Player Matchup

Cthulhu
Cthulhu
CinderedGod
Cthulhu
Level 29
God Stats
28W - 15L
1,694 SR
Queue Stats
34W - 24L
1,585 Elo+
Solo
Scylla
Scylla
DaYungHiddnLotus
Scylla
Level 18
God Stats
6W - 7L
1,494 SR
Queue Stats
49W - 33L
1,497 Elo+
Solo
Danzaburou
Danzaburou
MonkEthree
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,460 Elo+
Solo
Nemesis
Nemesis
Rumbleshade3
Nemesis
Level 28
God Stats
8W - 3L
1,800 SR
Queue Stats
130W - 88L
1,713 Elo+
Party 1
Bellona
Bellona
jonnyboyyo
Bellona
Level 26
God Stats
5W - 4L
1,220 SR
Queue Stats
108W - 67L
1,669 Elo+
Party 1
Team Averages
Level 23
1,542 SR
1,585 Elo+

VS

Team Averages
Level 23
1,546 SR
1,544 Elo+
Bellona
Bellona
FUT-Atomic99
Bellona
Level 29
God Stats
7W - 8L
1,570 SR
Queue Stats
109W - 106L
1,582 Elo+
Solo
Jormungandr
Jormungandr
TechyRook755411
Jormungandr
Level 22
God Stats
7W - 4L
1,464 SR
Queue Stats
74W - 40L
1,675 Elo+
Solo
Bakasura
Bakasura
VRScyla
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,286 Elo+
Solo
Kukulkan
Kukulkan
Yuki_Haku_i
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,619 Elo+
Solo
Ra
Ra
ZMonay
Ra
Level 27
God Stats
14W - 23L
1,694 SR
Queue Stats
302W - 292L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CinderedGod
Cthulhu
15
3 / 5 / 5
9,137
481
6,950
14,722
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 6 / 9
9,107
479
7,637
12,019
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MonkEthree
Danzaburou
11
0 / 7 / 2
8,044
423
2,850
12,081
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Rumbleshade3
Nemesis
18
16 / 1 / 4
11,709
616
19,033
15,622
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
jonnyboyyo
Bellona
17
7 / 4 / 4
10,713
564
12,330
14,661
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FUT-Atomic99
Bellona
12
2 / 4 / 5
8,098
426
6,250
14,030
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
TechyRook755411
Jormungandr
16
10 / 4 / 5
11,101
584
15,588
14,450
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
VRScyla
Bakasura
15
2 / 9 / 3
9,337
491
6,277
16,532
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Yuki_Haku_i
Kukulkan
14
4 / 5 / 4
8,827
465
9,598
10,135
3,987
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
15
5 / 7 / 6
9,387
494
8,858
11,301
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
29
Kills
23
23
Deaths
29
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CinderedGod
Cthulhu
3
5
5
1.1
W
3
6
9
1.25
L
Bellona
FUT-Atomic99
Bellona
2
4
5
1.13
W
Danzaburou
MonkEthree
Danzaburou
0
7
2
0.14
W
Nemesis
Rumbleshade3
Nemesis
16
1
4
18
L
Jormungandr
TechyRook755411
Jormungandr
10
4
5
3.13
L
Bakasura
VRScyla
Bakasura
2
9
3
0.39
L
Kukulkan
Yuki_Haku_i
Kukulkan
4
5
4
1.2
L
Ra
5
7
6
1.14
W
Bellona
jonnyboyyo
Bellona
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
46,571
69,105
Taken
66,448
34,854
Mitigated
30,377
19,264
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CinderedGod
Cthulhu
6,950
756
0
2,355
14,722
9,179
347
9,219
5,203
38,629
0
W
7,637
339
0
3,087
12,019
4,295
0
6,141
5,537
35,472
0
L
Bellona
FUT-Atomic99
Bellona
6,250
1,463
0
5,698
14,030
8,826
0
2,610
11,202
0
42,281
W
Danzaburou
MonkEthree
Danzaburou
2,850
884
0
2,663
12,081
3,906
165
7,264
4,573
0
30,494
W
Nemesis
Rumbleshade3
Nemesis
19,033
9,183
0
6,304
15,622
6,934
0
5,973
9,355
0
65,973
L
Jormungandr
TechyRook755411
Jormungandr
15,588
3,399
353
2,371
14,450
6,268
280
4,007
10,170
58,279
0
L
Bakasura
VRScyla
Bakasura
6,277
3,429
0
2,918
16,532
7,707
633
2,781
13,597
0
44,648
L
Kukulkan
Yuki_Haku_i
Kukulkan
9,598
1,383
0
2,304
10,135
3,987
0
2,365
7,581
46,085
0
L
Ra
8,858
885
363
2,089
11,301
3,589
496
2,931
8,202
43,940
0
W
Bellona
jonnyboyyo
Bellona
12,330
3,661
0
4,855
14,661
10,540
2,988
4,663
9,659
6,401
59,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
46,750
393
Minions Killed
424
0
Camps Cleared
0
1,753,523
Distance Traveled
1,582,631
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,137
481
64
3
0
378,917
0
W
Scylla
9,107
479
69
4
0
332,404
4
L
Bellona
8,098
426
65
3
0
261,264
0
W
Danzaburou
8,044
423
48
3
0
306,878
7
W
Nemesis
11,709
616
82
4
0
395,592
0
L
Jormungandr
11,101
584
85
4
0
325,989
2
L
Bakasura
9,337
491
102
5
0
319,263
0
L
Kukulkan
8,827
465
85
4
0
326,939
3
L
Ra
9,387
494
87
5
0
349,176
0
W
Bellona
10,713
564
130
7
0
339,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role