Player Matchup

Artio
Artio
AW4K3N1NG
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,679 Elo+
Party 2
Hel
Hel
XxGrim Knnightx
Hel
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 38L
1,462 Elo+
Solo
Serqet
Serqet
xHaPPy JACK 69x
Serqet
Level 15
God Stats
1W - 3L
1,805 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 2
Team Averages
Level 39
1,602 SR
1,553 Elo+

VS

Team Averages
Level 65
1,626 SR
1,465 Elo+
Merlin
Merlin
CherrehBowls
Merlin
Level 51
God Stats
7W - 13L
1,398 SR
Queue Stats
68W - 86L
1,381 Elo+
Solo
Khepri
Khepri
Mumenrider215
Khepri
Level 28
God Stats
15W - 11L
1,615 SR
Queue Stats
283W - 315L
1,523 Elo+
Party 1
Kali
Kali
UjaeM
Kali
Level 117
God Stats
8W - 5L
1,866 SR
Queue Stats
88W - 102L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AW4K3N1NG
Artio
10
1 / 7 / 1
7,373
614
5,593
16,561
7,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 6 / 1
7,218
602
4,490
13,174
4,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 1
6,600
550
1,597
9,805
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 13
8,584
715
13,683
4,638
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 0 / 14
9,962
830
8,428
8,232
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
UjaeM
Kali
13
11 / 1 / 4
10,095
841
10,802
8,419
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
19
19
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artio
AW4K3N1NG
Artio
1
7
1
0.21
W
Merlin
3
2
13
4.75
W
5
0
14
12
W
Kali
UjaeM
Kali
11
1
4
13
L
2
6
1
0.42
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,680
Damage
32,913
39,540
Taken
21,289
15,614
Mitigated
15,006
11,049
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AW4K3N1NG
Artio
5,593
1,143
1,375
4,028
16,561
7,987
0
8,899
7,290
23,398
0
W
Merlin
13,683
981
104
564
4,638
1,829
297
3,016
1,622
34,947
0
W
8,428
1,546
646
1,745
8,232
8,496
0
4,213
3,888
20,261
0
W
Kali
UjaeM
Kali
10,802
5,511
0
2,426
8,419
4,681
210
2,914
5,368
0
40,333
L
4,490
393
2,253
3,240
13,174
4,610
0
7,600
5,214
22,561
0
L
1,597
275
0
153
9,805
3,017
0
4,734
4,847
0
5,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,191
Gold Earned
28,641
69
Minions Killed
129
0
Camps Cleared
0
568,790
Distance Traveled
644,027
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,373
614
42
4
0
203,495
1
W
Merlin
8,584
715
48
4
0
213,593
6
W
Khepri
9,962
830
27
2
0
217,370
0
W
Kali
10,095
841
54
5
0
213,064
3
L
Hel
7,218
602
23
2
0
200,241
1
L
Serqet
6,600
550
4
0
0
165,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role