Player Matchup

Scylla
Scylla
Bronze III
SALTA_MUROS69
Scylla
Bronze III
Level 109
God Stats
0W - 1L
1,571 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
pds70420
Ymir
Bronze III
Level 57
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
zAdriPow3r
Tyr
Bronze III
Level 97
God Stats
0W - 1L
1,755 SR
Queue Stats
2W - 9L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,570 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,574 SR
1,530 MMR
King Arthur
King Arthur
Bronze III
BilletesBill
King Arthur
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Discordia
Discordia
Silver III
Breezy42024
Discordia
Silver III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,219 MMR
Solo
Sobek
Sobek
Diamond V
Yaselmenia27
Sobek
Diamond V
Level 155
God Stats
26W - 16L
1,721 SR
Queue Stats
731W - 532L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
11,885
566
18,362
15,580
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 2 / 6
12,638
602
7,411
19,001
25,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 3 / 4
11,780
561
11,797
20,690
19,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatThothAthenaPersephoneZeus

VS

Bans
AphroditePoseidonCabrakanAnubisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BilletesBill
King Arthur
16
3 / 5 / 5
12,996
619
12,969
20,775
19,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Breezy42024
Discordia
16
3 / 2 / 5
12,625
601
11,181
9,522
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 1 / 5
14,026
668
20,273
26,555
36,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
12
12
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BilletesBill
King Arthur
3
5
5
1.1
W
Discordia
Breezy42024
Discordia
3
2
5
2.75
L
5
7
2
0.86
W
6
1
5
8.5
L
Ymir
1
2
6
2
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
44,423
55,271
Taken
56,852
52,331
Mitigated
60,245
14,914
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BilletesBill
King Arthur
12,969
1,821
0
3,690
20,775
19,368
526
11,036
9,065
260
60,173
W
Discordia
Breezy42024
Discordia
11,181
1,015
122
4,364
9,522
3,986
759
4,576
4,498
59,183
0
L
18,362
794
582
2,590
15,580
6,805
0
10,456
5,124
55,379
0
W
20,273
675
0
10,525
26,555
36,891
457
9,137
16,595
70,011
0
L
Ymir
7,411
1,086
462
4,464
19,001
25,842
0
10,476
8,525
32,421
0
L
11,797
1,746
182
6,634
20,690
19,684
0
10,843
9,847
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
39,647
164
Minions Killed
202
0
Camps Cleared
0
1,007,143
Distance Traveled
1,107,944
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,996
619
70
3
0
385,373
4
W
Discordia
12,625
601
74
4
0
330,041
0
L
Scylla
11,885
566
59
3
0
303,108
2
W
Sobek
14,026
668
58
3
0
392,530
0
L
Ymir
12,638
602
39
2
0
338,175
5
L
Tyr
11,780
561
66
3
0
365,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role