Player Matchup

Cupid
Cupid
HeyHiccup
Cupid
Level 81
God Stats
23W - 14L
1,690 SR
Queue Stats
205W - 204L
1,513 Elo+
Party 3
Yemoja
Yemoja
Nerdge
Yemoja
Level 7
God Stats
4W - 1L
1,756 SR
Queue Stats
71W - 20L
1,910 Elo+
Party 3
Xing Tian
Xing Tian
djmkjbkdf
Xing Tian
Level 5
God Stats
15W - 17L
1,500 SR
Queue Stats
118W - 96L
1,433 Elo+
Solo
Nemesis
Nemesis
x-larlex-x
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,117 Elo+
Party 2
Danzaburou
Danzaburou
xlarleyx
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,589 SR
1,495 Elo+

VS

Team Averages
Level 28
1,513 SR
1,456 Elo+
Arachne
Arachne
BahbahCyan
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,473 Elo+
Solo
Vulcan
Vulcan
GobboGobberson
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 86L
1,436 Elo+
Party 1
Skadi
Skadi
Scyth333
Skadi
Level 28
God Stats
9W - 6L
1,638 SR
Queue Stats
79W - 84L
1,467 Elo+
Solo
Osiris
Osiris
owen11
Osiris
Level 29
God Stats
3W - 8L
1,425 SR
Queue Stats
66W - 66L
1,433 Elo+
Solo
Cerberus
Cerberus
zeromight10
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HeyHiccup
Cupid
14
14 / 0 / 1
8,137
626
11,226
5,588
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Nerdge
Yemoja
12
1 / 1 / 14
7,734
595
6,582
8,786
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
djmkjbkdf
Xing Tian
12
4 / 2 / 2
7,261
559
4,281
9,740
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
x-larlex-x
Nemesis
9
0 / 3 / 2
5,561
428
1,309
6,554
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
xlarleyx
Danzaburou
13
10 / 2 / 2
8,991
692
7,923
6,699
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BahbahCyan
Arachne
11
3 / 4 / 3
6,816
524
3,020
9,391
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 8 / 0
5,550
427
3,639
7,186
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Scyth333
Skadi
9
0 / 6 / 1
5,383
414
5,962
9,592
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
owen11
Osiris
10
4 / 5 / 1
6,555
504
5,427
9,197
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
zeromight10
Cerberus
10
1 / 6 / 0
5,658
435
3,455
10,279
5,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
29
Kills
8
8
Deaths
29
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BahbahCyan
Arachne
3
4
3
1.13
L
0
8
0
0
W
Cupid
HeyHiccup
Cupid
14
0
1
14.5
W
Yemoja
Nerdge
Yemoja
1
1
14
8
L
Skadi
Scyth333
Skadi
0
6
1
0.08
W
Xing Tian
djmkjbkdf
Xing Tian
4
2
2
2.5
L
Osiris
owen11
Osiris
4
5
1
0.9
W
Nemesis
x-larlex-x
Nemesis
0
3
2
0.33
W
Danzaburou
xlarleyx
Danzaburou
10
2
2
5.5
L
Cerberus
zeromight10
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
21,503
37,367
Taken
45,645
16,148
Mitigated
18,555
11,712
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BahbahCyan
Arachne
3,020
1,565
0
2,572
9,391
3,763
23
2,370
6,946
0
32,623
L
3,639
616
0
0
7,186
2,381
486
288
6,898
24,930
0
W
Cupid
HeyHiccup
Cupid
11,226
7,932
38
2,425
5,588
1,810
473
2,481
3,107
0
41,493
W
Yemoja
Nerdge
Yemoja
6,582
661
455
3,165
8,786
4,484
153
1,925
6,861
26,064
0
L
Skadi
Scyth333
Skadi
5,962
3,236
0
1,890
9,592
2,453
0
3,218
6,374
0
27,371
W
Xing Tian
djmkjbkdf
Xing Tian
4,281
313
0
596
9,740
6,092
39
138
9,602
26,634
0
L
Osiris
owen11
Osiris
5,427
2,203
0
1,259
9,197
4,894
192
2,643
6,315
0
21,889
W
Nemesis
x-larlex-x
Nemesis
1,309
640
0
2,493
6,554
1,642
0
129
6,425
0
21,473
W
Danzaburou
xlarleyx
Danzaburou
7,923
4,218
0
2,540
6,699
2,120
814
2,421
4,278
0
39,689
L
Cerberus
zeromight10
Cerberus
3,455
197
169
2,686
10,279
5,064
0
2,030
8,249
24,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
29,962
310
Minions Killed
268
0
Camps Cleared
0
1,183,697
Distance Traveled
1,121,953
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,816
524
64
5
0
257,474
5
L
Vulcan
5,550
427
49
4
0
199,442
1
W
Cupid
8,137
626
73
6
0
207,811
1
W
Yemoja
7,734
595
43
3
0
254,173
2
L
Skadi
5,383
414
45
3
0
206,469
1
W
Xing Tian
7,261
559
64
5
0
237,374
0
L
Osiris
6,555
504
47
4
0
245,246
0
W
Nemesis
5,561
428
48
4
0
245,267
0
W
Danzaburou
8,991
692
82
6
0
239,072
0
L
Cerberus
5,658
435
63
5
0
213,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role