Player Matchup

Arachne
Arachne
Call_meTryharder
Arachne
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 265L
1,481 Elo+
Solo
Guan Yu
Guan Yu
LowwiK
Guan Yu
Level 29
God Stats
6W - 9L
1,320 SR
Queue Stats
117W - 116L
1,473 Elo+
Solo
Ares
Ares
LunarBunny696_
Ares
Level 28
God Stats
17W - 12L
1,519 SR
Queue Stats
118W - 121L
1,503 Elo+
Party 1
Fenrir
Fenrir
TarroGangz
Fenrir
Level 27
God Stats
33W - 26L
1,536 SR
Queue Stats
144W - 152L
1,459 Elo+
Solo
Poseidon
Poseidon
stuckinbronzepls
Poseidon
Level 27
God Stats
2W - 2L
1,303 SR
Queue Stats
100W - 91L
1,517 Elo+
Party 1
Team Averages
Level 28
1,435 SR
1,487 Elo+

VS

Team Averages
Level 21
1,402 SR
1,261 Elo+
Zeus
Zeus
PanzerSteam508
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 103L
1,267 Elo+
Party 2
Bellona
Bellona
SERJ TANKlAN
Bellona
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
66W - 97L
1,316 Elo+
Party 2
Hades
Hades
Ultra Stoned G
Hades
Level 20
God Stats
1W - 6L
1,193 SR
Queue Stats
27W - 57L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
transformeromg
Guan Yu
Level 10
God Stats
2W - 1L
1,485 SR
Queue Stats
41W - 51L
1,229 Elo+
Party 2
Sol
Sol
xXshiinaiXx
Sol
Level 11
God Stats
2W - 4L
1,552 SR
Queue Stats
49W - 110L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 7
13,455
585
21,770
20,903
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LowwiK
Guan Yu
19
6 / 0 / 23
13,166
572
12,258
17,648
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 0 / 20
12,511
544
6,868
17,849
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TarroGangz
Fenrir
18
10 / 1 / 9
12,923
562
11,870
22,222
10,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
18 / 0 / 17
13,281
577
28,014
14,062
6,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 0
8,202
357
12,417
13,489
4,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SERJ TANKlAN
Bellona
14
0 / 11 / 1
9,032
393
8,023
19,466
18,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 12 / 1
7,451
324
10,317
18,211
8,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 16 / 1
7,990
347
4,400
31,926
17,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 13 / 0
7,079
308
5,542
16,067
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
5
60
Kills
2
3
Deaths
63
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
20
2
7
11.75
W
Guan Yu
LowwiK
Guan Yu
6
0
23
17.5
W
6
0
20
16
L
1
11
0
0.09
L
Bellona
SERJ TANKlAN
Bellona
0
11
1
0.05
W
Fenrir
TarroGangz
Fenrir
10
1
9
14.5
L
0
12
1
0.04
W
18
0
17
26.5
L
1
16
1
0.09
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,780
Damage
40,699
92,684
Taken
99,159
66,101
Mitigated
52,141
36,849
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,770
16,395
0
6,568
20,903
10,656
2,601
6,057
14,846
0
88,603
W
Guan Yu
LowwiK
Guan Yu
12,258
1,846
3,208
11,020
17,648
20,300
2,636
8,377
9,271
0
68,943
W
6,868
129
0
3,494
17,849
18,049
842
9,375
8,474
33,564
0
L
12,417
587
0
1,189
13,489
4,024
668
6,481
6,983
41,930
0
L
Bellona
SERJ TANKlAN
Bellona
8,023
3,141
123
1,298
19,466
18,135
992
1,675
17,560
0
68,498
W
Fenrir
TarroGangz
Fenrir
11,870
5,313
0
5,318
22,222
10,226
2,587
3,859
18,363
0
106,918
L
10,317
941
372
1,207
18,211
8,403
527
5,336
12,702
34,197
0
W
28,014
5,329
0
7,241
14,062
6,870
2,297
5,394
8,668
97,574
0
L
4,400
1,127
653
4,952
31,926
17,112
268
11,501
20,325
0
26,522
L
5,542
1,306
0
1,656
16,067
4,467
0
9,889
6,128
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,336
Gold Earned
39,754
535
Minions Killed
302
0
Camps Cleared
0
2,381,210
Distance Traveled
1,757,676
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,455
585
113
5
0
506,149
1
W
Guan Yu
13,166
572
135
6
0
497,941
7
W
Ares
12,511
544
30
1
0
471,547
0
L
Zeus
8,202
357
69
3
0
363,622
4
L
Bellona
9,032
393
110
5
0
351,796
0
W
Fenrir
12,923
562
118
5
0
463,993
6
L
Hades
7,451
324
43
2
0
306,434
5
W
Poseidon
13,281
577
139
6
0
441,580
5
L
Guan Yu
7,990
347
40
2
0
394,919
10
L
Sol
7,079
308
40
2
0
340,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role