Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Kanda2
Cu Chulainn
Gold I
Level 128
God Stats
26W - 27L
1,634 SR
Queue Stats
379W - 366L
1,489 MMR
Party 2
Athena
Athena
Gold V
SOLDADOMULATO
Athena
Gold V
Level 155
God Stats
23W - 17L
1,702 SR
Queue Stats
111W - 119L
1,399 MMR
Party 1
Fenrir
Fenrir
Silver I
Sypha1324
Fenrir
Silver I
Level 127
God Stats
2W - 2L
1,698 SR
Queue Stats
39W - 41L
1,278 MMR
Party 2
Anhur
Anhur
Gold IV
Terra404
Anhur
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
sukerth
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,607 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,499 SR
1,425 MMR
Ah Puch
Ah Puch
Gold II
GFintheKitchen
Ah Puch
Gold II
Level 122
God Stats
1W - 4L
1,735 SR
Queue Stats
567W - 581L
1,256 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
GodHares
Ah Muzen Cab
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
MASTEREZIO1234
Ares
Gold IV
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
368W - 368L
1,500 MMR
Solo
Merlin
Merlin
Gold V
TEEBUI09
Merlin
Gold V
Level 111
God Stats
38W - 44L
1,506 SR
Queue Stats
721W - 698L
1,312 MMR
Solo
Nemesis
Nemesis
Silver I
sadsololaner
Nemesis
Silver I
Level 88
God Stats
0W - 1L
1,253 SR
Queue Stats
15W - 23L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kanda2
Cu Chulainn
16
3 / 1 / 1
9,228
543
11,215
15,118
8,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 10
8,720
513
7,860
10,987
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Sypha1324
Fenrir
15
7 / 3 / 3
9,324
548
9,293
11,505
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Terra404
Anhur
15
5 / 3 / 5
9,064
533
8,867
10,370
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
sukerth
Scylla
15
1 / 3 / 5
8,697
512
2,218
8,309
2,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatAphroditeDanzaburouGuan Yu

VS

Bans
ApolloTsukuyomiYmirSun WukongOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
7,788
458
9,640
16,447
6,709
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
GodHares
Ah Muzen Cab
14
3 / 4 / 0
8,648
509
7,214
8,676
2,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 5
6,579
387
4,177
12,632
5,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
TEEBUI09
Merlin
18
5 / 2 / 3
10,714
630
8,917
7,997
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
sadsololaner
Nemesis
15
4 / 3 / 2
8,919
525
5,709
12,041
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
12
12
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ah Muzen Cab
GodHares
Ah Muzen Cab
3
4
0
0.75
W
Cu Chulainn
Kanda2
Cu Chulainn
3
1
1
3.5
L
0
6
5
0.42
W
4
2
10
4.5
W
Fenrir
Sypha1324
Fenrir
7
3
3
2.83
L
Merlin
TEEBUI09
Merlin
5
2
3
3.25
W
Anhur
Terra404
Anhur
5
3
5
2.5
L
Nemesis
sadsololaner
Nemesis
4
3
2
1.67
W
Scylla
sukerth
Scylla
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
35,657
56,289
Taken
57,793
25,829
Mitigated
22,790
18,080
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,640
780
0
9,027
16,447
6,709
156
949
15,498
48,987
0
L
Ah Muzen Cab
GodHares
Ah Muzen Cab
7,214
2,501
0
1,278
8,676
2,816
216
2,619
6,057
0
64,170
W
Cu Chulainn
Kanda2
Cu Chulainn
11,215
1,136
0
5,832
15,118
8,013
0
9,302
5,816
0
62,837
L
4,177
280
128
2,664
12,632
5,559
0
4,198
8,434
20,138
0
W
7,860
1,305
0
2,741
10,987
7,431
544
3,856
7,131
22,449
0
W
Fenrir
Sypha1324
Fenrir
9,293
2,136
0
3,468
11,505
4,510
0
4,073
7,432
0
64,270
L
Merlin
TEEBUI09
Merlin
8,917
102
0
2,489
7,997
3,170
0
1,090
6,907
89,260
0
W
Anhur
Terra404
Anhur
8,867
3,763
0
4,584
10,370
3,135
0
2,035
8,335
0
60,736
L
Nemesis
sadsololaner
Nemesis
5,709
2,969
0
3,960
12,041
4,536
598
1,222
10,819
0
55,592
W
Scylla
sukerth
Scylla
2,218
399
0
1,455
8,309
2,740
180
3,468
4,841
56,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
42,648
519
Minions Killed
524
0
Camps Cleared
0
1,662,690
Distance Traveled
1,553,460
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,788
458
90
5
0
285,863
0
L
Ah Muzen Cab
8,648
509
139
8
0
303,075
2
W
Cu Chulainn
9,228
543
117
7
0
325,229
5
L
Ares
6,579
387
23
1
0
332,946
3
W
Athena
8,720
513
44
3
0
355,142
9
W
Fenrir
9,324
548
109
6
0
368,746
8
L
Merlin
10,714
630
173
10
0
309,485
7
W
Anhur
9,064
533
121
7
0
292,708
2
L
Nemesis
8,919
525
99
6
0
322,091
2
W
Scylla
8,697
512
128
8
0
320,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role