Player Matchup

Aphrodite
Aphrodite
Annalaya
Aphrodite
Level 50
God Stats
42W - 30L
1,642 SR
Queue Stats
58W - 46L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Edox1
Cthulhu
Level 108
God Stats
2W - 0L
1,713 SR
Queue Stats
29W - 29L
1,464 Elo+
Party 1
Chaac
Chaac
Rinoite
Chaac
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 25L
1,749 Elo+
Party 1
Rama
Rama
SerikV
Rama
Level 122
God Stats
11W - 5L
1,879 SR
Queue Stats
61W - 50L
1,662 Elo+
Party 1
Team Averages
Level 107
1,684 SR
1,633 Elo+

VS

Team Averages
Level 98
1,553 SR
1,370 Elo+
Kuzenbo
Kuzenbo
GooseQC
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SnazzyPandaBear
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,399 Elo+
Solo
Ra
Ra
StârGüy
Ra
Level 45
God Stats
2W - 2L
1,696 SR
Queue Stats
53W - 100L
1,253 Elo+
Solo
Cupid
Cupid
SwegLord007
Cupid
Level 86
God Stats
3W - 3L
1,516 SR
Queue Stats
5W - 5L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annalaya
Aphrodite
15
3 / 1 / 11
9,969
831
7,954
10,817
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Edox1
Cthulhu
16
7 / 0 / 8
10,557
880
9,361
8,563
9,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Rinoite
Chaac
16
4 / 0 / 11
10,152
846
12,105
14,850
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Rama
SerikV
Rama
17
8 / 0 / 9
11,022
919
12,756
11,423
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GooseQC
Kuzenbo
13
0 / 5 / 0
7,763
647
7,026
15,569
14,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SnazzyPandaBear
Sun Wukong
13
0 / 7 / 0
7,894
658
5,805
14,200
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 0
8,301
692
4,340
9,381
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 0
8,713
726
8,538
11,255
4,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
22
Kills
1
1
Deaths
22
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Annalaya
Aphrodite
3
1
11
8.5
W
Cthulhu
Edox1
Cthulhu
7
0
8
11
L
Kuzenbo
GooseQC
Kuzenbo
0
5
0
0
W
Chaac
Rinoite
Chaac
4
0
11
9.5
W
Rama
SerikV
Rama
8
0
9
12.5
L
Sun Wukong
SnazzyPandaBear
Sun Wukong
0
7
0
0
L
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,176
Damage
25,709
45,653
Taken
50,405
30,073
Mitigated
30,472
23,510
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Annalaya
Aphrodite
7,954
140
5,530
7,207
10,817
4,956
397
2,667
7,871
24,572
0
W
Cthulhu
Edox1
Cthulhu
9,361
485
399
0
8,563
9,124
433
2,476
5,907
28,323
0
L
Kuzenbo
GooseQC
Kuzenbo
7,026
1,957
245
2,673
15,569
14,908
72
5,457
9,938
20,721
0
W
Chaac
Rinoite
Chaac
12,105
2,326
0
6,446
14,850
11,515
1,295
4,725
9,854
3,106
32,713
W
Rama
SerikV
Rama
12,756
10,546
0
3,928
11,423
4,478
5,364
1,989
9,210
0
47,489
L
Sun Wukong
SnazzyPandaBear
Sun Wukong
5,805
898
0
883
14,200
8,279
1,154
7,121
6,979
493
19,223
L
4,340
176
681
2,168
9,381
3,201
34
1,891
7,388
37,126
0
L
8,538
3,428
100
525
11,255
4,084
158
3,939
7,216
0
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
32,671
212
Minions Killed
191
10
Camps Cleared
9
1,002,676
Distance Traveled
758,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,969
831
31
3
4
270,429
0
W
Cthulhu
10,557
880
59
5
1
258,424
1
L
Kuzenbo
7,763
647
19
2
2
189,403
2
W
Chaac
10,152
846
45
4
2
205,669
2
W
Rama
11,022
919
77
6
3
268,154
2
L
Sun Wukong
7,894
658
38
3
3
180,214
3
L
Ra
8,301
692
76
6
3
207,716
0
L
Cupid
8,713
726
58
5
1
181,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role