Player Matchup

Fenrir
Fenrir
EdgimusPrime
Fenrir
Level 27
God Stats
2W - 2L
1,735 SR
Queue Stats
4W - 9L
1,391 Elo+
Party 3
Tiamat
Tiamat
KnightKhairyn
Tiamat
Level 52
God Stats
2W - 2L
1,656 SR
Queue Stats
13W - 17L
1,473 Elo+
Party 3
Zeus
Zeus
NotJustAPanda
Zeus
Level 127
God Stats
9W - 8L
1,575 SR
Queue Stats
212W - 205L
1,579 Elo+
Party 1
Khepri
Khepri
UltimAteChaoS53
Khepri
Level 18
God Stats
6W - 5L
1,490 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 1
Skadi
Skadi
xxxMcFluffleNut
Skadi
Level 119
God Stats
2W - 0L
1,531 SR
Queue Stats
171W - 168L
1,545 Elo+
Party 1
Team Averages
Level 69
1,597 SR
1,498 Elo+

VS

Team Averages
Level 66
1,613 SR
1,394 Elo+
Fafnir
Fafnir
LNGSWRD
Fafnir
Level 42
God Stats
100W - 79L
1,837 SR
Queue Stats
1,014W - 1,041L
1,490 Elo+
Solo
Hachiman
Hachiman
MackArmyVet89
Hachiman
Level 105
God Stats
3W - 1L
1,482 SR
Queue Stats
232W - 283L
1,368 Elo+
Party 2
Zeus
Zeus
Marcelb62
Zeus
Level 21
God Stats
2W - 2L
1,531 SR
Queue Stats
128W - 138L
1,368 Elo+
Party 2
Chaac
Chaac
PepperDeLaLune
Chaac
Level 136
God Stats
7W - 9L
1,587 SR
Queue Stats
192W - 254L
1,371 Elo+
Party 2
Loki
Loki
SynthRose
Loki
Level 25
God Stats
2W - 2L
1,625 SR
Queue Stats
253W - 296L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 0 / 2
6,077
608
2,748
4,795
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 4 / 0
6,941
694
4,372
6,234
4,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
9 / 0 / 0
6,512
651
8,802
4,120
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 7
5,738
574
1,654
6,563
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 1
6,953
695
6,117
6,741
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LNGSWRD
Fafnir
7
1 / 5 / 0
5,077
508
1,376
7,751
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
MackArmyVet89
Hachiman
7
0 / 4 / 0
4,275
428
2,817
6,425
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
0 / 6 / 4
5,689
569
1,876
5,261
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,573
557
5,142
8,258
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
10
3 / 1 / 0
5,719
572
1,976
5,483
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
19
Kills
4
5
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
2
3
W
6
4
0
1.5
L
Fafnir
LNGSWRD
Fafnir
1
5
0
0.2
L
Hachiman
MackArmyVet89
Hachiman
0
4
0
0
L
Zeus
0
6
4
0.33
W
9
0
0
9
L
0
3
0
0
L
Loki
3
1
0
3
W
0
1
7
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,693
Damage
13,187
28,453
Taken
33,178
12,078
Mitigated
13,990
13,195
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,748
412
0
2,552
4,795
1,608
0
316
4,447
0
26,964
W
4,372
430
0
1,919
6,234
4,282
1,238
1,459
4,495
32,256
0
L
Fafnir
LNGSWRD
Fafnir
1,376
187
0
1,089
7,751
4,271
0
5,640
2,111
8,934
0
L
Hachiman
MackArmyVet89
Hachiman
2,817
1,565
0
1,123
6,425
1,884
0
5,097
1,328
0
14,850
L
Zeus
1,876
85
0
270
5,261
1,634
304
2,764
2,497
21,466
0
W
8,802
1,583
0
2,186
4,120
1,150
420
573
3,547
41,523
0
L
5,142
365
0
1,898
8,258
4,597
0
0
8,258
0
29,414
L
Loki
1,976
506
0
2,647
5,483
1,604
0
1,327
4,156
0
23,598
W
1,654
68
0
2,650
6,563
2,902
196
592
5,971
13,801
0
W
6,117
3,240
0
3,888
6,741
2,136
346
0
6,741
0
40,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
26,333
289
Minions Killed
213
0
Camps Cleared
0
971,837
Distance Traveled
979,812
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,077
608
62
6
0
225,062
1
W
Tiamat
6,941
694
59
6
0
178,862
0
L
Fafnir
5,077
508
10
1
0
213,042
3
L
Hachiman
4,275
428
29
3
0
182,954
0
L
Zeus
5,689
569
59
6
0
177,754
0
W
Zeus
6,512
651
73
7
0
181,291
2
L
Chaac
5,573
557
68
7
0
204,523
2
L
Loki
5,719
572
47
5
0
201,539
3
W
Khepri
5,738
574
11
1
0
204,934
0
W
Skadi
6,953
695
84
8
0
181,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role