Player Matchup

Heimdallr
Heimdallr
NoizeeBo1
Heimdallr
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 54L
1,363 Elo+
Party 1
Cerberus
Cerberus
Quirkzilla
Cerberus
Level 27
God Stats
20W - 13L
1,629 SR
Queue Stats
61W - 50L
1,536 Elo+
Solo
Kukulkan
Kukulkan
SlyDaddy
Kukulkan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,403 Elo+
Party 1
Neith
Neith
Trixzohkami
Neith
Level 21
God Stats
1W - 1L
1,260 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Tiamat
Tiamat
mikasaKim
Tiamat
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 1
Team Averages
Level 49
1,478 SR
1,394 Elo+

VS

Team Averages
Level 21
1,542 SR
1,424 Elo+
Medusa
Medusa
AvalonBurning
Medusa
Level 29
God Stats
12W - 9L
1,653 SR
Queue Stats
170W - 197L
1,412 Elo+
Party 2
Sol
Sol
DaddyRiot
Sol
Level 28
God Stats
7W - 3L
1,606 SR
Queue Stats
140W - 190L
1,396 Elo+
Party 2
Skadi
Skadi
Moonbaki
Skadi
Level 10
God Stats
11W - 16L
1,453 SR
Queue Stats
76W - 115L
1,271 Elo+
Party 2
Ganesha
Ganesha
QuickestSh0t
Ganesha
Level 14
God Stats
11W - 3L
1,567 SR
Queue Stats
11W - 4L
1,537 Elo+
Party 3
Ymir
Ymir
xxkylexx54
Ymir
Level 24
God Stats
8W - 5L
1,431 SR
Queue Stats
22W - 10L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NoizeeBo1
Heimdallr
18
12 / 0 / 16
12,143
1,214
27,200
10,121
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Quirkzilla
Cerberus
18
5 / 2 / 23
10,955
1,096
8,742
11,216
9,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SlyDaddy
Kukulkan
19
16 / 1 / 20
13,267
1,327
36,939
6,107
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 20
10,982
1,098
10,261
9,968
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
mikasaKim
Tiamat
17
1 / 3 / 26
10,224
1,022
8,036
6,207
4,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

273

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,451
945
10,013
15,309
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 9 / 2
9,586
959
8,845
17,438
4,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Moonbaki
Skadi
15
2 / 8 / 3
9,259
926
8,827
18,626
6,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
QuickestSh0t
Ganesha
15
0 / 6 / 5
9,941
994
3,378
22,999
23,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 8 / 5
10,441
1,044
7,171
25,055
23,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
26
38
Kills
8
8
Deaths
38
105
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
3
9
2
0.44
L
Skadi
Moonbaki
Skadi
2
8
3
0.44
W
Heimdallr
NoizeeBo1
Heimdallr
12
0
16
20
L
Ganesha
QuickestSh0t
Ganesha
0
6
5
0.42
W
Cerberus
Quirkzilla
Cerberus
5
2
23
8.25
W
Kukulkan
SlyDaddy
Kukulkan
16
1
20
26
W
4
2
20
7
W
Tiamat
mikasaKim
Tiamat
1
3
26
4.67
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,178
Damage
38,234
43,619
Taken
99,427
25,558
Mitigated
62,795
9,228
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,013
3,952
0
0
15,309
4,863
0
8,968
6,157
0
31,647
L
8,845
1,795
0
1,354
17,438
4,920
0
11,133
6,037
22,926
0
L
Skadi
Moonbaki
Skadi
8,827
3,474
0
436
18,626
6,166
0
12,282
6,070
0
26,443
W
Heimdallr
NoizeeBo1
Heimdallr
27,200
19,924
0
3,765
10,121
4,082
0
5,308
4,813
0
53,108
L
Ganesha
QuickestSh0t
Ganesha
3,378
195
0
1,365
22,999
23,063
0
10,308
12,481
13,379
0
W
Cerberus
Quirkzilla
Cerberus
8,742
228
0
1,792
11,216
9,925
0
4,063
7,153
16,927
0
W
Kukulkan
SlyDaddy
Kukulkan
36,939
4,882
0
471
6,107
2,617
0
3,107
3,000
52,413
0
W
10,261
5,210
0
2,119
9,968
4,234
0
4,490
5,478
0
27,948
W
Tiamat
mikasaKim
Tiamat
8,036
692
0
1,081
6,207
4,700
0
2,426
3,781
12,352
0
L
7,171
1,770
0
1,606
25,055
23,783
0
9,831
14,965
21,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
48,678
189
Minions Killed
169
6
Camps Cleared
5
924,929
Distance Traveled
966,167
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,451
945
43
4
2
239,425
0
L
Sol
9,586
959
42
4
3
212,788
1
L
Skadi
9,259
926
45
5
0
181,876
0
W
Heimdallr
12,143
1,214
50
5
5
171,335
0
L
Ganesha
9,941
994
0
0
0
160,473
0
W
Cerberus
10,955
1,096
29
3
0
214,569
0
W
Kukulkan
13,267
1,327
52
5
1
190,825
0
W
Neith
10,982
1,098
45
5
0
160,243
0
W
Tiamat
10,224
1,022
13
1
0
187,957
0
L
Ymir
10,441
1,044
39
4
0
171,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role