Player Matchup

Raijin
Raijin
Platinum I
BallsIn2Deep
Raijin
Platinum I
Level 160
God Stats
3W - 2L
1,833 SR
Queue Stats
189W - 184L
2,023 MMR
Party 1
Sobek
Sobek
Platinum II
ENDK
Sobek
Platinum II
Level 157
God Stats
19W - 13L
1,617 SR
Queue Stats
429W - 405L
1,870 MMR
Solo
Anhur
Anhur
Platinum III
Pinkebin
Anhur
Platinum III
Level 158
God Stats
2W - 0L
1,978 SR
Queue Stats
24W - 25L
1,785 MMR
Party 2
Mercury
Mercury
Diamond IV
WordsAsWeapons
Mercury
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 258L
2,060 MMR
Party 1
Nemesis
Nemesis
Platinum I
ººº彼岸
Nemesis
Platinum I
Level 159
God Stats
5W - 7L
1,629 SR
Queue Stats
142W - 150L
2,014 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,711 SR
1,950 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,558 SR
1,821 MMR
Janus
Janus
Platinum I
Appealx
Janus
Platinum I
Level 128
God Stats
9W - 21L
1,402 SR
Queue Stats
198W - 203L
1,946 MMR
Solo
Ares
Ares
Platinum I
BigDaddyBaccus
Ares
Platinum I
Level 155
God Stats
8W - 12L
1,423 SR
Queue Stats
633W - 602L
1,938 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Black18Wolf
Cu Chulainn
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
NotLaedo
Ullr
Gold I
Level 67
God Stats
1W - 3L
1,721 SR
Queue Stats
38W - 11L
1,951 MMR
Party 3
Thanatos
Thanatos
Gold IV
ReeDrags
Thanatos
Gold IV
Level 159
God Stats
1W - 2L
1,743 SR
Queue Stats
35W - 22L
1,771 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 5 / 5
16,125
701
16,797
18,777
9,556
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ENDK
Sobek
19
2 / 2 / 18
13,842
602
7,833
25,810
32,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Pinkebin
Anhur
20
7 / 3 / 9
15,316
666
12,090
15,723
7,057
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 4
15,928
693
15,352
19,860
16,296
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ººº彼岸
Nemesis
20
6 / 1 / 15
15,245
663
17,762
20,269
14,685
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatApolloPersephoneDanzaburouAthena

VS

Bans
SetGebScyllaYmirFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Appealx
Janus
20
3 / 2 / 1
11,806
513
6,263
4,717
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 10 / 2
11,399
496
10,146
26,860
31,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Black18Wolf
Cu Chulainn
19
2 / 5 / 1
11,748
511
13,198
21,402
18,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
16
2 / 9 / 4
10,834
471
16,309
19,719
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ReeDrags
Thanatos
19
1 / 7 / 4
11,443
498
9,941
21,019
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
33
Kills
12
12
Deaths
33
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Appealx
Janus
3
2
1
1.75
W
Raijin
11
5
5
2.7
L
4
10
2
0.5
L
Cu Chulainn
Black18Wolf
Cu Chulainn
2
5
1
0.5
W
Sobek
ENDK
Sobek
2
2
18
5.5
L
Ullr
2
9
4
0.44
W
Anhur
Pinkebin
Anhur
7
3
9
3.83
L
Thanatos
ReeDrags
Thanatos
1
7
4
0.43
W
7
1
4
9
W
Nemesis
ººº彼岸
Nemesis
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,834
Damage
55,857
100,439
Taken
93,717
80,570
Mitigated
69,168
46,326
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Appealx
Janus
6,263
69
0
518
4,717
1,709
0
534
4,129
71,361
0
W
Raijin
16,797
1,773
387
7,040
18,777
9,556
742
5,047
13,642
115,582
0
L
10,146
930
0
3,149
26,860
31,748
0
8,105
18,588
46,318
0
L
Cu Chulainn
Black18Wolf
Cu Chulainn
13,198
2,263
0
3,541
21,402
18,650
74
4,209
17,117
0
91,986
W
Sobek
ENDK
Sobek
7,833
1,117
0
12,943
25,810
32,976
234
4,810
20,924
37,772
0
L
Ullr
16,309
8,284
0
2,383
19,719
7,721
1,290
4,977
14,589
0
79,501
W
Anhur
Pinkebin
Anhur
12,090
6,280
0
8,765
15,723
7,057
7,252
3,332
12,329
0
94,201
L
Thanatos
ReeDrags
Thanatos
9,941
3,710
0
13,708
21,019
9,340
757
6,079
14,664
0
88,614
W
15,352
10,544
0
11,110
19,860
16,296
2,596
2,333
17,523
0
134,929
W
Nemesis
ººº彼岸
Nemesis
17,762
10,755
0
6,081
20,269
14,685
5,100
1,785
18,480
0
142,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,456
Gold Earned
57,230
721
Minions Killed
661
0
Camps Cleared
0
2,395,733
Distance Traveled
2,083,948
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,806
513
134
6
0
482,600
0
W
Raijin
16,125
701
198
9
0
376,422
5
L
Ares
11,399
496
37
2
0
372,689
1
L
Cu Chulainn
11,748
511
178
8
0
405,026
5
W
Sobek
13,842
602
47
2
0
492,773
14
L
Ullr
10,834
471
147
6
0
363,639
5
W
Anhur
15,316
666
155
7
0
405,558
7
L
Thanatos
11,443
498
165
7
0
459,994
1
W
Mercury
15,928
693
182
8
0
567,020
3
W
Nemesis
15,245
663
139
6
0
553,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role