Player Matchup

Apollo
Apollo
CrazedMafia
Apollo
Level 60
God Stats
34W - 27L
1,596 SR
Queue Stats
168W - 195L
1,488 Elo+
Solo
Janus
Janus
Soledes_Wrath
Janus
Level 109
God Stats
1W - 4L
1,247 SR
Queue Stats
625W - 599L
1,450 Elo+
Solo
Aphrodite
Aphrodite
Tazworldmoney
Aphrodite
Level 102
God Stats
2W - 2L
1,839 SR
Queue Stats
289W - 317L
1,415 Elo+
Party 2
Mulan
Mulan
lBlvckLvndl
Mulan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 223L
1,507 Elo+
Party 2
Fenrir
Fenrir
zZaKuRioZz
Fenrir
Level 103
God Stats
0W - 1L
1,527 SR
Queue Stats
10W - 9L
1,506 Elo+
Solo
Team Averages
Level 96
1,542 SR
1,473 Elo+

VS

Team Averages
Level 95
1,420 SR
1,429 Elo+
Merlin
Merlin
Black-Worior
Merlin
Level 120
God Stats
4W - 6L
1,306 SR
Queue Stats
278W - 265L
1,536 Elo+
Party 3
Apollo
Apollo
NchoMcBrain
Apollo
Level 65
God Stats
12W - 15L
1,472 SR
Queue Stats
249W - 325L
1,376 Elo+
Party 1
Loki
Loki
NecroLord790
Loki
Level 29
God Stats
2W - 0L
1,664 SR
Queue Stats
17W - 39L
1,349 Elo+
Party 3
Ymir
Ymir
RuslanJrerr
Ymir
Level 128
God Stats
12W - 8L
1,158 SR
Queue Stats
149W - 188L
1,476 Elo+
Party 1
Chernobog
Chernobog
TTV5unshiine
Chernobog
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 179L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 5 / 1
9,642
536
6,179
13,667
5,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 7
8,094
450
4,172
7,983
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Tazworldmoney
Aphrodite
13
3 / 7 / 5
8,583
477
6,393
11,632
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 9 / 5
8,164
454
11,353
16,461
8,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
zZaKuRioZz
Fenrir
14
7 / 5 / 3
9,117
507
7,019
13,074
7,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 4 / 3
10,104
561
7,757
10,384
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
16
9 / 3 / 12
10,569
587
11,105
13,054
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 5
9,546
530
7,619
9,117
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 7 / 12
9,939
552
9,128
16,220
12,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
TTV5unshiine
Chernobog
16
8 / 1 / 7
10,255
570
9,162
8,692
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
17
Kills
30
30
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
4
3
1.38
L
Apollo
4
5
1
0.9
W
Apollo
9
3
12
5
W
4
2
5
3.25
W
5
7
12
1.57
L
0
4
7
0.88
W
Chernobog
TTV5unshiine
Chernobog
8
1
7
11.5
L
Aphrodite
Tazworldmoney
Aphrodite
3
7
5
0.79
L
3
9
5
0.61
L
Fenrir
zZaKuRioZz
Fenrir
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
44,771
62,817
Taken
57,467
29,811
Mitigated
31,293
14,212
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,757
324
0
1,916
10,384
7,348
0
944
9,440
53,396
0
L
Apollo
6,179
4,302
0
2,197
13,667
5,149
640
5,475
7,852
0
53,543
W
Apollo
11,105
6,247
0
3,760
13,054
4,804
0
3,347
9,579
0
62,017
W
7,619
2,928
0
2,158
9,117
3,646
1,090
1,688
7,429
0
57,093
W
9,128
1,901
0
4,931
16,220
12,424
346
4,776
11,416
36,592
0
L
4,172
164
0
2,168
7,983
2,224
132
890
7,093
43,890
0
W
Chernobog
TTV5unshiine
Chernobog
9,162
5,588
0
3,822
8,692
3,071
745
2,637
5,905
0
55,055
L
Aphrodite
Tazworldmoney
Aphrodite
6,393
459
3,911
3,615
11,632
5,539
165
3,222
8,354
26,201
0
L
11,353
2,162
0
604
16,461
8,976
182
4,964
11,447
4,967
39,939
L
Fenrir
zZaKuRioZz
Fenrir
7,019
1,549
0
1,717
13,074
7,923
0
1,806
11,186
0
29,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
50,413
369
Minions Killed
424
0
Camps Cleared
0
1,567,472
Distance Traveled
1,597,965
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,104
561
117
7
0
279,902
1
L
Apollo
9,642
536
119
7
0
320,365
3
W
Apollo
10,569
587
91
5
0
333,851
3
W
Loki
9,546
530
73
4
0
326,183
4
W
Ymir
9,939
552
43
2
0
307,770
4
L
Janus
8,094
450
92
5
0
281,790
6
W
Chernobog
10,255
570
100
6
0
350,259
6
L
Aphrodite
8,583
477
42
2
0
290,819
0
L
Mulan
8,164
454
64
4
0
311,310
5
L
Fenrir
9,117
507
52
3
0
363,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role