Player Matchup

Jing Wei
Jing Wei
LenaRisingStar
Jing Wei
Level 10
God Stats
16W - 19L
1,495 SR
Queue Stats
17W - 21L
1,440 Elo+
Solo
Izanami
Izanami
SkinnyMalonee
Izanami
Level 28
God Stats
295W - 301L
1,457 SR
Queue Stats
345W - 390L
1,376 Elo+
Party 1
Zeus
Zeus
TowerChild
Zeus
Level 29
God Stats
164W - 140L
1,511 SR
Queue Stats
183W - 187L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
iMURDA96705
Nu Wa
Level 16
God Stats
19W - 11L
1,567 SR
Queue Stats
75W - 79L
1,403 Elo+
Solo
The Morrigan
The Morrigan
whereyomomat
The Morrigan
Level 26
God Stats
10W - 11L
1,717 SR
Queue Stats
105W - 116L
1,481 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,421 Elo+

VS

Team Averages
Level 34
1,474 SR
1,409 Elo+
Neith
Neith
Blu3Oval75
Neith
Level 3
God Stats
14W - 12L
1,500 SR
Queue Stats
15W - 12L
1,602 Elo+
Party 3
Medusa
Medusa
Freddy50120
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
939 Elo+
Solo
Janus
Janus
Gamble5n2sinz0
Janus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,478 Elo+
Party 2
Odin
Odin
PyrogenicsXII
Odin
Level 6
God Stats
14W - 11L
1,692 SR
Queue Stats
16W - 14L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
xIrishWintersx
Cthulhu
Level 38
God Stats
15W - 23L
1,176 SR
Queue Stats
371W - 375L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 4 / 16
10,145
922
2,374
9,052
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
19
14 / 2 / 14
13,218
1,202
18,705
10,088
4,273
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 1 / 9
12,908
1,173
16,189
7,432
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 23
11,412
1,037
17,681
6,420
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
whereyomomat
The Morrigan
18
4 / 1 / 18
11,046
1,004
16,404
8,048
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 9 / 3
9,409
855
3,261
13,803
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
16
2 / 9 / 3
10,590
963
5,977
14,034
5,402
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 4 / 1
10,964
997
9,708
11,652
3,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 1
9,414
856
6,788
18,179
6,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 6 / 3
10,306
937
11,633
19,999
14,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
36
Kills
10
10
Deaths
36
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
3
0.17
L
Medusa
2
9
3
0.39
L
5
4
1
1.38
W
Jing Wei
1
4
16
2.25
L
2
8
1
0.31
W
Izanami
14
2
14
10.5
W
14
1
9
18.5
W
3
2
23
7.25
W
The Morrigan
whereyomomat
The Morrigan
4
1
18
13
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,353
Damage
37,367
41,040
Taken
77,667
17,090
Mitigated
34,784
4,869
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,261
1,423
0
298
13,803
4,672
0
8,510
5,293
0
22,549
L
Medusa
5,977
4,410
0
0
14,034
5,402
0
7,532
6,502
0
25,911
L
9,708
446
0
1,230
11,652
3,675
0
8,972
2,680
28,670
0
W
Jing Wei
2,374
1,594
0
253
9,052
3,158
0
3,997
5,055
0
17,211
L
6,788
2,130
0
0
18,179
6,811
0
10,583
7,596
106
24,644
W
Izanami
18,705
14,573
267
1,916
10,088
4,273
0
5,262
4,826
0
39,166
W
16,189
3,130
0
505
7,432
2,737
0
5,073
2,359
36,870
0
W
17,681
10,130
0
0
6,420
2,317
0
3,001
3,419
34,447
0
W
The Morrigan
whereyomomat
The Morrigan
16,404
2,218
869
1,059
8,048
4,605
0
3,802
4,020
32,728
0
L
11,633
354
159
883
19,999
14,224
0
14,677
5,322
42,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,729
Gold Earned
50,683
213
Minions Killed
191
7
Camps Cleared
6
936,124
Distance Traveled
903,759
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,409
855
37
3
0
164,831
3
L
Medusa
10,590
963
37
3
3
126,640
0
L
Janus
10,964
997
30
3
1
191,309
1
W
Jing Wei
10,145
922
37
3
0
144,540
1
L
Odin
9,414
856
31
3
0
200,712
0
W
Izanami
13,218
1,202
43
4
2
177,958
0
W
Zeus
12,908
1,173
62
6
5
208,477
0
W
Nu Wa
11,412
1,037
43
4
0
191,974
0
W
The Morrigan
11,046
1,004
28
3
0
213,175
1
L
Cthulhu
10,306
937
56
5
2
220,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role