Player Matchup

Scylla
Scylla
AsteroideGenie
Scylla
Level 41
God Stats
7W - 10L
1,434 SR
Queue Stats
40W - 66L
1,442 Elo+
Solo
Ra
Ra
Atreoss
Ra
Level 21
God Stats
0W - 3L
1,217 SR
Queue Stats
28W - 25L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
MAHAN_WOLF_007
Cabrakan
Level 106
God Stats
2W - 3L
1,539 SR
Queue Stats
93W - 86L
1,460 Elo+
Party 1
Apollo
Apollo
RattleBonesX
Apollo
Level 68
God Stats
4W - 5L
1,739 SR
Queue Stats
328W - 314L
1,517 Elo+
Solo
Nemesis
Nemesis
itz-Destiny-SNV
Nemesis
Level 41
God Stats
19W - 22L
1,307 SR
Queue Stats
383W - 360L
1,425 Elo+
Solo
Team Averages
Level 55
1,447 SR
1,464 Elo+

VS

Team Averages
Level 57
1,474 SR
1,453 Elo+
Hun Batz
Hun Batz
Canneman1234
Hun Batz
Level 37
God Stats
18W - 20L
1,421 SR
Queue Stats
278W - 323L
1,420 Elo+
Solo
Izanami
Izanami
GhostIvan92
Izanami
Level 45
God Stats
79W - 63L
1,584 SR
Queue Stats
317W - 282L
1,436 Elo+
Party 2
Vulcan
Vulcan
Pimentt65
Vulcan
Level 78
God Stats
2W - 2L
1,345 SR
Queue Stats
151W - 151L
1,440 Elo+
Solo
Ymir
Ymir
Sk1boss
Ymir
Level 63
God Stats
61W - 47L
1,620 SR
Queue Stats
453W - 412L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
pekkapekk
Zhong Kui
Level 62
God Stats
9W - 10L
1,398 SR
Queue Stats
269W - 295L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
10,097
404
9,340
17,104
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 7
11,422
457
18,863
22,082
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
17
6 / 8 / 2
11,098
444
10,120
23,733
18,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
2 / 7 / 10
11,429
457
8,663
19,789
7,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 6 / 6
11,806
472
16,502
24,155
12,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Canneman1234
Hun Batz
20
10 / 2 / 10
12,996
520
15,503
18,739
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
GhostIvan92
Izanami
18
7 / 5 / 13
11,986
479
17,707
15,368
6,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Pimentt65
Vulcan
16
2 / 7 / 14
11,126
445
24,761
15,746
7,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Sk1boss
Ymir
17
2 / 2 / 16
11,799
472
6,858
20,025
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
pekkapekk
Zhong Kui
19
12 / 3 / 8
12,715
509
19,416
20,943
15,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
19
Kills
33
34
Deaths
19
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
4
5
7
1.5
W
Hun Batz
Canneman1234
Hun Batz
10
2
10
7.5
W
Izanami
GhostIvan92
Izanami
7
5
13
2.7
L
Cabrakan
6
8
2
0.88
W
Vulcan
Pimentt65
Vulcan
2
7
14
1.29
L
Apollo
2
7
10
1
W
Ymir
Sk1boss
Ymir
2
2
16
5
L
6
6
6
1.5
W
Zhong Kui
pekkapekk
Zhong Kui
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,488
Damage
84,245
106,863
Taken
90,821
63,233
Mitigated
56,117
30,395
Healing
35,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,340
366
404
3,444
17,104
6,538
530
9,703
7,067
59,621
0
L
18,863
1,302
4,337
10,136
22,082
18,646
96
11,142
10,526
60,872
0
W
Hun Batz
Canneman1234
Hun Batz
15,503
3,108
0
9,580
18,739
8,498
1,108
6,962
11,565
0
105,542
W
Izanami
GhostIvan92
Izanami
17,707
13,638
0
4,747
15,368
6,423
2,423
7,024
8,250
0
88,824
L
Cabrakan
10,120
1,130
0
5,202
23,733
18,372
532
12,083
11,521
54,120
0
W
Vulcan
Pimentt65
Vulcan
24,761
6,588
231
3,894
15,746
7,504
0
7,363
8,187
76,774
0
L
Apollo
8,663
4,034
0
4,572
19,789
7,613
292
6,985
12,722
0
68,548
W
Ymir
Sk1boss
Ymir
6,858
745
1,240
5,396
20,025
18,006
546
8,231
11,664
43,705
0
L
16,502
5,908
0
2,300
24,155
12,064
0
9,927
13,992
0
94,580
W
Zhong Kui
pekkapekk
Zhong Kui
19,416
1,591
0
10,369
20,943
15,686
210
9,921
10,848
65,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,852
Gold Earned
60,622
524
Minions Killed
543
0
Camps Cleared
0
2,259,472
Distance Traveled
2,295,830
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,097
404
111
4
0
425,921
0
L
Ra
11,422
457
76
3
0
474,693
5
W
Hun Batz
12,996
520
141
6
0
536,289
0
W
Izanami
11,986
479
126
5
0
440,568
2
L
Cabrakan
11,098
444
91
4
0
397,451
2
W
Vulcan
11,126
445
114
5
0
470,618
2
L
Apollo
11,429
457
126
5
0
460,450
8
W
Ymir
11,799
472
61
2
0
466,622
1
L
Nemesis
11,806
472
120
5
0
500,957
1
W
Zhong Kui
12,715
509
101
4
0
381,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role