
1,024
0
0
2,435
0
12,659
W
Discordia
XyeyaX
Discordia
2,118
122
0
731
2,893
562
162
7
2,886
9,902
0
L
1,598
563
0
74
3,240
1,117
0
1,778
1,400
13,702
0
L
Sobek
cuppbird
Sobek
306
41
0
574
4,130
1,994
0
1,025
3,105
2,206
0
W
Chaac
tupapu99
Chaac
560
49
0
969
1,788
755
0
0
1,663
0
11,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
20,380
166
Minions Killed
138
0
Camps Cleared
0
679,067
Distance Traveled
710,874
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
4,529
647
31
4
0
157,422
2
L
Ravana
4,052
579
39
6
0
136,025
1
W
Ra
5,173
739
72
10
0
149,145
1
L
Medusa
4,257
608
39
6
0
131,927
0
W
Heimdallr
4,028
575
24
3
0
117,589
1
L
King Arthur
4,105
586
32
5
0
143,949
0
W
Discordia
4,380
626
17
2
0
116,814
3
L
Vulcan
4,171
596
28
4
0
132,206
0
L
Sobek
3,795
542
0
0
0
166,767
1
W
Chaac
4,086
584
22
3
0
138,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role