Player Matchup

Tiamat
Tiamat
GamingTime3000
Tiamat
Level 12
God Stats
4W - 6L
1,407 SR
Queue Stats
12W - 15L
1,261 Elo+
Solo
Aphrodite
Aphrodite
Kubiicekk
Aphrodite
Level 12
God Stats
0W - 4L
1,512 SR
Queue Stats
23W - 32L
1,330 Elo+
Party 1
Kali
Kali
Meclosed
Kali
Level 17
God Stats
14W - 14L
1,476 SR
Queue Stats
37W - 31L
1,395 Elo+
Solo
Heimdallr
Heimdallr
RuddyD
Heimdallr
Level 23
God Stats
8W - 5L
1,846 SR
Queue Stats
253W - 260L
1,582 Elo+
Solo
Danzaburou
Danzaburou
maxmanlp156
Danzaburou
Level 12
God Stats
6W - 8L
1,375 SR
Queue Stats
10W - 21L
1,323 Elo+
Party 1
Team Averages
Level 15
1,523 SR
1,378 Elo+

VS

Team Averages
Level 19
1,507 SR
1,434 Elo+
Vulcan
Vulcan
JackStraw42
Vulcan
Level 26
God Stats
15W - 14L
1,423 SR
Queue Stats
112W - 109L
1,442 Elo+
Solo
Ra
Ra
PaprikoveKrekery
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,501 Elo+
Solo
Nu Wa
Nu Wa
StephanoC
Nu Wa
Level 18
God Stats
2W - 0L
1,563 SR
Queue Stats
90W - 89L
1,501 Elo+
Solo
Ymir
Ymir
TexraGaming
Ymir
Level 29
God Stats
1W - 3L
1,689 SR
Queue Stats
16W - 19L
1,419 Elo+
Solo
Susano
Susano
venlaama
Susano
Level 11
God Stats
9W - 6L
1,362 SR
Queue Stats
48W - 48L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
10,137
845
7,691
14,727
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Kubiicekk
Aphrodite
16
1 / 9 / 5
10,484
874
6,638
19,434
9,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kali
15
1 / 9 / 2
9,914
826
7,467
15,303
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
RuddyD
Heimdallr
17
2 / 2 / 4
11,480
957
12,747
14,025
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
maxmanlp156
Danzaburou
17
2 / 3 / 4
11,256
938
10,387
17,652
5,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

88

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 0 / 19
11,788
982
21,027
7,209
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 16
12,699
1,058
15,237
7,153
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
StephanoC
Nu Wa
18
6 / 0 / 12
11,701
975
16,899
5,288
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 14
11,964
997
9,867
19,608
28,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
venlaama
Susano
17
5 / 4 / 12
11,509
959
13,173
8,981
4,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
6
Kills
27
28
Deaths
6
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Vulcan
2
0
19
11.5
L
Aphrodite
Kubiicekk
Aphrodite
1
9
5
0.39
L
Kali
1
9
2
0.22
W
8
0
16
16
L
Heimdallr
RuddyD
Heimdallr
2
2
4
2
W
Nu Wa
StephanoC
Nu Wa
6
0
12
12
W
6
2
14
6.5
L
Danzaburou
maxmanlp156
Danzaburou
2
3
4
1.33
W
Susano
venlaama
Susano
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
76,203
81,141
Taken
48,239
37,062
Mitigated
41,988
15,972
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,691
886
0
2,998
14,727
9,193
0
12,336
2,224
30,378
0
W
Vulcan
21,027
7,181
0
452
7,209
3,351
0
2,100
5,109
51,868
0
L
Aphrodite
Kubiicekk
Aphrodite
6,638
961
1,453
5,669
19,434
9,902
0
14,325
4,873
31,297
0
L
Kali
7,467
4,021
0
1,311
15,303
6,608
0
10,546
3,866
0
20,737
W
15,237
233
3,900
1,487
7,153
3,333
0
2,464
4,689
35,028
0
L
Heimdallr
RuddyD
Heimdallr
12,747
5,719
0
2,090
14,025
5,535
0
10,786
3,161
0
54,124
W
Nu Wa
StephanoC
Nu Wa
16,899
5,585
0
475
5,288
2,188
0
626
4,662
31,582
0
W
9,867
1,143
1,197
1,759
19,608
28,900
0
6,616
12,992
23,538
0
L
Danzaburou
maxmanlp156
Danzaburou
10,387
2,492
0
2,451
17,652
5,824
0
14,181
3,212
0
45,776
W
Susano
venlaama
Susano
13,173
1,868
0
460
8,981
4,216
0
2,523
6,458
0
21,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
59,661
287
Minions Killed
231
8
Camps Cleared
6
999,418
Distance Traveled
1,159,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,137
845
50
4
1
212,876
0
W
Vulcan
11,788
982
80
7
0
280,986
0
L
Aphrodite
10,484
874
61
5
0
190,261
0
L
Kali
9,914
826
18
2
0
169,665
0
W
Ra
12,699
1,058
73
6
0
247,652
0
L
Heimdallr
11,480
957
87
7
6
207,354
0
W
Nu Wa
11,701
975
25
2
3
191,362
0
W
Ymir
11,964
997
33
3
1
236,957
0
L
Danzaburou
11,256
938
71
6
1
219,262
1
W
Susano
11,509
959
20
2
2
202,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role