Player Matchup

Aphrodite
Aphrodite
Hobbitdangor
Aphrodite
Level 98
God Stats
17W - 19L
1,473 SR
Queue Stats
31W - 39L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
LateNighttv1
Danzaburou
Level 17
God Stats
3W - 5L
1,751 SR
Queue Stats
138W - 108L
1,549 Elo+
Solo
Guan Yu
Guan Yu
des_nuts223
Guan Yu
Level 6
God Stats
4W - 1L
1,613 SR
Queue Stats
4W - 1L
1,463 Elo+
Party 1
Discordia
Discordia
jrod90me
Discordia
Level 21
God Stats
4W - 6L
1,507 SR
Queue Stats
82W - 70L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
sadisticturd
Kukulkan
Level 29
God Stats
3W - 5L
1,589 SR
Queue Stats
3W - 10L
1,402 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,449 Elo+

VS

Team Averages
Level 16
1,411 SR
1,348 Elo+
Neith
Neith
Cardkille165
Neith
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 6L
1,275 Elo+
Solo
Cthulhu
Cthulhu
CloneDark
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,114 Elo+
Solo
Hel
Hel
NewtonsRailgun
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,435 Elo+
Solo
Fenrir
Fenrir
Shamaazin
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
Waifoooo
Cu Chulainn
Level 7
God Stats
1W - 2L
1,297 SR
Queue Stats
13W - 11L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hobbitdangor
Aphrodite
18
7 / 6 / 17
14,112
523
18,326
23,846
10,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LateNighttv1
Danzaburou
20
16 / 3 / 12
16,940
627
30,601
23,748
11,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
des_nuts223
Guan Yu
19
3 / 7 / 10
14,201
526
7,429
23,579
19,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
jrod90me
Discordia
19
5 / 5 / 12
14,766
547
17,465
18,287
6,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
sadisticturd
Kukulkan
19
8 / 10 / 8
14,725
545
20,920
19,674
8,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
11,193
415
7,922
23,323
8,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CloneDark
Cthulhu
16
1 / 6 / 6
10,257
380
7,541
21,869
18,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 10 / 5
10,250
380
3,202
18,409
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Shamaazin
Fenrir
17
3 / 10 / 7
11,399
422
10,154
27,089
12,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Waifoooo
Cu Chulainn
20
17 / 7 / 2
15,053
558
30,192
34,831
28,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
39
Kills
25
31
Deaths
39
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Cthulhu
CloneDark
Cthulhu
1
6
6
0.67
W
Aphrodite
Hobbitdangor
Aphrodite
7
6
17
2.58
W
Danzaburou
LateNighttv1
Danzaburou
16
3
12
7.33
L
1
10
5
0.35
L
Fenrir
Shamaazin
Fenrir
3
10
7
0.65
L
Cu Chulainn
Waifoooo
Cu Chulainn
17
7
2
2.57
W
Guan Yu
des_nuts223
Guan Yu
3
7
10
1.14
W
Discordia
jrod90me
Discordia
5
5
12
2.2
W
Kukulkan
sadisticturd
Kukulkan
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,741
Damage
59,011
109,134
Taken
125,521
55,945
Mitigated
81,944
51,914
Healing
27,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,922
1,720
0
4,409
23,323
8,637
327
10,397
12,926
0
71,789
L
Cthulhu
CloneDark
Cthulhu
7,541
144
525
827
21,869
18,390
0
10,527
11,342
38,541
0
W
Aphrodite
Hobbitdangor
Aphrodite
18,326
3,097
12,171
13,686
23,846
10,941
4,343
6,623
16,929
61,374
0
W
Danzaburou
LateNighttv1
Danzaburou
30,601
18,710
0
12,261
23,748
11,036
6,259
3,423
20,077
0
129,733
L
3,202
943
5,892
5,874
18,409
14,507
0
8,926
9,483
27,492
0
L
Fenrir
Shamaazin
Fenrir
10,154
2,438
0
4,832
27,089
12,009
261
11,153
15,936
0
62,315
L
Cu Chulainn
Waifoooo
Cu Chulainn
30,192
7,098
0
5,048
34,831
28,401
0
15,708
19,123
16,126
91,389
W
Guan Yu
des_nuts223
Guan Yu
7,429
1,429
1,284
6,205
23,579
19,011
2,308
3,098
20,395
0
72,694
W
Discordia
jrod90me
Discordia
17,465
1,447
1,034
1,687
18,287
6,386
2,815
4,721
13,358
86,808
0
W
Kukulkan
sadisticturd
Kukulkan
20,920
1,912
1,401
2,185
19,674
8,571
1,256
3,742
15,826
86,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,744
Gold Earned
58,152
579
Minions Killed
430
0
Camps Cleared
0
2,538,517
Distance Traveled
2,307,465
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,193
415
82
3
0
424,735
0
L
Cthulhu
10,257
380
73
3
0
490,140
0
W
Aphrodite
14,112
523
100
4
0
485,443
0
W
Danzaburou
16,940
627
123
5
0
487,842
2
L
Hel
10,250
380
38
1
0
436,127
0
L
Fenrir
11,399
422
87
3
0
486,701
1
L
Cu Chulainn
15,053
558
150
6
0
469,762
2
W
Guan Yu
14,201
526
109
4
0
558,607
5
W
Discordia
14,766
547
116
4
0
505,499
1
W
Kukulkan
14,725
545
131
5
0
501,126
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role