Player Matchup

Cthulhu
Cthulhu
Black-SAND66
Cthulhu
Level 29
God Stats
25W - 20L
1,596 SR
Queue Stats
295W - 316L
1,451 Elo+
Solo
Fenrir
Fenrir
Inuyasha5188
Fenrir
Level 8
God Stats
3W - 4L
1,313 SR
Queue Stats
41W - 50L
1,261 Elo+
Party 1
Zeus
Zeus
ShadowAsuma
Zeus
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 45L
1,351 Elo+
Party 1
Tiamat
Tiamat
gerurtar1326578
Tiamat
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,283 Elo+
Solo
Danzaburou
Danzaburou
iSwavae-
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,756 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,420 Elo+

VS

Team Averages
Level 29
1,351 SR
1,505 Elo+
Serqet
Serqet
Benjamín0262
Serqet
Level 12
God Stats
4W - 3L
1,207 SR
Queue Stats
22W - 18L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
ET TANK4167
Baron Samedi
Level 28
God Stats
33W - 25L
1,216 SR
Queue Stats
381W - 436L
1,557 Elo+
Solo
Hel
Hel
IlOM3NlI
Hel
Level 7
God Stats
3W - 1L
1,589 SR
Queue Stats
8W - 12L
1,188 Elo+
Party 2
Hercules
Hercules
SovereignAnubis
Hercules
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,459 Elo+
Party 2
Da Ji
Da Ji
nightshift7572
Da Ji
Level 19
God Stats
2W - 0L
1,246 SR
Queue Stats
5W - 4L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Black-SAND66
Cthulhu
20
5 / 5 / 25
16,778
1,119
20,681
23,437
36,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
19
4 / 10 / 13
13,517
901
13,651
23,428
10,387
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 9 / 15
18,383
1,226
35,515
20,583
7,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 16
14,117
941
11,191
20,000
16,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
iSwavae-
Danzaburou
20
7 / 12 / 18
16,014
1,068
26,670
26,975
10,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
15,101
1,007
15,862
22,633
7,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
ET TANK4167
Baron Samedi
20
11 / 6 / 17
17,053
1,137
35,215
19,096
7,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 7 / 13
14,187
946
11,454
18,143
7,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
9 / 10 / 17
16,101
1,073
25,253
37,333
26,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 6 / 7
15,842
1,056
21,674
19,354
6,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
115
35
Kills
42
42
Deaths
35
87
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
6
19
2.75
L
Cthulhu
Black-SAND66
Cthulhu
5
5
25
3.5
W
Baron Samedi
ET TANK4167
Baron Samedi
11
6
17
3.25
W
3
7
13
1.36
L
Fenrir
4
10
13
1.05
L
16
9
15
2.61
W
Hercules
9
10
17
1.75
L
3
6
16
1.83
L
Danzaburou
iSwavae-
Danzaburou
7
12
18
1.33
W
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,708
Damage
109,458
114,423
Taken
116,559
81,475
Mitigated
55,533
13,077
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,862
1,678
0
0
22,633
7,646
0
14,813
7,820
0
29,218
L
Cthulhu
Black-SAND66
Cthulhu
20,681
1,649
1,919
5,260
23,437
36,856
0
9,765
13,252
39,973
0
W
Baron Samedi
ET TANK4167
Baron Samedi
35,215
1,349
4,192
4,948
19,096
7,905
0
12,072
7,024
64,600
0
W
11,454
2,460
891
942
18,143
7,473
0
11,455
6,688
35,915
0
L
Fenrir
13,651
2,978
0
217
23,428
10,387
0
7,607
15,506
0
21,547
L
35,515
6,793
0
0
20,583
7,192
0
9,631
10,847
56,217
0
W
Hercules
25,253
14,855
1,574
10,615
37,333
26,045
0
18,756
18,577
625
36,378
L
11,191
2,453
0
2,009
20,000
16,825
0
6,943
12,643
28,156
0
L
Danzaburou
iSwavae-
Danzaburou
26,670
17,051
0
3,672
26,975
10,215
0
13,316
13,376
0
50,672
W
21,674
9,098
0
1,542
19,354
6,464
0
10,291
9,063
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,809
Gold Earned
78,284
202
Minions Killed
231
5
Camps Cleared
2
1,288,983
Distance Traveled
1,301,001
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,101
1,007
37
2
0
294,035
1
L
Cthulhu
16,778
1,119
33
2
0
285,617
0
W
Baron Samedi
17,053
1,137
71
5
0
269,139
0
W
Hel
14,187
946
62
4
1
247,177
0
L
Fenrir
13,517
901
11
1
0
244,710
1
L
Zeus
18,383
1,226
51
3
1
247,710
0
W
Hercules
16,101
1,073
24
2
1
234,411
0
L
Tiamat
14,117
941
40
3
0
280,937
1
L
Danzaburou
16,014
1,068
67
4
4
230,009
0
W
Da Ji
15,842
1,056
37
2
0
256,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role