Player Matchup

Hel
Hel
InsaneAnime7146
Hel
Level 16
God Stats
2W - 3L
1,292 SR
Queue Stats
13W - 24L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 97
God Stats
78W - 43L
1,658 SR
Queue Stats
263W - 197L
1,592 Elo+
Party 2
Tyr
Tyr
PrimalVIKING810
Tyr
Level 136
God Stats
6W - 4L
1,634 SR
Queue Stats
96W - 79L
1,514 Elo+
Party 2
Team Averages
Level 83
1,528 SR
1,457 Elo+

VS

Team Averages
Level 37
1,569 SR
1,438 Elo+
Bakasura
Bakasura
CCooper16
Bakasura
Level 6
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Nu Wa
Nu Wa
FuxCows2369
Nu Wa
Level 89
God Stats
11W - 5L
1,555 SR
Queue Stats
193W - 189L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
puffdaddy1611
Danzaburou
Level 16
God Stats
4W - 2L
1,814 SR
Queue Stats
19W - 14L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
9,852
547
1,928
12,328
4,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Jahbri90
Danzaburou
16
6 / 0 / 4
13,173
732
9,919
13,798
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 4 / 5
12,596
700
9,929
18,447
14,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CCooper16
Bakasura
7
0 / 7 / 3
8,910
495
116
8,343
2,163
15
1 / 4 / 8
11,311
628
19,516
8,629
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
puffdaddy1611
Danzaburou
16
9 / 5 / 1
12,648
703
11,261
12,286
5,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
10
10
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CCooper16
Bakasura
0
7
3
0.21
L
1
4
8
1.25
W
0
6
4
0.33
W
Danzaburou
Jahbri90
Danzaburou
6
0
4
8
W
7
4
5
2.38
L
Danzaburou
puffdaddy1611
Danzaburou
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
30,893
44,573
Taken
29,258
23,314
Mitigated
10,417
15,496
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CCooper16
Bakasura
116
91
0
0
8,343
2,163
189
1,075
7,268
0
5,919
L
19,516
9,891
438
1,747
8,629
3,242
391
565
8,064
67,853
0
W
1,928
153
1,377
1,689
12,328
4,192
847
5,826
6,477
17,014
0
W
Danzaburou
Jahbri90
Danzaburou
9,919
2,826
0
6,756
13,798
4,721
2,610
5,639
8,159
0
91,723
W
9,929
685
0
5,674
18,447
14,401
480
8,079
10,368
0
40,930
L
Danzaburou
puffdaddy1611
Danzaburou
11,261
5,347
135
3,171
12,286
5,012
2,254
1,081
11,205
0
49,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
32,869
203
Minions Killed
154
0
Camps Cleared
0
930,493
Distance Traveled
761,357
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,910
495
6
0
0
226,344
0
L
Nu Wa
11,311
628
70
4
0
278,914
2
W
Hel
9,852
547
24
1
0
239,743
0
W
Danzaburou
13,173
732
132
7
0
343,977
1
W
Tyr
12,596
700
47
3
0
346,773
2
L
Danzaburou
12,648
703
78
4
0
256,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role