Player Matchup

Cthulhu
Cthulhu
Silver III
B00 B00 DICE
Cthulhu
Silver III
Level 106
God Stats
30W - 14L
1,559 SR
Queue Stats
108W - 109L
880 MMR
Solo
Susano
Susano
Silver III
CelinComC
Susano
Silver III
Level 85
God Stats
16W - 19L
1,457 SR
Queue Stats
27W - 33L
1,014 MMR
Solo
Aphrodite
Aphrodite
Silver III
EuMesmi
Aphrodite
Silver III
Level 103
God Stats
99W - 82L
1,505 SR
Queue Stats
168W - 172L
937 MMR
Solo
Hera
Hera
Silver II
lDwl Dantrix
Hera
Silver II
Level 98
God Stats
43W - 31L
1,532 SR
Queue Stats
666W - 659L
962 MMR
Solo
Skadi
Skadi
Silver III
santo carranza
Skadi
Silver III
Level 87
God Stats
1W - 4L
1,325 SR
Queue Stats
213W - 227L
712 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,476 SR
901 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,362 SR
994 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Dragonhunter4321
Ymir
Silver V
Level 100
God Stats
7W - 7L
1,305 SR
Queue Stats
280W - 309L
728 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
RashestGeoduck3
Sun Wukong
Bronze IV
Level 102
God Stats
3W - 17L
1,102 SR
Queue Stats
7W - 34L
1,005 MMR
Solo
Merlin
Merlin
Silver II
iiKrankk
Merlin
Silver II
Level 109
God Stats
26W - 26L
1,499 SR
Queue Stats
257W - 261L
1,031 MMR
Solo
Loki
Loki
Silver IV
saad15333
Loki
Silver IV
Level 108
God Stats
7W - 9L
1,403 SR
Queue Stats
109W - 128L
707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00 B00 DICE
Cthulhu
12
1 / 0 / 4
7,818
521
5,329
10,076
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
CelinComC
Susano
13
1 / 0 / 2
7,683
512
2,928
7,293
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
EuMesmi
Aphrodite
14
5 / 1 / 0
8,739
583
8,191
9,481
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
2 / 1 / 0
8,196
546
4,432
5,216
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
7,678
512
6,564
7,305
2,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouNemesisTiamatNu WaChaac

VS

Bans
SetCu ChulainnAthenaCupidJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 0
7,137
476
4,607
9,448
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 2
7,554
504
3,190
10,366
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
RashestGeoduck3
Sun Wukong
11
0 / 4 / 0
6,685
446
3,243
10,337
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
iiKrankk
Merlin
12
1 / 1 / 0
6,918
461
2,691
4,394
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
13
2 / 3 / 0
7,400
493
6,472
10,144
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
0
2
W
Cthulhu
B00 B00 DICE
Cthulhu
1
0
4
3
W
Susano
CelinComC
Susano
1
0
2
2
L
0
2
2
0.5
W
Aphrodite
EuMesmi
Aphrodite
5
1
0
5
L
Sun Wukong
RashestGeoduck3
Sun Wukong
0
4
0
0
L
Merlin
iiKrankk
Merlin
1
1
0
1
W
2
1
0
2
L
Loki
2
3
0
0.67
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
20,203
39,371
Taken
44,689
20,150
Mitigated
16,712
17,521
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,607
2,651
0
4,824
9,448
3,058
0
2,030
7,418
0
44,832
W
Cthulhu
B00 B00 DICE
Cthulhu
5,329
241
227
3,144
10,076
5,535
268
1,787
8,159
29,855
0
W
Susano
CelinComC
Susano
2,928
156
0
4,432
7,293
2,407
0
416
6,755
0
48,251
L
3,190
497
0
1,000
10,366
4,277
0
3,932
6,434
30,521
0
W
Aphrodite
EuMesmi
Aphrodite
8,191
1,146
133
6,991
9,481
8,174
880
0
9,481
39,628
0
L
Sun Wukong
RashestGeoduck3
Sun Wukong
3,243
1,297
0
2,979
10,337
4,452
656
5,224
4,683
0
37,854
L
Merlin
iiKrankk
Merlin
2,691
241
0
1,135
4,394
1,544
0
1,970
2,424
36,962
0
W
4,432
614
0
905
5,216
1,749
418
2,539
2,523
55,259
0
L
Loki
6,472
2,335
0
3,604
10,144
3,381
0
4,241
5,778
0
50,315
W
6,564
2,477
0
1,689
7,305
2,285
1,499
733
6,572
0
44,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
35,694
405
Minions Killed
383
0
Camps Cleared
0
1,376,001
Distance Traveled
1,355,041
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,137
476
88
6
0
239,674
2
W
Cthulhu
7,818
521
46
3
0
297,582
8
W
Susano
7,683
512
90
6
0
314,579
1
L
Ymir
7,554
504
55
4
0
282,895
4
W
Aphrodite
8,739
583
79
5
0
227,968
2
L
Sun Wukong
6,685
446
70
5
0
266,605
0
L
Merlin
6,918
461
80
5
0
276,493
6
W
Hera
8,196
546
113
8
0
300,567
7
L
Loki
7,400
493
90
6
0
289,374
0
W
Skadi
7,678
512
77
5
0
235,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role