Player Matchup

Ao Kuang
Ao Kuang
Skiddadl_Skadodl
Ao Kuang
Level 108
God Stats
2W - 6L
1,488 SR
Queue Stats
182W - 246L
1,328 Elo+
Party 2
Chaac
Chaac
V9-iiRaven
Chaac
Level 66
God Stats
29W - 33L
1,592 SR
Queue Stats
163W - 184L
1,486 Elo+
Solo
Danzaburou
Danzaburou
XxMATAUSIxX
Danzaburou
Level 81
God Stats
5W - 8L
1,469 SR
Queue Stats
218W - 308L
1,317 Elo+
Party 2
Team Averages
Level 85
1,516 SR
1,377 Elo+

VS

Team Averages
Level 67
1,500 SR
1,406 Elo+
Ares
Ares
LOBOZEUS96
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Rave_the_alpaca
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,359 Elo+
Party 1
Rama
Rama
vifavanilla
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
9,694
692
10,575
11,595
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
13
5 / 1 / 6
9,964
712
8,813
11,548
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
XxMATAUSIxX
Danzaburou
13
2 / 4 / 7
9,401
672
6,121
7,590
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
9,982
713
7,101
11,207
7,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 3
8,188
585
3,199
8,902
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 3
8,405
600
5,370
11,651
4,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
8
9
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
1
6
3
0.42
W
6
4
4
2
W
Chaac
5
1
6
8
W
Danzaburou
XxMATAUSIxX
Danzaburou
2
4
7
1.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
15,670
30,733
Taken
31,760
16,567
Mitigated
14,287
11,959
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,101
264
0
2,433
11,207
7,404
0
1,997
8,680
21,469
0
L
3,199
485
0
2,028
8,902
2,599
0
3,039
5,464
13,206
0
W
10,575
2,232
569
4,908
11,595
4,171
804
3,805
7,178
30,996
0
W
Chaac
8,813
1,013
0
5,431
11,548
9,327
845
2,640
8,786
0
33,730
W
Danzaburou
XxMATAUSIxX
Danzaburou
6,121
1,339
0
1,051
7,590
3,069
1,440
3,593
3,825
0
32,909
L
5,370
4,218
0
2,679
11,651
4,284
279
4,784
6,315
0
34,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
26,575
139
Minions Killed
106
0
Camps Cleared
0
738,558
Distance Traveled
600,583
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,982
713
20
1
0
216,486
5
L
Janus
8,188
585
25
2
0
183,439
1
W
Ao Kuang
9,694
692
31
2
0
259,829
1
W
Chaac
9,964
712
56
4
0
256,924
5
W
Danzaburou
9,401
672
52
4
0
221,805
1
L
Rama
8,405
600
61
4
0
200,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role