Player Matchup

Persephone
Persephone
NOZOMIK
Persephone
Level 24
God Stats
28W - 41L
1,409 SR
Queue Stats
161W - 195L
1,364 Elo+
Solo
Fenrir
Fenrir
Whoskaids
Fenrir
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
149W - 180L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
WorstFire246
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
XXStrapy77Xx
Artemis
Level 19
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Hera
Hera
dreammm2me
Hera
Level 28
God Stats
12W - 6L
1,566 SR
Queue Stats
63W - 51L
1,452 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,399 Elo+

VS

Team Averages
Level 20
1,435 SR
1,300 Elo+
Sylvanus
Sylvanus
Clens_545
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,296 Elo+
Solo
Ravana
Ravana
Hi-TechWarrior
Ravana
Level 29
God Stats
3W - 4L
1,378 SR
Queue Stats
69W - 67L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
Snapshot0010
Ao Kuang
Level 26
God Stats
19W - 15L
1,347 SR
Queue Stats
83W - 68L
1,243 Elo+
Solo
Achilles
Achilles
aresberzeker
Achilles
Level 12
God Stats
2W - 2L
1,486 SR
Queue Stats
12W - 17L
1,426 Elo+
Solo
King Arthur
King Arthur
warax500
King Arthur
Level 21
God Stats
5W - 3L
1,462 SR
Queue Stats
64W - 69L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NOZOMIK
Persephone
20
9 / 8 / 7
19,056
489
29,055
23,226
9,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Whoskaids
Fenrir
20
11 / 12 / 7
18,474
474
39,789
45,847
25,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
WorstFire246
Sun Wukong
20
2 / 19 / 9
15,571
399
21,601
39,115
37,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
XXStrapy77Xx
Artemis
9
1 / 1 / 0
10,964
281
2,809
3,789
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
2 / 15 / 7
15,481
397
25,261
25,407
9,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clens_545
Sylvanus
16
8 / 1 / 4
14,273
366
9,691
15,292
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 7 / 8
22,300
572
34,814
33,281
21,337
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Snapshot0010
Ao Kuang
20
20 / 11 / 5
19,937
511
40,895
49,264
19,838
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
aresberzeker
Achilles
3
0 / 0 / 0
9,516
244
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
warax500
King Arthur
20
6 / 6 / 21
18,123
465
18,914
51,131
58,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
25
Kills
54
55
Deaths
25
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Clens_545
Sylvanus
8
1
4
10
W
20
7
8
3.43
L
Persephone
NOZOMIK
Persephone
9
8
7
1.56
W
Ao Kuang
Snapshot0010
Ao Kuang
20
11
5
2.05
L
Fenrir
Whoskaids
Fenrir
11
12
7
1.21
L
Sun Wukong
WorstFire246
Sun Wukong
2
19
9
0.34
L
Artemis
XXStrapy77Xx
Artemis
1
1
0
1
W
Achilles
aresberzeker
Achilles
0
0
0
0
L
2
15
7
0.37
W
King Arthur
warax500
King Arthur
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,515
Damage
104,314
137,384
Taken
148,968
82,814
Mitigated
113,165
20,738
Healing
61,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Clens_545
Sylvanus
9,691
3,406
3,605
5,154
15,292
13,556
485
2,874
12,394
38,094
0
W
34,814
17,305
630
13,902
33,281
21,337
8,201
12,450
20,423
0
180,915
L
Persephone
NOZOMIK
Persephone
29,055
1,757
1,245
4,067
23,226
9,990
4,078
10,638
12,582
114,329
0
W
Ao Kuang
Snapshot0010
Ao Kuang
40,895
15,402
192
19,846
49,264
19,838
3,763
21,409
27,170
115,583
0
L
Fenrir
Whoskaids
Fenrir
39,789
10,641
0
11,837
45,847
25,399
0
16,037
29,810
0
142,749
L
Sun Wukong
WorstFire246
Sun Wukong
21,601
8,097
0
491
39,115
37,415
1,755
13,582
25,533
43
85,056
L
Artemis
XXStrapy77Xx
Artemis
2,809
1,682
0
1,012
3,789
943
0
739
3,050
0
19,404
W
Achilles
aresberzeker
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
25,261
9,911
458
1,628
25,407
9,067
1,986
9,588
15,819
83,954
0
W
King Arthur
warax500
King Arthur
18,914
2,853
1,181
17,274
51,131
58,434
1,790
16,791
33,909
0
88,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,546
Gold Earned
84,149
603
Minions Killed
547
0
Camps Cleared
0
2,566,286
Distance Traveled
2,223,093
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,273
366
66
2
0
369,808
12
W
Ravana
22,300
572
241
6
0
659,034
0
L
Persephone
19,056
489
182
5
0
591,726
1
W
Ao Kuang
19,937
511
145
4
0
538,255
0
L
Fenrir
18,474
474
150
4
0
706,568
6
L
Sun Wukong
15,571
399
97
2
0
606,247
5
L
Artemis
10,964
281
45
1
0
124,654
1
W
Achilles
9,516
244
0
0
0
0
0
L
Hera
15,481
397
129
3
0
537,091
4
W
King Arthur
18,123
465
95
2
0
655,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role